Player Matchup

Chang'e
Chang'e
Cannabisseur
Chang'e
Level 6
God Stats
5W - 5L
1,589 SR
Queue Stats
13W - 11L
1,632 Elo+
Party 2
King Arthur
King Arthur
Despiteous
King Arthur
Level 29
God Stats
11W - 8L
1,843 SR
Queue Stats
209W - 136L
1,757 Elo+
Solo
Ymir
Ymir
Koear
Ymir
Level 4
God Stats
8W - 5L
1,500 SR
Queue Stats
61W - 54L
1,906 Elo+
Party 3
Nemesis
Nemesis
NotGondelf
Nemesis
Level 88
God Stats
4W - 4L
1,678 SR
Queue Stats
258W - 203L
1,618 Elo+
Party 3
Danzaburou
Danzaburou
koscoyo
Danzaburou
Level 8
God Stats
9W - 8L
1,557 SR
Queue Stats
14W - 11L
1,570 Elo+
Party 2
Team Averages
Level 27
1,633 SR
1,697 Elo+

VS

Team Averages
Level 15
1,539 SR
1,611 Elo+
Discordia
Discordia
QuesadiIla
Discordia
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,607 Elo+
Solo
Sun Wukong
Sun Wukong
SoloOrDrunk
Sun Wukong
Level 29
God Stats
4W - 1L
1,696 SR
Queue Stats
113W - 90L
1,583 Elo+
Solo
Achilles
Achilles
bArFsPrInKlEr
Achilles
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,655 Elo+
Party 1
Apollo
Apollo
subway4life
Apollo
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 38L
1,712 Elo+
Party 1
Hun Batz
Hun Batz
yurtoer
Hun Batz
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cannabisseur
Chang'e
20
3 / 7 / 3
14,786
462
10,849
26,100
9,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Despiteous
King Arthur
20
10 / 5 / 3
20,653
645
26,091
36,550
34,206
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
Koear
Ymir
20
7 / 4 / 18
14,955
467
17,501
22,878
34,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
NotGondelf
Nemesis
20
8 / 7 / 5
16,087
503
20,833
32,204
23,969
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
koscoyo
Danzaburou
20
6 / 13 / 12
16,289
509
20,285
29,840
12,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
QuesadiIla
Discordia
20
4 / 6 / 13
17,281
540
32,479
17,580
8,070
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sun Wukong
SoloOrDrunk
Sun Wukong
20
8 / 6 / 9
18,414
575
32,029
42,803
44,792
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
bArFsPrInKlEr
Achilles
20
8 / 7 / 10
16,846
526
16,312
31,903
45,948
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
20
7 / 8 / 13
17,707
553
14,946
19,567
8,732
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
yurtoer
Hun Batz
20
9 / 7 / 15
17,562
549
21,925
29,133
17,000
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
96
34
Kills
36
36
Deaths
34
41
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cannabisseur
Chang'e
3
7
3
0.64
L
King Arthur
Despiteous
King Arthur
10
5
3
2.3
L
Ymir
Koear
Ymir
7
4
18
4
L
Nemesis
NotGondelf
Nemesis
8
7
5
1.5
W
Discordia
QuesadiIla
Discordia
4
6
13
1.75
W
Sun Wukong
SoloOrDrunk
Sun Wukong
8
6
9
2.08
W
Achilles
bArFsPrInKlEr
Achilles
8
7
10
1.86
L
Danzaburou
koscoyo
Danzaburou
6
13
12
0.92
W
Apollo
7
8
13
1.69
W
Hun Batz
yurtoer
Hun Batz
9
7
15
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,559
Damage
117,691
147,572
Taken
140,986
115,005
Mitigated
124,542
28,713
Healing
35,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cannabisseur
Chang'e
10,849
759
2,737
5,504
26,100
9,901
293
7,747
17,915
101,513
0
L
King Arthur
Despiteous
King Arthur
26,091
4,671
0
11,518
36,550
34,206
0
4,500
31,668
12,482
170,884
L
Ymir
Koear
Ymir
17,501
3,693
0
840
22,878
34,552
564
3,722
18,928
46,428
0
L
Nemesis
NotGondelf
Nemesis
20,833
11,174
0
3,744
32,204
23,969
0
5,028
27,052
0
139,056
W
Discordia
QuesadiIla
Discordia
32,479
676
0
1,677
17,580
8,070
2,519
2,324
15,136
146,225
0
W
Sun Wukong
SoloOrDrunk
Sun Wukong
32,029
5,633
0
17,645
42,803
44,792
1,254
7,864
34,803
0
132,804
W
Achilles
bArFsPrInKlEr
Achilles
16,312
5,653
0
3,325
31,903
45,948
2,519
7,593
24,145
0
78,861
L
Danzaburou
koscoyo
Danzaburou
20,285
9,300
0
4,370
29,840
12,377
2,348
10,466
19,138
0
94,100
W
Apollo
14,946
10,348
0
5,264
19,567
8,732
4,677
5,442
14,087
0
111,389
W
Hun Batz
yurtoer
Hun Batz
21,925
8,509
0
7,354
29,133
17,000
966
7,025
21,978
0
133,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,770
Gold Earned
87,810
825
Minions Killed
864
0
Camps Cleared
0
2,940,598
Distance Traveled
2,968,531
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,786
462
176
6
0
577,474
1
L
King Arthur
20,653
645
291
9
0
570,495
2
L
Ymir
14,955
467
36
1
0
674,124
4
L
Nemesis
16,087
503
162
5
0
646,536
12
W
Discordia
17,281
540
219
7
0
597,679
3
W
Sun Wukong
18,414
575
211
7
0
596,893
7
W
Achilles
16,846
526
89
3
0
638,049
6
L
Danzaburou
16,289
509
160
5
0
471,969
2
W
Apollo
17,707
553
174
5
0
547,480
2
W
Hun Batz
17,562
549
171
5
0
588,430
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role