Player Matchup

Scylla
Scylla
Blank_Canvass
Scylla
Level 7
God Stats
4W - 8L
1,422 SR
Queue Stats
5W - 14L
1,140 Elo+
Solo
Set
Set
Katoro_Oni
Set
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 23L
1,067 Elo+
Solo
Neith
Neith
cesarjuegon
Neith
Level 30
God Stats
11W - 9L
1,355 SR
Queue Stats
200W - 280L
1,236 Elo+
Solo
Tiamat
Tiamat
hooked-faun5
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 88L
1,075 Elo+
Solo
Medusa
Medusa
lady_hightimes
Medusa
Level 6
God Stats
24W - 43L
1,253 SR
Queue Stats
35W - 63L
1,056 Elo+
Solo
Team Averages
Level 15
1,406 SR
1,115 Elo+

VS

Team Averages
Level 27
1,403 SR
1,241 Elo+
Loki
Loki
Franco-Batistela
Loki
Level 28
God Stats
48W - 55L
1,416 SR
Queue Stats
110W - 139L
1,234 Elo+
Solo
Mulan
Mulan
JayDTM-
Mulan
Level 26
God Stats
15W - 17L
1,372 SR
Queue Stats
47W - 62L
1,339 Elo+
Solo
Kukulkan
Kukulkan
RiccoCox74BDG
Kukulkan
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 65L
1,221 Elo+
Solo
Neith
Neith
boldsandwich498
Neith
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,182 Elo+
Party 1
Set
Set
chicacsablasms
Set
Level 16
God Stats
3W - 4L
1,225 SR
Queue Stats
19W - 18L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 5
11,476
499
15,847
12,972
4,203
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 12 / 5
10,660
463
7,901
18,083
8,829
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 1 / 1
5,957
259
0
510
174
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
5
0 / 3 / 1
6,534
284
327
3,052
590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 14 / 5
9,315
405
7,839
18,450
5,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 3
12,048
524
4,494
11,313
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
JayDTM-
Mulan
19
5 / 0 / 6
13,303
578
9,410
16,656
17,001
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
RiccoCox74BDG
Kukulkan
16
8 / 3 / 3
11,522
501
8,983
12,344
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
9 / 6 / 4
12,732
554
16,183
17,763
6,360
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 13 / 3
10,669
464
3,243
17,266
5,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
19
Kills
31
31
Deaths
25
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
12
1
5
14.5
W
5
3
3
2.17
W
Mulan
JayDTM-
Mulan
5
0
6
8
L
5
12
5
0.63
W
Kukulkan
RiccoCox74BDG
Kukulkan
8
3
3
3.17
W
9
6
4
1.83
L
0
1
1
0.5
W
4
13
3
0.42
L
Tiamat
0
3
1
0.17
L
2
14
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,914
Damage
42,313
53,067
Taken
75,342
19,322
Mitigated
36,662
3,233
Healing
22,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,847
962
0
1,537
12,972
4,203
161
2,627
10,135
60,005
0
W
4,494
251
0
3,356
11,313
4,022
1,273
2,418
8,895
0
74,469
W
Mulan
JayDTM-
Mulan
9,410
1,735
0
7,277
16,656
17,001
2,404
3,231
13,425
0
80,332
L
7,901
4,363
0
1,382
18,083
8,829
778
1,005
17,048
0
44,198
W
Kukulkan
RiccoCox74BDG
Kukulkan
8,983
1,265
0
3,405
12,344
4,201
1,771
4,236
8,108
60,487
0
W
16,183
10,896
0
7,694
17,763
6,360
8,638
4,318
13,445
0
68,845
L
0
0
0
0
510
174
0
510
0
0
0
W
3,243
1,689
0
318
17,266
5,078
1,870
7,789
9,477
0
26,265
L
Tiamat
327
264
0
314
3,052
590
63
183
2,829
5,499
0
L
7,839
4,355
0
0
18,450
5,526
0
4,112
14,072
0
34,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,942
Gold Earned
60,274
223
Minions Killed
502
0
Camps Cleared
0
1,044,119
Distance Traveled
1,889,847
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,476
499
95
4
0
388,576
1
W
Loki
12,048
524
111
5
0
427,311
0
W
Mulan
13,303
578
141
6
0
437,695
2
L
Set
10,660
463
71
3
0
327,188
0
W
Kukulkan
11,522
501
95
4
0
344,487
1
W
Neith
12,732
554
105
5
0
302,323
1
L
Neith
5,957
259
0
0
0
5,691
0
W
Set
10,669
464
50
2
0
378,031
4
L
Tiamat
6,534
284
15
1
0
83,881
0
L
Medusa
9,315
405
42
2
0
238,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role