Player Matchup

Yemoja
Yemoja
Jaws1899
Yemoja
Level 6
God Stats
1W - 3L
1,314 SR
Queue Stats
8W - 17L
1,179 Elo+
Party 1
Geb
Geb
Lyd369
Geb
Level 22
God Stats
1W - 2L
1,267 SR
Queue Stats
285W - 272L
1,395 Elo+
Party 1
Baba Yaga
Baba Yaga
OhBoyAllen
Baba Yaga
Level 20
God Stats
15W - 11L
1,535 SR
Queue Stats
174W - 198L
1,320 Elo+
Party 1
Bellona
Bellona
SaIem Rose
Bellona
Level 16
God Stats
30W - 25L
1,714 SR
Queue Stats
96W - 90L
1,319 Elo+
Party 1
Hel
Hel
SpookieChu
Hel
Level 16
God Stats
3W - 7L
1,380 SR
Queue Stats
193W - 201L
1,343 Elo+
Party 1
Team Averages
Level 16
1,442 SR
1,311 Elo+

VS

Team Averages
Level 54
1,323 SR
1,265 Elo+
Merlin
Merlin
ArtyomtheSoviet
Merlin
Level 102
God Stats
2W - 2L
1,287 SR
Queue Stats
11W - 32L
1,141 Elo+
Party 2
Da Ji
Da Ji
MiniKiefcake
Da Ji
Level 6
God Stats
2W - 7L
1,228 SR
Queue Stats
10W - 27L
1,264 Elo+
Party 2
Cthulhu
Cthulhu
RottenZebra33
Cthulhu
Level 8
God Stats
13W - 16L
1,490 SR
Queue Stats
16W - 25L
1,141 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SoulEater2906
Tsukuyomi
Level 18
God Stats
20W - 35L
1,324 SR
Queue Stats
32W - 56L
1,281 Elo+
Solo
Gilgamesh
Gilgamesh
Sprinkles cM
Gilgamesh
Level 137
God Stats
1W - 3L
1,284 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jaws1899
Yemoja
20
2 / 10 / 12
15,712
924
8,236
26,469
34,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Geb
Lyd369
Geb
20
6 / 2 / 20
16,377
963
19,707
27,508
44,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
OhBoyAllen
Baba Yaga
20
11 / 3 / 22
17,806
1,047
26,948
22,520
14,505
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
SaIem Rose
Bellona
20
13 / 7 / 13
17,030
1,002
29,811
38,275
45,163
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 4 / 23
15,590
917
16,019
25,389
17,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 10
17,933
1,055
58,149
14,792
6,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
1 / 11 / 14
14,261
839
10,512
22,184
10,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
20
1 / 4 / 16
15,379
905
14,492
17,386
22,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
SoulEater2906
Tsukuyomi
20
2 / 10 / 13
14,615
860
9,561
17,779
7,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Sprinkles cM
Gilgamesh
20
10 / 8 / 14
18,719
1,101
40,551
41,769
29,143
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
93
35
Kills
26
26
Deaths
35
90
Assists
67
Player
Kills
Deaths
Assists
KDA
L
12
2
10
8.5
W
Yemoja
Jaws1899
Yemoja
2
10
12
0.8
W
Geb
Lyd369
Geb
6
2
20
8
L
1
11
14
0.73
W
Baba Yaga
OhBoyAllen
Baba Yaga
11
3
22
7.33
L
Cthulhu
1
4
16
2.25
W
Bellona
SaIem Rose
Bellona
13
7
13
2.79
L
Tsukuyomi
SoulEater2906
Tsukuyomi
2
10
13
0.85
W
3
4
23
3.63
L
Gilgamesh
Sprinkles cM
Gilgamesh
10
8
14
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,721
Damage
133,265
140,161
Taken
113,910
157,313
Mitigated
75,943
29,481
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
58,149
3,614
0
904
14,792
6,139
0
10,671
4,121
98,898
0
W
Yemoja
Jaws1899
Yemoja
8,236
2,069
3,108
1,308
26,469
34,829
0
13,881
12,588
23,210
0
W
Geb
Lyd369
Geb
19,707
1,321
0
0
27,508
44,864
0
13,945
13,563
42,822
0
L
10,512
1,872
0
297
22,184
10,919
0
13,186
8,998
0
19,270
W
Baba Yaga
OhBoyAllen
Baba Yaga
26,948
1,328
0
2,864
22,520
14,505
0
10,112
12,408
50,916
0
L
Cthulhu
14,492
380
0
1,872
17,386
22,002
0
10,232
7,154
40,316
0
W
Bellona
SaIem Rose
Bellona
29,811
14,309
0
3,882
38,275
45,163
0
22,039
16,236
0
52,005
L
Tsukuyomi
SoulEater2906
Tsukuyomi
9,561
2,539
0
105
17,779
7,740
0
12,567
5,212
0
25,183
W
16,019
2,352
8,668
9,651
25,389
17,952
0
12,664
12,725
46,219
0
L
Gilgamesh
Sprinkles cM
Gilgamesh
40,551
13,298
266
3,526
41,769
29,143
0
24,254
17,515
0
76,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,515
Gold Earned
80,907
273
Minions Killed
294
3
Camps Cleared
7
1,632,632
Distance Traveled
1,485,478
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
17,933
1,055
113
7
2
332,659
0
W
Yemoja
15,712
924
38
2
1
179,346
2
W
Geb
16,377
963
37
2
0
431,616
1
L
Da Ji
14,261
839
15
1
1
293,918
3
W
Baba Yaga
17,806
1,047
54
3
1
335,081
0
L
Cthulhu
15,379
905
51
3
0
335,011
0
W
Bellona
17,030
1,002
61
4
1
343,637
0
L
Tsukuyomi
14,615
860
31
2
1
189,093
0
W
Hel
15,590
917
83
5
0
342,952
1
L
Gilgamesh
18,719
1,101
84
5
3
334,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role