Player Matchup

Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
BaloonKnotSalad
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 56L
1,469 Elo+
Party 2
Anhur
Anhur
DemonBoySlayer
Anhur
Level 134
God Stats
1W - 1L
1,787 SR
Queue Stats
94W - 95L
1,420 Elo+
Party 2
Persephone
Persephone
KING CONK
Persephone
Level 75
God Stats
14W - 18L
1,190 SR
Queue Stats
574W - 614L
1,379 Elo+
Party 3
Kali
Kali
sticka400
Kali
Level 142
God Stats
1W - 3L
1,243 SR
Queue Stats
610W - 654L
1,423 Elo+
Party 3
Team Averages
Level 112
1,444 SR
1,438 Elo+

VS

Team Averages
Level 85
1,414 SR
1,411 Elo+
Discordia
Discordia
BiIl Murray
Discordia
Level 127
God Stats
6W - 2L
1,577 SR
Queue Stats
356W - 362L
1,440 Elo+
Party 1
Kuzenbo
Kuzenbo
Blagemo
Kuzenbo
Level 88
God Stats
5W - 3L
1,500 SR
Queue Stats
194W - 181L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
H1T G12L
Kukulkan
Level 83
God Stats
4W - 6L
1,317 SR
Queue Stats
215W - 246L
1,374 Elo+
Party 1
Ymir
Ymir
Ronin143
Ymir
Level 61
God Stats
2W - 1L
1,174 SR
Queue Stats
196W - 179L
1,416 Elo+
Solo
Pele
Pele
gandhislayer59
Pele
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
219W - 238L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
5 / 5 / 9
10,738
826
13,980
10,098
3,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 7 / 8
9,175
706
12,356
15,015
12,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 9 / 9
9,772
752
7,644
15,303
5,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
KING CONK
Persephone
17
3 / 7 / 12
10,406
800
11,450
12,821
4,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
16
6 / 8 / 5
9,535
733
11,598
18,013
7,124
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BiIl Murray
Discordia
20
12 / 3 / 14
11,984
922
26,162
9,725
4,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Blagemo
Kuzenbo
17
2 / 6 / 22
10,311
793
8,732
22,409
21,947
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
H1T G12L
Kukulkan
20
10 / 2 / 15
12,539
965
14,000
12,526
5,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
15
2 / 4 / 20
9,777
752
4,830
12,625
17,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
9 / 6 / 14
11,376
875
9,591
16,235
9,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
120
21
Kills
35
36
Deaths
21
43
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
5
9
1.9
L
2
7
8
0.86
W
Discordia
BiIl Murray
Discordia
12
3
14
6.33
W
Kuzenbo
Blagemo
Kuzenbo
2
6
22
2.17
L
5
9
9
1.06
W
Kukulkan
H1T G12L
Kukulkan
10
2
15
8.75
L
Persephone
KING CONK
Persephone
3
7
12
1.29
W
Ymir
2
4
20
3
W
9
6
14
2.67
L
Kali
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,028
Damage
63,315
71,250
Taken
73,520
33,295
Mitigated
58,936
17,382
Healing
29,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,980
304
1,098
1,540
10,098
3,996
43
8,805
1,293
32,095
0
L
12,356
366
778
3,300
15,015
12,209
0
11,291
3,724
23,834
0
W
Discordia
BiIl Murray
Discordia
26,162
782
3,207
2,335
9,725
4,097
1,110
5,977
3,748
51,708
0
W
Kuzenbo
Blagemo
Kuzenbo
8,732
2,791
2,004
4,200
22,409
21,947
394
8,962
13,447
15,260
0
L
7,644
3,386
1,067
2,166
15,303
5,502
0
10,655
4,648
0
12,213
W
Kukulkan
H1T G12L
Kukulkan
14,000
917
3,594
3,944
12,526
5,459
1,386
7,885
4,641
39,549
0
L
Persephone
KING CONK
Persephone
11,450
616
349
2,448
12,821
4,464
0
10,165
2,652
23,034
0
W
Ymir
4,830
634
2,480
1,222
12,625
17,677
572
6,942
5,683
6,553
0
W
9,591
2,110
2,822
3,612
16,235
9,756
1,341
8,020
8,215
0
16,391
L
Kali
11,598
5,588
748
3,888
18,013
7,124
0
12,805
5,208
0
18,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,626
Gold Earned
55,987
122
Minions Killed
136
0
Camps Cleared
0
1,039,758
Distance Traveled
1,195,198
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,738
826
41
3
0
209,682
0
L
Tiamat
9,175
706
27
2
0
224,499
0
W
Discordia
11,984
922
43
3
0
266,957
5
W
Kuzenbo
10,311
793
8
1
0
244,790
0
L
Anhur
9,772
752
11
1
0
205,332
0
W
Kukulkan
12,539
965
58
4
0
262,758
0
L
Persephone
10,406
800
29
2
0
196,933
0
W
Ymir
9,777
752
7
1
0
172,152
0
W
Pele
11,376
875
20
2
0
248,541
0
L
Kali
9,535
733
14
1
0
203,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role