Player Matchup

Fenrir
Fenrir
Anak1nX
Fenrir
Level 16
God Stats
17W - 19L
1,502 SR
Queue Stats
41W - 55L
1,503 Elo+
Party 3
Cupid
Cupid
Demondotexe
Cupid
Level 17
God Stats
1W - 3L
1,475 SR
Queue Stats
19W - 31L
1,427 Elo+
Party 1
Ra
Ra
Ganker101010001
Ra
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 74L
1,549 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Sticks24
Cu Chulainn
Level 32
God Stats
4W - 2L
1,573 SR
Queue Stats
196W - 237L
1,446 Elo+
Party 1
Vulcan
Vulcan
WellDressedWeeb
Vulcan
Level 28
God Stats
1W - 3L
1,332 SR
Queue Stats
222W - 271L
1,413 Elo+
Party 1
Team Averages
Level 21
1,476 SR
1,468 Elo+

VS

Team Averages
Level 39
1,415 SR
1,444 Elo+
Achilles
Achilles
Chewy883
Achilles
Level 28
God Stats
20W - 16L
1,459 SR
Queue Stats
69W - 93L
1,369 Elo+
Party 2
Izanami
Izanami
DLarson
Izanami
Level 3
God Stats
3W - 1L
1,203 SR
Queue Stats
21W - 18L
1,684 Elo+
Party 2
Jormungandr
Jormungandr
Fenarf
Jormungandr
Level 29
God Stats
10W - 16L
1,511 SR
Queue Stats
104W - 121L
1,325 Elo+
Party 2
Scylla
Scylla
Wiggilly
Scylla
Level 28
God Stats
7W - 7L
1,383 SR
Queue Stats
107W - 101L
1,438 Elo+
Solo
Fenrir
Fenrir
bpknexus
Fenrir
Level 106
God Stats
2W - 1L
1,518 SR
Queue Stats
121W - 115L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anak1nX
Fenrir
7
1 / 3 / 0
4,975
498
2,012
6,930
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 6 / 1
4,468
447
1,715
6,896
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 2 / 0
5,308
531
3,151
4,738
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Sticks24
Cu Chulainn
8
0 / 5 / 1
4,991
499
2,843
7,678
3,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 6 / 2
5,528
553
4,837
7,563
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chewy883
Achilles
11
7 / 0 / 1
6,592
659
5,978
6,355
3,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
DLarson
Izanami
9
3 / 1 / 2
5,797
580
3,250
3,101
1,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Fenarf
Jormungandr
8
3 / 1 / 5
5,175
518
4,829
7,855
3,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Wiggilly
Scylla
10
5 / 1 / 4
6,568
657
3,666
4,391
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
bpknexus
Fenrir
11
4 / 2 / 8
6,365
637
5,566
6,655
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
22
22
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Anak1nX
Fenrir
1
3
0
0.33
W
Achilles
Chewy883
Achilles
7
0
1
7.5
W
Izanami
DLarson
Izanami
3
1
2
4
L
0
6
1
0.08
W
Jormungandr
Fenarf
Jormungandr
3
1
5
5.5
L
2
2
0
1
L
Cu Chulainn
Sticks24
Cu Chulainn
0
5
1
0.1
L
1
6
2
0.33
W
Scylla
Wiggilly
Scylla
5
1
4
7
W
Fenrir
bpknexus
Fenrir
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,558
Damage
23,289
33,805
Taken
28,357
10,678
Mitigated
12,554
9,054
Healing
4,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Anak1nX
Fenrir
2,012
488
0
2,363
6,930
1,931
0
849
5,981
0
17,471
W
Achilles
Chewy883
Achilles
5,978
1,161
0
1,716
6,355
3,571
130
225
5,905
0
26,897
W
Izanami
DLarson
Izanami
3,250
1,991
0
75
3,101
1,091
942
1,394
1,707
0
24,608
L
1,715
904
45
1,203
6,896
1,545
60
1,979
4,767
0
14,066
W
Jormungandr
Fenarf
Jormungandr
4,829
992
228
991
7,855
3,931
0
3,440
4,327
18,465
0
L
3,151
416
173
1,420
4,738
1,124
33
1,168
3,421
19,697
0
L
Cu Chulainn
Sticks24
Cu Chulainn
2,843
213
0
1,603
7,678
3,696
164
294
7,384
0
18,502
L
4,837
1,530
0
2,247
7,563
2,382
0
3,541
3,757
20,938
0
W
Scylla
Wiggilly
Scylla
3,666
313
0
1,195
4,391
1,384
372
1,938
2,170
26,063
0
W
Fenrir
bpknexus
Fenrir
5,566
1,357
0
706
6,655
2,577
0
589
5,935
0
36,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,270
Gold Earned
30,497
185
Minions Killed
252
0
Camps Cleared
0
884,324
Distance Traveled
1,061,217
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,975
498
40
4
0
170,238
1
W
Achilles
6,592
659
42
4
0
214,559
0
W
Izanami
5,797
580
56
6
0
198,440
0
L
Cupid
4,468
447
34
3
0
151,109
2
W
Jormungandr
5,175
518
23
2
0
224,388
2
L
Ra
5,308
531
32
3
0
197,121
3
L
Cu Chulainn
4,991
499
37
4
0
190,480
0
L
Vulcan
5,528
553
42
4
0
175,376
0
W
Scylla
6,568
657
56
6
0
199,672
0
W
Fenrir
6,365
637
75
8
0
224,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role