Player Matchup

Tiamat
Tiamat
Marts_321
Tiamat
Level 125
God Stats
9W - 5L
1,698 SR
Queue Stats
22W - 20L
1,515 Elo+
Party 2
Sylvanus
Sylvanus
bigmonL
Sylvanus
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
malz_123
Gilgamesh
Level 104
God Stats
8W - 5L
1,597 SR
Queue Stats
19W - 21L
1,456 Elo+
Party 2
Skadi
Skadi
theunlovedchild
Skadi
Level 3
God Stats
2W - 1L
1,823 SR
Queue Stats
2W - 1L
1,705 Elo+
Party 2
Fenrir
Fenrir
zZDixie_NormasZz
Fenrir
Level 108
God Stats
2W - 3L
1,326 SR
Queue Stats
18W - 17L
1,503 Elo+
Party 2
Team Averages
Level 68
1,589 SR
1,536 Elo+

VS

Team Averages
Level 25
1,517 SR
1,485 Elo+
Kukulkan
Kukulkan
IA d r i a n807
Kukulkan
Level 7
God Stats
4W - 5L
1,613 SR
Queue Stats
4W - 9L
1,410 Elo+
Solo
Nox
Nox
IAmBraxToTheMax
Nox
Level 16
God Stats
7W - 5L
1,505 SR
Queue Stats
37W - 17L
1,638 Elo+
Party 1
Olorun
Olorun
MrSauce420
Olorun
Level 27
God Stats
23W - 17L
1,397 SR
Queue Stats
77W - 76L
1,460 Elo+
Party 1
King Arthur
King Arthur
PhillyUpTopp
King Arthur
Level 34
God Stats
9W - 12L
1,573 SR
Queue Stats
214W - 218L
1,476 Elo+
Party 1
Thanatos
Thanatos
SpadeTempa
Thanatos
Level 42
God Stats
16W - 11L
1,500 SR
Queue Stats
363W - 328L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Marts_321
Tiamat
9
2 / 0 / 2
5,607
623
3,200
3,048
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
bigmonL
Sylvanus
7
0 / 1 / 3
4,546
505
1,789
2,465
874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
malz_123
Gilgamesh
9
4 / 2 / 0
5,779
642
3,706
5,711
2,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
4 / 0 / 0
6,054
673
4,038
4,016
1,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 1 / 1
5,287
587
1,222
4,530
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
2
0 / 2 / 0
3,446
383
137
999
239
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 2 / 1
5,059
562
2,630
5,328
1,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
MrSauce420
Olorun
7
0 / 3 / 0
4,422
491
1,769
4,959
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
PhillyUpTopp
King Arthur
10
1 / 2 / 2
5,705
634
2,637
5,395
2,126
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
SpadeTempa
Thanatos
9
3 / 3 / 0
5,363
596
3,180
6,856
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
12
Kills
4
4
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
2
0
0
L
0
2
1
0.25
W
Tiamat
Marts_321
Tiamat
2
0
2
3
L
Olorun
MrSauce420
Olorun
0
3
0
0
L
King Arthur
PhillyUpTopp
King Arthur
1
2
2
1
L
Thanatos
SpadeTempa
Thanatos
3
3
0
1
W
Sylvanus
bigmonL
Sylvanus
0
1
3
1.5
W
Gilgamesh
malz_123
Gilgamesh
4
2
0
2
W
4
0
0
4
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,955
Damage
10,353
19,770
Taken
23,537
6,973
Mitigated
7,767
6,737
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
137
41
0
0
999
239
0
372
587
975
0
L
2,630
282
0
1,841
5,328
1,918
0
1,809
3,435
19,804
0
W
Tiamat
Marts_321
Tiamat
3,200
408
0
1,408
3,048
1,568
252
386
2,662
26,306
0
L
Olorun
MrSauce420
Olorun
1,769
659
0
1,454
4,959
1,246
0
486
4,473
19,515
0
L
King Arthur
PhillyUpTopp
King Arthur
2,637
324
0
482
5,395
2,126
157
0
5,395
0
30,283
L
Thanatos
SpadeTempa
Thanatos
3,180
558
0
5,804
6,856
2,238
0
1,928
4,780
0
21,546
W
Sylvanus
bigmonL
Sylvanus
1,789
581
372
401
2,465
874
0
1,461
1,004
5,475
1,035
W
Gilgamesh
malz_123
Gilgamesh
3,706
803
0
337
5,711
2,171
614
444
5,267
0
22,387
W
4,038
2,287
0
1,970
4,016
1,035
994
2,095
1,921
0
33,090
W
1,222
507
0
2,249
4,530
1,325
462
150
4,380
0
19,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,273
Gold Earned
23,995
242
Minions Killed
203
0
Camps Cleared
0
828,368
Distance Traveled
729,803
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,446
383
3
0
0
25,916
0
L
Nox
5,059
562
33
4
0
163,355
0
W
Tiamat
5,607
623
63
7
0
151,475
0
L
Olorun
4,422
491
39
4
0
168,720
0
L
King Arthur
5,705
634
72
8
0
178,103
1
L
Thanatos
5,363
596
56
6
0
193,709
0
W
Sylvanus
4,546
505
8
1
0
151,321
0
W
Gilgamesh
5,779
642
47
5
0
168,738
2
W
Skadi
6,054
673
72
8
0
180,208
2
W
Fenrir
5,287
587
52
6
0
176,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role