Player Matchup

Danzaburou
Danzaburou
GruntGrease
Danzaburou
Level 5
God Stats
2W - 1L
1,343 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nike
Nike
HKsai
Nike
Level 56
God Stats
2W - 0L
1,529 SR
Queue Stats
2W - 1L
1,257 Elo+
Party 1
Kuzenbo
Kuzenbo
Introversion
Kuzenbo
Level 16
God Stats
1W - 1L
1,900 SR
Queue Stats
1W - 3L
1,257 Elo+
Party 1
Ao Kuang
Ao Kuang
ToniToniToni
Ao Kuang
Level 24
God Stats
2W - 1L
1,581 SR
Queue Stats
2W - 3L
1,257 Elo+
Party 1
Merlin
Merlin
vigilantmonkey
Merlin
Level 13
God Stats
2W - 1L
1,253 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 23
1,522 SR
1,354 Elo+

VS

Team Averages
Level 14
1,507 SR
1,487 Elo+
Ra
Ra
Arbokx Borrego
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,768 Elo+
Party 2
Neith
Neith
Bellttn012
Neith
Level 11
God Stats
1W - 3L
1,441 SR
Queue Stats
15W - 15L
1,408 Elo+
Solo
Bellona
Bellona
InfamousYeti
Bellona
Level 18
God Stats
4W - 2L
1,594 SR
Queue Stats
58W - 49L
1,516 Elo+
Solo
Scylla
Scylla
Ratkeru
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,309 Elo+
Party 2
Fenrir
Fenrir
Schllich456
Fenrir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GruntGrease
Danzaburou
9
2 / 2 / 2
6,080
553
2,504
3,131
836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
HKsai
Nike
8
4 / 1 / 4
5,514
501
3,536
4,969
2,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Introversion
Kuzenbo
8
1 / 2 / 4
5,597
509
1,779
4,225
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
ToniToniToni
Ao Kuang
9
4 / 1 / 3
6,091
554
3,608
6,165
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
5 / 1 / 4
6,507
592
5,309
3,943
1,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,703
428
1,679
3,801
1,169
Shoes

Shoes

+6%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Neith
8
1 / 2 / 0
5,350
486
971
3,982
1,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
InfamousYeti
Bellona
9
2 / 3 / 3
5,560
505
4,764
5,378
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Ratkeru
Scylla
8
0 / 5 / 2
5,005
455
1,844
5,459
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
8
3 / 4 / 2
5,654
514
2,824
7,957
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
6
7
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Neith
1
2
0
0.5
W
Danzaburou
GruntGrease
Danzaburou
2
2
2
1.5
W
Nike
HKsai
Nike
4
1
4
6
L
Bellona
InfamousYeti
Bellona
2
3
3
1.17
W
Kuzenbo
Introversion
Kuzenbo
1
2
4
1.5
L
Scylla
Ratkeru
Scylla
0
5
2
0.2
L
Fenrir
3
4
2
1
W
Ao Kuang
ToniToniToni
Ao Kuang
4
1
3
5.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,736
Damage
12,082
22,433
Taken
26,577
9,324
Mitigated
9,759
4,141
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,679
378
89
541
3,801
1,169
300
1,481
2,318
10,106
0
L
Neith
971
265
0
681
3,982
1,074
544
607
3,375
0
17,251
W
Danzaburou
GruntGrease
Danzaburou
2,504
1,350
0
426
3,131
836
778
0
3,131
0
23,696
W
Nike
HKsai
Nike
3,536
506
0
625
4,969
2,788
389
1,231
3,454
0
13,877
L
Bellona
InfamousYeti
Bellona
4,764
1,040
0
725
5,378
3,183
0
1,708
3,632
0
16,958
W
Kuzenbo
Introversion
Kuzenbo
1,779
846
0
448
4,225
2,922
48
420
3,755
7,754
0
L
Scylla
Ratkeru
Scylla
1,844
874
0
420
5,459
1,633
99
3,517
1,902
11,443
0
L
Fenrir
2,824
1,397
0
2,280
7,957
2,700
0
3,303
4,654
0
23,367
W
Ao Kuang
ToniToniToni
Ao Kuang
3,608
1,379
0
2,142
6,165
1,583
795
97
6,028
24,476
0
W
5,309
926
0
500
3,943
1,195
387
1,273
2,542
27,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,789
Gold Earned
26,272
171
Minions Killed
184
0
Camps Cleared
0
970,709
Distance Traveled
924,666
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,703
428
23
2
0
163,352
0
L
Neith
5,350
486
48
4
0
193,492
0
W
Danzaburou
6,080
553
58
5
0
185,690
2
W
Nike
5,514
501
12
1
0
202,151
1
L
Bellona
5,560
505
39
4
0
191,084
1
W
Kuzenbo
5,597
509
14
1
0
208,960
1
L
Scylla
5,005
455
24
2
0
185,778
0
L
Fenrir
5,654
514
50
5
0
190,960
0
W
Ao Kuang
6,091
554
38
3
0
192,890
0
W
Merlin
6,507
592
49
4
0
181,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role