Player Matchup

Merlin
Merlin
Deadlostlyfr
Merlin
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
183W - 184L
1,615 Elo+
Party 1
Ullr
Ullr
DoinDocStuff
Ullr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 77L
1,593 Elo+
Party 1
Tiamat
Tiamat
Ignitor202
Tiamat
Level 128
God Stats
4W - 6L
1,722 SR
Queue Stats
142W - 129L
1,542 Elo+
Party 1
Zhong Kui
Zhong Kui
TheeRufio
Zhong Kui
Level 107
God Stats
1W - 2L
1,734 SR
Queue Stats
23W - 29L
1,503 Elo+
Party 1
Cupid
Cupid
pderekdactyl
Cupid
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 258L
1,430 Elo+
Party 1
Team Averages
Level 93
1,591 SR
1,537 Elo+

VS

Team Averages
Level 103
1,424 SR
1,476 Elo+
Jing Wei
Jing Wei
ClayNation150
Jing Wei
Level 105
God Stats
2W - 4L
1,126 SR
Queue Stats
138W - 152L
1,487 Elo+
Party 2
Bastet
Bastet
DJ Catnip
Bastet
Level 102
God Stats
13W - 8L
1,360 SR
Queue Stats
324W - 345L
1,529 Elo+
Party 2
Heimdallr
Heimdallr
DJ Snowplow
Heimdallr
Level 61
God Stats
2W - 2L
1,428 SR
Queue Stats
105W - 118L
1,452 Elo+
Party 2
Kuzenbo
Kuzenbo
Diarmuid1508
Kuzenbo
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 122L
1,449 Elo+
Solo
Tiamat
Tiamat
powerdragon0407
Tiamat
Level 113
God Stats
2W - 1L
1,706 SR
Queue Stats
162W - 157L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 2 / 7
15,265
636
30,098
18,264
8,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
2 / 5 / 8
12,754
531
16,676
20,973
8,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Ignitor202
Tiamat
20
8 / 5 / 7
14,987
624
35,241
19,504
17,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
TheeRufio
Zhong Kui
20
2 / 6 / 7
12,789
533
19,944
25,881
24,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
1 / 4 / 9
12,643
527
11,928
16,546
6,946
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ClayNation150
Jing Wei
20
7 / 2 / 8
15,235
635
17,033
19,107
7,607
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
DJ Catnip
Bastet
20
8 / 3 / 9
14,792
616
24,574
31,190
13,414
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
DJ Snowplow
Heimdallr
20
1 / 7 / 15
13,653
569
13,827
20,297
7,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Diarmuid1508
Kuzenbo
20
3 / 4 / 15
14,530
605
21,993
41,583
50,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 3 / 10
14,252
594
19,202
20,422
14,431
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
79
19
Kills
22
22
Deaths
19
38
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ClayNation150
Jing Wei
7
2
8
5.5
W
Bastet
DJ Catnip
Bastet
8
3
9
4.17
W
Heimdallr
DJ Snowplow
Heimdallr
1
7
15
1.21
L
Merlin
6
2
7
4.75
W
Kuzenbo
Diarmuid1508
Kuzenbo
3
4
15
2.63
L
2
5
8
1.2
L
Tiamat
Ignitor202
Tiamat
8
5
7
2.3
L
Zhong Kui
TheeRufio
Zhong Kui
2
6
7
0.92
L
1
4
9
1.38
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,887
Damage
96,629
101,168
Taken
132,599
66,944
Mitigated
93,660
50,030
Healing
66,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ClayNation150
Jing Wei
17,033
12,617
4,579
5,334
19,107
7,607
1,928
13,646
5,461
0
47,105
W
Bastet
DJ Catnip
Bastet
24,574
5,847
5,613
12,186
31,190
13,414
1,249
19,314
11,876
0
40,702
W
Heimdallr
DJ Snowplow
Heimdallr
13,827
1,127
5,012
3,291
20,297
7,470
3,086
17,161
3,136
0
48,797
L
Merlin
30,098
1,447
6,955
6,589
18,264
8,992
400
6,484
11,780
78,928
0
W
Kuzenbo
Diarmuid1508
Kuzenbo
21,993
4,885
3,495
16,490
41,583
50,738
189
20,189
21,394
33,528
0
L
16,676
8,469
2,548
4,007
20,973
8,691
94
9,571
11,402
0
27,784
L
Tiamat
Ignitor202
Tiamat
35,241
2,056
847
4,967
19,504
17,697
225
6,992
12,512
75,826
0
L
Zhong Kui
TheeRufio
Zhong Kui
19,944
785
2,248
6,778
25,881
24,618
237
10,954
14,927
38,951
0
L
11,928
6,892
11,901
3,190
16,546
6,946
670
7,194
9,352
0
36,874
W
19,202
618
2,651
8,104
20,422
14,431
171
14,973
5,449
59,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,438
Gold Earned
72,462
369
Minions Killed
277
0
Camps Cleared
0
2,039,018
Distance Traveled
2,167,338
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,235
635
74
3
0
441,142
0
W
Bastet
14,792
616
31
1
0
472,601
0
W
Heimdallr
13,653
569
64
3
0
387,543
0
L
Merlin
15,265
636
117
5
0
411,254
1
W
Kuzenbo
14,530
605
27
1
0
424,486
0
L
Ullr
12,754
531
41
2
0
333,004
0
L
Tiamat
14,987
624
86
4
0
412,876
1
L
Zhong Kui
12,789
533
54
2
0
463,298
0
L
Cupid
12,643
527
71
3
0
418,586
0
W
Tiamat
14,252
594
81
3
0
441,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role