Player Matchup

Geb
Geb
Camoa
Geb
Level 58
God Stats
0W - 2L
1,274 SR
Queue Stats
93W - 65L
1,519 Elo+
Party 3
Da Ji
Da Ji
FlashJohnsen
Da Ji
Level 64
God Stats
23W - 15L
1,619 SR
Queue Stats
114W - 110L
1,510 Elo+
Party 1
Chiron
Chiron
SwAnSoN2828
Chiron
Level 65
God Stats
14W - 9L
1,562 SR
Queue Stats
220W - 155L
1,573 Elo+
Party 3
Cabrakan
Cabrakan
SwanDogSucks
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,546 Elo+
Party 3
Hera
Hera
taxictoco
Hera
Level 13
God Stats
5W - 7L
1,638 SR
Queue Stats
104W - 106L
1,497 Elo+
Party 1
Team Averages
Level 43
1,519 SR
1,529 Elo+

VS

Team Averages
Level 94
1,579 SR
1,566 Elo+
Chronos
Chronos
HecTiiCKaRiSMa
Chronos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Jeeps Stuff
Izanami
Level 125
God Stats
2W - 0L
1,328 SR
Queue Stats
39W - 42L
1,514 Elo+
Party 2
Chang'e
Chang'e
Phmaster13
Chang'e
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,508 Elo+
Solo
Loki
Loki
SyndromeButDown
Loki
Level 25
God Stats
3W - 0L
1,800 SR
Queue Stats
52W - 34L
1,687 Elo+
Party 2
Hades
Hades
YeetTheFrozen
Hades
Level 114
God Stats
6W - 2L
1,766 SR
Queue Stats
298W - 283L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Camoa
Geb
10
3 / 4 / 7
7,255
484
5,554
13,516
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 5 / 2
7,269
485
4,924
7,781
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
13
4 / 3 / 4
8,003
534
8,291
10,358
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
SwanDogSucks
Cabrakan
13
3 / 5 / 1
7,992
533
7,900
12,015
7,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
12
3 / 7 / 0
7,553
504
4,988
7,558
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
8,331
555
9,476
10,023
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Jeeps Stuff
Izanami
15
3 / 2 / 2
9,299
620
6,734
8,687
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Phmaster13
Chang'e
10
0 / 5 / 6
6,356
424
4,264
10,166
2,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 4 / 2
9,070
605
8,474
10,711
4,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
10 / 3 / 5
9,488
633
9,587
9,846
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
16
Kills
24
24
Deaths
16
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
Camoa
Geb
3
4
7
1.63
L
3
5
2
0.8
W
3
2
0
1.5
W
Izanami
Jeeps Stuff
Izanami
3
2
2
2
W
Chang'e
Phmaster13
Chang'e
0
5
6
0.6
L
Chiron
4
3
4
2
L
Cabrakan
SwanDogSucks
Cabrakan
3
5
1
0.7
W
8
4
2
2.25
W
10
3
5
4.17
L
Hera
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,657
Damage
38,535
51,228
Taken
49,433
25,844
Mitigated
17,637
11,166
Healing
18,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Camoa
Geb
5,554
1,168
0
1,536
13,516
9,038
364
7,797
5,719
12,045
0
L
4,924
1,255
0
1,868
7,781
3,394
0
1,700
6,081
0
28,638
W
9,476
2,384
0
4,565
10,023
3,468
612
2,424
7,599
58,205
0
W
Izanami
Jeeps Stuff
Izanami
6,734
4,218
0
2,457
8,687
2,944
1,051
3,679
5,008
0
71,416
W
Chang'e
Phmaster13
Chang'e
4,264
793
1,871
2,917
10,166
2,783
0
2,948
7,190
17,369
0
L
Chiron
8,291
2,369
520
5,412
10,358
3,681
926
7,440
2,918
0
50,474
L
Cabrakan
SwanDogSucks
Cabrakan
7,900
1,974
0
1,061
12,015
7,321
0
3,603
8,412
48,713
0
W
8,474
3,156
0
1,937
10,711
4,796
24
4,425
6,014
0
51,658
W
9,587
1,402
510
4,413
9,846
3,646
0
4,620
5,180
52,846
0
L
Hera
4,988
1,026
0
769
7,558
2,410
410
2,787
4,771
30,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,072
Gold Earned
42,544
315
Minions Killed
461
0
Camps Cleared
0
1,304,630
Distance Traveled
1,406,178
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,255
484
15
1
0
308,263
6
L
Da Ji
7,269
485
52
3
0
215,705
2
W
Chronos
8,331
555
102
7
0
284,064
1
W
Izanami
9,299
620
155
10
0
265,319
0
W
Chang'e
6,356
424
22
1
0
267,671
0
L
Chiron
8,003
534
90
6
0
265,035
4
L
Cabrakan
7,992
533
94
6
0
236,297
3
W
Loki
9,070
605
88
6
0
272,197
1
W
Hades
9,488
633
94
6
0
316,927
0
L
Hera
7,553
504
64
4
0
279,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role