Player Matchup

Medusa
Medusa
SonderSeven
Medusa
Level 27
God Stats
1W - 3L
1,185 SR
Queue Stats
82W - 79L
1,541 Elo+
Solo
Nike
Nike
Tablocks
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,681 Elo+
Solo
Chang'e
Chang'e
WOAHPOTATO
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,563 Elo+
Solo
Tyr
Tyr
smolbean003
Tyr
Level 27
God Stats
7W - 1L
1,787 SR
Queue Stats
46W - 25L
1,720 Elo+
Solo
Baron Samedi
Baron Samedi
spookie time
Baron Samedi
Level 24
God Stats
6W - 3L
1,633 SR
Queue Stats
90W - 71L
1,602 Elo+
Solo
Team Averages
Level 27
1,521 SR
1,621 Elo+

VS

Team Averages
Level 42
1,762 SR
1,698 Elo+
Yemoja
Yemoja
DomRup
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Mercury
Mercury
JIRΔCHII
Mercury
Level 26
God Stats
10W - 5L
1,908 SR
Queue Stats
42W - 19L
1,833 Elo+
Party 1
Thoth
Thoth
TΩGEPII
Thoth
Level 47
God Stats
0W - 1L
1,939 SR
Queue Stats
50W - 32L
1,725 Elo+
Party 1
King Arthur
King Arthur
tloppysoppy
King Arthur
Level 17
God Stats
2W - 2L
1,830 SR
Queue Stats
39W - 21L
1,751 Elo+
Party 1
Izanami
Izanami
xlzanelx
Izanami
Level 116
God Stats
1W - 2L
1,635 SR
Queue Stats
175W - 146L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
1 / 10 / 12
13,613
504
12,690
23,884
8,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
20
11 / 3 / 7
15,496
574
15,255
23,986
22,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
WOAHPOTATO
Chang'e
20
7 / 3 / 8
15,097
559
21,058
20,433
9,316
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
8 / 2 / 7
16,415
608
17,090
22,477
27,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
spookie time
Baron Samedi
20
3 / 8 / 10
13,714
508
15,539
19,567
18,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DomRup
Yemoja
19
1 / 5 / 12
12,284
455
6,327
16,369
14,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
JIRΔCHII
Mercury
20
11 / 6 / 4
15,404
571
23,738
27,637
11,475
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
TΩGEPII
Thoth
18
3 / 5 / 3
12,146
450
5,053
14,868
6,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
tloppysoppy
King Arthur
17
1 / 8 / 3
11,891
440
12,892
31,881
22,420
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
xlzanelx
Izanami
20
9 / 7 / 8
15,341
568
21,144
24,810
10,979
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
55
30
Kills
25
26
Deaths
31
44
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DomRup
Yemoja
1
5
12
1.4
L
Mercury
JIRΔCHII
Mercury
11
6
4
2.17
W
Medusa
1
10
12
0.7
W
Nike
11
3
7
4.83
L
Thoth
TΩGEPII
Thoth
3
5
3
0.9
W
Chang'e
WOAHPOTATO
Chang'e
7
3
8
3.67
W
8
2
7
5.75
W
Baron Samedi
spookie time
Baron Samedi
3
8
10
1
L
King Arthur
tloppysoppy
King Arthur
1
8
3
0.31
L
Izanami
xlzanelx
Izanami
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,632
Damage
69,154
110,347
Taken
115,565
85,852
Mitigated
65,848
45,927
Healing
29,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DomRup
Yemoja
6,327
1,914
2,128
1,223
16,369
14,835
120
5,255
10,704
38,508
0
L
Mercury
JIRΔCHII
Mercury
23,738
13,176
0
6,441
27,637
11,475
931
10,188
17,325
0
129,920
W
Medusa
12,690
5,702
0
5,440
23,884
8,697
0
4,111
19,721
0
82,774
W
Nike
15,255
2,061
0
3,064
23,986
22,293
1,031
2,155
21,693
0
122,279
L
Thoth
TΩGEPII
Thoth
5,053
214
0
3,855
14,868
6,139
234
6,233
8,379
74,010
0
W
Chang'e
WOAHPOTATO
Chang'e
21,058
2,221
6,987
11,820
20,433
9,316
2,129
3,345
16,680
120,734
0
W
17,090
1,911
0
11,499
22,477
27,384
1,596
1,041
21,396
0
101,842
W
Baron Samedi
spookie time
Baron Samedi
15,539
453
1,175
5,942
19,567
18,162
1,226
4,854
14,387
78,469
0
L
King Arthur
tloppysoppy
King Arthur
12,892
2,511
0
7,566
31,881
22,420
176
6,582
25,116
0
84,467
L
Izanami
xlzanelx
Izanami
21,144
15,699
0
8,373
24,810
10,979
1,553
7,108
17,444
0
139,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,335
Gold Earned
67,066
751
Minions Killed
743
0
Camps Cleared
0
2,581,174
Distance Traveled
2,426,762
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,284
455
49
2
0
496,335
3
L
Mercury
15,404
571
193
7
0
598,293
4
W
Medusa
13,613
504
113
4
0
439,041
1
W
Nike
15,496
574
175
6
0
542,667
5
L
Thoth
12,146
450
149
6
0
454,549
3
W
Chang'e
15,097
559
162
6
0
525,277
2
W
Tyr
16,415
608
182
7
0
621,127
7
W
Baron Samedi
13,714
508
119
4
0
453,062
11
L
King Arthur
11,891
440
132
5
0
444,894
2
L
Izanami
15,341
568
220
8
0
432,691
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role