Player Matchup

Tsukuyomi
Tsukuyomi
KenshinWizard
Tsukuyomi
Level 69
God Stats
24W - 7L
1,830 SR
Queue Stats
433W - 391L
1,487 Elo+
Solo
Xing Tian
Xing Tian
Thomas945
Xing Tian
Level 88
God Stats
6W - 5L
1,565 SR
Queue Stats
204W - 198L
1,507 Elo+
Party 1
Ah Puch
Ah Puch
Tottenham945
Ah Puch
Level 108
God Stats
3W - 0L
1,831 SR
Queue Stats
190W - 191L
1,528 Elo+
Party 1
Medusa
Medusa
ViolableMeat25
Medusa
Level 106
God Stats
3W - 4L
1,592 SR
Queue Stats
235W - 204L
1,552 Elo+
Solo
Thor
Thor
jackSpw
Thor
Level 58
God Stats
9W - 4L
1,647 SR
Queue Stats
22W - 12L
1,753 Elo+
Solo
Team Averages
Level 86
1,693 SR
1,565 Elo+

VS

Team Averages
Level 110
1,498 SR
1,517 Elo+
Ymir
Ymir
ApocaIyptica
Ymir
Level 68
God Stats
4W - 4L
1,566 SR
Queue Stats
52W - 40L
1,420 Elo+
Party 2
Scylla
Scylla
D4RkSpAW
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Exials
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
RazCacielos
Loki
Level 109
God Stats
5W - 7L
1,313 SR
Queue Stats
271W - 278L
1,484 Elo+
Solo
Medusa
Medusa
diegoDX
Medusa
Level 93
God Stats
5W - 11L
1,611 SR
Queue Stats
188W - 208L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KenshinWizard
Tsukuyomi
16
5 / 4 / 3
9,989
588
8,263
11,818
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Thomas945
Xing Tian
14
3 / 4 / 6
9,321
548
5,698
14,050
10,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Tottenham945
Ah Puch
16
4 / 5 / 4
9,775
575
11,931
15,304
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 1 / 1
10,514
618
9,021
10,350
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
jackSpw
Thor
16
3 / 2 / 5
9,946
585
10,183
13,778
8,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
9,367
551
7,693
11,511
9,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
D4RkSpAW
Scylla
14
0 / 5 / 4
8,056
474
6,273
11,874
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Exials
Sobek
14
0 / 4 / 3
7,834
461
7,339
15,785
17,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 4 / 1
9,092
535
12,136
12,839
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
diegoDX
Medusa
14
5 / 6 / 4
9,179
540
7,704
13,829
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
20
Kills
16
16
Deaths
20
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
1
8
8
L
Scylla
D4RkSpAW
Scylla
0
5
4
0.4
L
Sobek
Exials
Sobek
0
4
3
0.38
W
Tsukuyomi
KenshinWizard
Tsukuyomi
5
4
3
1.63
L
7
4
1
1.88
W
Xing Tian
Thomas945
Xing Tian
3
4
6
1.5
W
Ah Puch
Tottenham945
Ah Puch
4
5
4
1.2
W
5
1
1
5.5
L
Medusa
diegoDX
Medusa
5
6
4
1.17
W
Thor
jackSpw
Thor
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,096
Damage
41,145
65,300
Taken
65,838
33,342
Mitigated
39,922
22,240
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,693
1,932
0
596
11,511
9,414
0
4,281
7,230
31,081
0
L
Scylla
D4RkSpAW
Scylla
6,273
452
0
2,326
11,874
3,880
0
4,089
7,785
53,437
0
L
Sobek
Exials
Sobek
7,339
491
0
6,187
15,785
17,173
234
2,357
13,428
43,746
0
W
Tsukuyomi
KenshinWizard
Tsukuyomi
8,263
1,930
0
2,685
11,818
4,668
193
3,480
8,200
0
62,253
L
12,136
3,249
0
3,166
12,839
4,875
0
4,084
8,755
0
58,591
W
Xing Tian
Thomas945
Xing Tian
5,698
428
0
2,785
14,050
10,196
0
4,340
9,447
19,714
0
W
Ah Puch
Tottenham945
Ah Puch
11,931
751
0
6,463
15,304
5,897
0
5,448
9,603
69,083
0
W
9,021
4,810
0
6,062
10,350
3,853
114
1,904
8,418
0
77,667
L
Medusa
diegoDX
Medusa
7,704
2,932
0
2,965
13,829
4,580
0
2,818
11,011
0
47,005
W
Thor
jackSpw
Thor
10,183
1,933
0
4,245
13,778
8,728
207
4,951
8,327
0
64,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,545
Gold Earned
43,528
506
Minions Killed
441
0
Camps Cleared
0
1,645,388
Distance Traveled
1,534,025
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,367
551
53
3
0
324,624
6
L
Scylla
8,056
474
115
7
0
297,483
6
L
Sobek
7,834
461
94
6
0
304,253
1
W
Tsukuyomi
9,989
588
115
7
0
371,748
4
L
Loki
9,092
535
93
5
0
308,477
1
W
Xing Tian
9,321
548
26
2
0
330,169
1
W
Ah Puch
9,775
575
129
8
0
301,631
3
W
Medusa
10,514
618
112
7
0
306,043
4
L
Medusa
9,179
540
86
5
0
299,188
17
W
Thor
9,946
585
124
7
0
335,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role