Player Matchup

Zeus
Zeus
CailanLawless
Zeus
Level 118
God Stats
3W - 3L
1,579 SR
Queue Stats
78W - 88L
1,381 Elo+
Party 1
Bastet
Bastet
DemonKittyCat
Bastet
Level 49
God Stats
1W - 1L
1,402 SR
Queue Stats
3W - 2L
1,540 Elo+
Party 3
Medusa
Medusa
Peekau
Medusa
Level 52
God Stats
6W - 1L
1,487 SR
Queue Stats
74W - 89L
1,386 Elo+
Party 1
Hercules
Hercules
Tinman130
Hercules
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,250 Elo+
Party 1
Jormungandr
Jormungandr
grimmoverseer
Jormungandr
Level 15
God Stats
1W - 0L
1,815 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 55
1,557 SR
1,411 Elo+

VS

Team Averages
Level 107
1,474 SR
1,382 Elo+
Kukulkan
Kukulkan
DMCR4P3
Kukulkan
Level 88
God Stats
3W - 4L
1,499 SR
Queue Stats
59W - 84L
1,390 Elo+
Solo
Nu Wa
Nu Wa
JussJason
Nu Wa
Level 87
God Stats
13W - 16L
1,477 SR
Queue Stats
43W - 71L
1,274 Elo+
Party 2
Cernunnos
Cernunnos
Kaptain SKUM
Cernunnos
Level 103
God Stats
2W - 3L
1,268 SR
Queue Stats
56W - 51L
1,530 Elo+
Party 2
Erlang Shen
Erlang Shen
MegaresBR
Erlang Shen
Level 100
God Stats
11W - 7L
1,398 SR
Queue Stats
156W - 172L
1,327 Elo+
Solo
Ganesha
Ganesha
Nous SKUM
Ganesha
Level 159
God Stats
1W - 1L
1,729 SR
Queue Stats
63W - 81L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 14
15,046
792
27,070
19,166
6,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 3 / 10
16,121
848
28,140
19,764
7,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Peekau
Medusa
20
9 / 6 / 5
15,678
825
15,729
22,624
9,927
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
Tinman130
Hercules
20
4 / 2 / 10
13,870
730
7,180
25,151
20,379
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
grimmoverseer
Jormungandr
17
2 / 7 / 5
12,550
661
5,490
23,331
18,533
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DMCR4P3
Kukulkan
19
3 / 5 / 9
12,456
656
18,983
13,851
5,183
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
JussJason
Nu Wa
20
5 / 4 / 9
13,181
694
18,756
11,924
4,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Kaptain SKUM
Cernunnos
20
8 / 5 / 4
14,982
789
16,719
20,137
7,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Erlang Shen
MegaresBR
Erlang Shen
19
3 / 8 / 9
12,886
678
15,744
26,833
19,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ganesha
Nous SKUM
Ganesha
20
3 / 9 / 10
13,822
727
15,579
21,039
10,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
63
31
Kills
22
22
Deaths
31
44
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
4
14
2.75
L
Kukulkan
DMCR4P3
Kukulkan
3
5
9
1.5
W
12
3
10
5.67
L
Nu Wa
JussJason
Nu Wa
5
4
9
2.38
L
Cernunnos
Kaptain SKUM
Cernunnos
8
5
4
2
L
Erlang Shen
MegaresBR
Erlang Shen
3
8
9
0.94
L
Ganesha
Nous SKUM
Ganesha
3
9
10
0.89
W
Medusa
Peekau
Medusa
9
6
5
1.92
W
Hercules
Tinman130
Hercules
4
2
10
4.5
W
Jormungandr
grimmoverseer
Jormungandr
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,609
Damage
85,781
110,036
Taken
93,784
63,571
Mitigated
47,060
27,864
Healing
15,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,070
1,136
1,370
6,796
19,166
6,841
2,527
9,593
9,421
101,159
0
L
Kukulkan
DMCR4P3
Kukulkan
18,983
213
0
406
13,851
5,183
0
7,917
5,898
52,298
0
W
28,140
9,488
0
480
19,764
7,891
0
8,586
10,985
0
43,006
L
Nu Wa
JussJason
Nu Wa
18,756
7,165
409
1,531
11,924
4,362
52
3,119
8,805
39,993
0
L
Cernunnos
Kaptain SKUM
Cernunnos
16,719
9,172
755
6,549
20,137
7,701
0
5,081
14,976
0
49,735
L
Erlang Shen
MegaresBR
Erlang Shen
15,744
7,191
640
3,910
26,833
19,406
0
8,483
18,312
0
44,764
L
Ganesha
Nous SKUM
Ganesha
15,579
690
0
1,137
21,039
10,408
0
8,020
12,963
56,100
0
W
Medusa
Peekau
Medusa
15,729
9,609
303
9,760
22,624
9,927
3,680
9,557
12,941
0
83,420
W
Hercules
Tinman130
Hercules
7,180
1,226
1,155
5,503
25,151
20,379
786
13,373
11,555
0
32,948
W
Jormungandr
grimmoverseer
Jormungandr
5,490
654
0
2,497
23,331
18,533
0
11,862
11,453
23,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,265
Gold Earned
67,327
456
Minions Killed
416
8
Camps Cleared
8
1,626,762
Distance Traveled
1,643,483
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,046
792
170
9
5
313,617
2
L
Kukulkan
12,456
656
110
6
2
387,749
0
W
Bastet
16,121
848
47
2
1
389,016
2
L
Nu Wa
13,181
694
68
4
2
324,180
0
L
Cernunnos
14,982
789
110
6
3
289,901
0
L
Erlang Shen
12,886
678
91
5
1
352,991
0
L
Ganesha
13,822
727
37
2
0
288,662
0
W
Medusa
15,678
825
153
8
2
336,141
0
W
Hercules
13,870
730
49
3
0
370,602
3
W
Jormungandr
12,550
661
37
2
0
217,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role