Player Matchup

Janus
Janus
Gold I
M2ARV
Janus
Gold I
Level 49
God Stats
18W - 17L
1,464 SR
Queue Stats
513W - 500L
1,565 MMR
Solo
Athena
Athena
Platinum IV
Unchanginggg
Athena
Platinum IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
Zoro
Fenrir
Bronze III
Level 124
God Stats
1W - 1L
1,662 SR
Queue Stats
2W - 3L
1,554 MMR
Party 1
King Arthur
King Arthur
Silver II
rfd24x
King Arthur
Silver II
Level 103
God Stats
7W - 3L
1,756 SR
Queue Stats
34W - 31L
1,599 MMR
Solo
Danzaburou
Danzaburou
Bronze III
xzubzub
Danzaburou
Bronze III
Level 108
God Stats
1W - 0L
1,606 SR
Queue Stats
2W - 1L
1,554 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,598 SR
1,554 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,531 SR
1,575 MMR
Rama
Rama
Gold II
CadizAGemini
Rama
Gold II
Level 109
God Stats
8W - 14L
1,563 SR
Queue Stats
310W - 314L
1,552 MMR
Solo
Guan Yu
Guan Yu
Gold II
Drαx
Guan Yu
Gold II
Level 159
God Stats
15W - 8L
1,745 SR
Queue Stats
209W - 208L
1,583 MMR
Solo
Sobek
Sobek
Platinum IV
MrSappAttackk
Sobek
Platinum IV
Level 104
God Stats
3W - 6L
1,275 SR
Queue Stats
128W - 130L
1,558 MMR
Solo
Tiamat
Tiamat
Gold I
NocedalN
Tiamat
Gold I
Level 160
God Stats
12W - 9L
1,571 SR
Queue Stats
408W - 390L
1,595 MMR
Solo
Thor
Thor
Bronze III
TLee
Thor
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
M2ARV
Janus
10
1 / 0 / 2
5,950
744
1,543
3,871
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
9
3 / 1 / 3
5,411
676
1,878
3,169
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Zoro
Fenrir
9
5 / 1 / 3
5,436
680
4,392
4,370
1,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
rfd24x
King Arthur
10
2 / 0 / 1
5,436
680
4,109
4,929
1,747
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
xzubzub
Danzaburou
9
1 / 0 / 3
5,724
716
2,068
2,399
744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans

VS

Bans
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 1
3,990
499
1,352
3,996
981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Drαx
Guan Yu
8
0 / 3 / 0
4,543
568
1,592
6,452
2,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

6
2 / 2 / 0
4,606
576
661
5,126
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
NocedalN
Tiamat
10
0 / 2 / 0
5,159
645
2,445
4,150
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
TLee
Thor
6
0 / 1 / 0
4,132
517
513
2,274
594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Guan Yu
Drαx
Guan Yu
0
3
0
0
W
Janus
M2ARV
Janus
1
0
2
2
L
2
2
0
1
L
Tiamat
NocedalN
Tiamat
0
2
0
0
L
Thor
TLee
Thor
0
1
0
0
W
Athena
3
1
3
4.5
W
Fenrir
Zoro
Fenrir
5
1
3
6.5
W
King Arthur
rfd24x
King Arthur
2
0
1
2.5
W
Danzaburou
xzubzub
Danzaburou
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,990
Damage
6,563
18,738
Taken
21,998
6,038
Mitigated
8,843
5,154
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,352
1,232
0
460
3,996
981
0
355
3,641
0
12,271
L
Guan Yu
Drαx
Guan Yu
1,592
248
0
2,140
6,452
2,916
0
550
5,902
0
20,361
W
Janus
M2ARV
Janus
1,543
278
0
890
3,871
1,158
0
1,836
2,035
35,682
0
L
661
14
0
2,589
5,126
2,235
0
665
4,419
6,258
0
L
Tiamat
NocedalN
Tiamat
2,445
420
0
1,275
4,150
2,117
26
1,275
2,796
33,812
0
L
Thor
TLee
Thor
513
58
0
232
2,274
594
0
431
1,819
0
14,575
W
Athena
1,878
772
0
1,450
3,169
1,041
15
509
2,660
15,831
0
W
Fenrir
Zoro
Fenrir
4,392
1,692
0
694
4,370
1,348
0
545
3,825
0
14,797
W
King Arthur
rfd24x
King Arthur
4,109
620
0
939
4,929
1,747
108
0
4,929
0
28,869
W
Danzaburou
xzubzub
Danzaburou
2,068
1,337
0
1,181
2,399
744
1,043
216
2,183
0
30,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,957
Gold Earned
22,430
283
Minions Killed
201
0
Camps Cleared
0
823,799
Distance Traveled
666,850
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,990
499
32
4
0
101,091
5
L
Guan Yu
4,543
568
47
6
0
152,739
1
W
Janus
5,950
744
97
12
0
165,349
4
L
Sobek
4,606
576
7
1
0
116,971
2
L
Tiamat
5,159
645
74
9
0
157,121
2
L
Thor
4,132
517
41
5
0
138,928
2
W
Athena
5,411
676
39
5
0
148,644
2
W
Fenrir
5,436
680
24
3
0
183,499
1
W
King Arthur
5,436
680
55
7
0
171,111
4
W
Danzaburou
5,724
716
68
9
0
155,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role