Player Matchup

Bellona
Bellona
BlueBCL
Bellona
Level 144
God Stats
12W - 13L
1,487 SR
Queue Stats
291W - 312L
1,479 Elo+
Solo
Danzaburou
Danzaburou
ItsJohnOfGod
Danzaburou
Level 102
God Stats
27W - 29L
1,499 SR
Queue Stats
262W - 247L
1,464 Elo+
Solo
Cerberus
Cerberus
Natsu_98_PR
Cerberus
Level 118
God Stats
30W - 30L
1,596 SR
Queue Stats
755W - 720L
1,505 Elo+
Party 2
Fenrir
Fenrir
Umveon_15
Fenrir
Level 160
God Stats
18W - 8L
1,491 SR
Queue Stats
463W - 429L
1,499 Elo+
Party 2
Baron Samedi
Baron Samedi
skullshot777
Baron Samedi
Level 142
God Stats
6W - 5L
1,370 SR
Queue Stats
165W - 152L
1,517 Elo+
Solo
Team Averages
Level 133
1,489 SR
1,493 Elo+

VS

Team Averages
Level 94
1,598 SR
1,436 Elo+
Ymir
Ymir
Frostybear02
Ymir
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
236W - 208L
1,289 Elo+
Party 1
Da Ji
Da Ji
HHaven Lord
Da Ji
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Thoth
Thoth
SBlodreina
Thoth
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Sky Atlas
Skadi
Level 111
God Stats
2W - 4L
1,728 SR
Queue Stats
81W - 66L
1,318 Elo+
Party 1
King Arthur
King Arthur
ctempest
King Arthur
Level 156
God Stats
4W - 3L
1,764 SR
Queue Stats
174W - 162L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlueBCL
Bellona
13
1 / 4 / 4
7,904
565
4,954
10,831
7,475
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
ItsJohnOfGod
Danzaburou
13
3 / 0 / 6
7,503
536
7,944
4,412
1,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
Natsu_98_PR
Cerberus
11
2 / 0 / 4
7,205
515
3,541
7,101
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Umveon_15
Fenrir
14
12 / 1 / 2
8,958
640
7,642
7,731
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
skullshot777
Baron Samedi
15
2 / 1 / 3
8,646
618
3,867
5,513
3,824
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,649
475
1,518
9,558
3,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 5 / 0
5,829
416
1,905
11,401
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
12
1 / 3 / 1
7,327
523
1,394
5,767
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Sky Atlas
Skadi
10
0 / 4 / 0
5,894
421
5,001
6,797
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
ctempest
King Arthur
12
4 / 4 / 0
7,388
528
8,735
10,832
7,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
20
Kills
6
6
Deaths
20
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
BlueBCL
Bellona
1
4
4
0.75
L
1
4
0
0.25
L
0
5
0
0
W
Danzaburou
ItsJohnOfGod
Danzaburou
3
0
6
6
W
Cerberus
Natsu_98_PR
Cerberus
2
0
4
4
L
Thoth
1
3
1
0.5
L
Skadi
Sky Atlas
Skadi
0
4
0
0
W
Fenrir
Umveon_15
Fenrir
12
1
2
13
L
King Arthur
ctempest
King Arthur
4
4
0
1
W
Baron Samedi
skullshot777
Baron Samedi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,948
Damage
18,553
35,588
Taken
44,355
20,901
Mitigated
18,745
13,295
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BlueBCL
Bellona
4,954
676
0
2,210
10,831
7,475
0
0
10,831
0
43,537
L
1,518
353
0
941
9,558
3,805
0
2,364
7,194
16,522
0
L
1,905
644
0
3,686
11,401
3,727
0
1,486
9,915
0
30,097
W
Danzaburou
ItsJohnOfGod
Danzaburou
7,944
3,549
0
2,816
4,412
1,338
0
183
4,229
0
47,728
W
Cerberus
Natsu_98_PR
Cerberus
3,541
97
196
2,273
7,101
4,086
0
736
6,365
22,855
0
L
Thoth
1,394
128
0
550
5,767
1,680
0
2,113
3,654
39,259
0
L
Skadi
Sky Atlas
Skadi
5,001
1,706
210
992
6,797
1,635
0
1,445
5,352
0
34,940
W
Fenrir
Umveon_15
Fenrir
7,642
1,867
0
4,069
7,731
4,178
0
195
7,518
0
46,132
L
King Arthur
ctempest
King Arthur
8,735
2,549
0
2,398
10,832
7,898
0
0
10,832
0
44,361
W
Baron Samedi
skullshot777
Baron Samedi
3,867
326
0
1,731
5,513
3,824
0
1,712
3,733
62,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,216
Gold Earned
33,087
478
Minions Killed
349
0
Camps Cleared
0
1,315,727
Distance Traveled
1,256,002
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,904
565
110
8
0
236,505
2
L
Ymir
6,649
475
34
2
0
234,187
5
L
Da Ji
5,829
416
61
4
0
233,162
0
W
Danzaburou
7,503
536
95
7
0
222,749
4
W
Cerberus
7,205
515
61
4
0
290,704
0
L
Thoth
7,327
523
93
7
0
255,857
3
L
Skadi
5,894
421
71
5
0
260,661
4
W
Fenrir
8,958
640
76
5
0
310,477
2
L
King Arthur
7,388
528
90
6
0
272,135
4
W
Baron Samedi
8,646
618
136
10
0
255,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role