Player Matchup

Zeus
Zeus
HMD_EATN_TIME
Zeus
Level 29
God Stats
32W - 28L
1,527 SR
Queue Stats
187W - 188L
1,512 Elo+
Solo
Chiron
Chiron
Kdog Frags You
Chiron
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
91W - 82L
1,407 Elo+
Solo
Bastet
Bastet
Kiddevil001
Bastet
Level 17
God Stats
3W - 4L
1,370 SR
Queue Stats
73W - 88L
1,338 Elo+
Solo
Izanami
Izanami
NightShaman26
Izanami
Level 28
God Stats
32W - 21L
1,483 SR
Queue Stats
119W - 105L
1,415 Elo+
Party 2
Ah Puch
Ah Puch
WtchOfWldo
Ah Puch
Level 27
God Stats
11W - 15L
1,526 SR
Queue Stats
105W - 99L
1,427 Elo+
Party 2
Team Averages
Level 26
1,481 SR
1,420 Elo+

VS

Team Averages
Level 16
1,465 SR
1,282 Elo+
Guan Yu
Guan Yu
CrillSNiper
Guan Yu
Level 27
God Stats
2W - 4L
1,418 SR
Queue Stats
86W - 84L
1,528 Elo+
Solo
Chang'e
Chang'e
Cutie47gold
Chang'e
Level 17
God Stats
3W - 1L
1,709 SR
Queue Stats
77W - 104L
1,235 Elo+
Solo
Merlin
Merlin
GGtheGREAT1105
Merlin
Level 6
God Stats
1W - 5L
1,266 SR
Queue Stats
1W - 5L
1,197 Elo+
Party 1
Zeus
Zeus
MIB Viirall
Zeus
Level 3
God Stats
1W - 2L
1,430 SR
Queue Stats
1W - 4L
1,197 Elo+
Party 1
Neith
Neith
Snorwood1989
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 8
14,441
1,203
46,081
6,067
2,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 3 / 13
12,029
1,002
11,429
13,231
5,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
18
3 / 4 / 12
11,483
957
10,286
10,236
3,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
20
6 / 1 / 17
13,765
1,147
17,440
8,261
3,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
WtchOfWldo
Ah Puch
19
0 / 0 / 17
11,459
955
12,074
6,446
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CrillSNiper
Guan Yu
18
6 / 7 / 4
12,489
1,041
7,395
28,970
33,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Cutie47gold
Chang'e
16
0 / 7 / 3
10,186
849
2,984
23,465
7,449
17
1 / 8 / 5
11,301
942
7,951
18,697
6,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 7 / 8
12,165
1,014
10,817
18,653
19,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
3 / 2 / 6
11,466
956
10,147
13,829
4,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
36
31
Kills
10
10
Deaths
31
67
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CrillSNiper
Guan Yu
6
7
4
1.14
L
Chang'e
Cutie47gold
Chang'e
0
7
3
0.21
L
1
8
5
0.44
W
17
2
8
10.5
W
5
3
13
3.83
W
Bastet
3
4
12
2.25
L
0
7
8
0.57
W
Izanami
6
1
17
14.5
L
3
2
6
3
W
Ah Puch
WtchOfWldo
Ah Puch
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,310
Damage
39,294
44,241
Taken
103,614
17,018
Mitigated
71,705
8,208
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CrillSNiper
Guan Yu
7,395
2,345
2,961
2,333
28,970
33,491
0
13,251
15,719
0
34,829
L
Chang'e
Cutie47gold
Chang'e
2,984
333
854
1,076
23,465
7,449
0
15,692
7,773
19,271
0
L
7,951
1,120
730
1,544
18,697
6,676
0
10,139
8,558
29,455
0
W
46,081
1,038
657
633
6,067
2,213
0
4,387
1,680
65,957
0
W
11,429
5,358
1,056
4,358
13,231
5,311
0
6,910
6,321
0
20,333
W
Bastet
10,286
3,037
0
0
10,236
3,711
0
3,723
6,513
0
19,954
L
10,817
2,157
0
0
18,653
19,132
0
10,272
8,381
27,415
0
W
Izanami
17,440
10,255
0
582
8,261
3,466
0
3,111
5,150
0
58,063
L
10,147
3,972
292
990
13,829
4,957
0
8,801
5,028
0
20,605
W
Ah Puch
WtchOfWldo
Ah Puch
12,074
384
0
922
6,446
2,317
0
3,621
2,825
33,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,177
Gold Earned
57,607
239
Minions Killed
224
14
Camps Cleared
4
1,058,055
Distance Traveled
896,610
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,489
1,041
68
6
2
230,313
0
L
Chang'e
10,186
849
47
4
0
184,544
0
L
Merlin
11,301
942
43
4
1
153,649
0
W
Zeus
14,441
1,203
44
4
2
179,482
5
W
Chiron
12,029
1,002
23
2
1
215,207
0
W
Bastet
11,483
957
18
2
7
215,037
0
L
Zeus
12,165
1,014
45
4
1
140,717
0
W
Izanami
13,765
1,147
115
10
4
223,075
0
L
Neith
11,466
956
21
2
0
187,387
0
W
Ah Puch
11,459
955
39
3
0
225,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role