Player Matchup

Mercury
Mercury
Demondotexe
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,444 Elo+
Party 2
Thor
Thor
RageQyt
Thor
Level 19
God Stats
1W - 1L
1,788 SR
Queue Stats
2W - 2L
1,531 Elo+
Party 3
Chernobog
Chernobog
Sticks24
Chernobog
Level 32
God Stats
0W - 2L
1,321 SR
Queue Stats
196W - 237L
1,459 Elo+
Party 2
Sylvanus
Sylvanus
WellDressedWeeb
Sylvanus
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
222W - 271L
1,425 Elo+
Party 2
Geb
Geb
damaddog
Geb
Level 18
God Stats
1W - 1L
1,788 SR
Queue Stats
4W - 2L
1,531 Elo+
Party 3
Team Averages
Level 23
1,580 SR
1,478 Elo+

VS

Team Averages
Level 23
1,449 SR
1,393 Elo+
Guan Yu
Guan Yu
Alefu
Guan Yu
Level 8
God Stats
3W - 5L
1,170 SR
Queue Stats
47W - 49L
1,339 Elo+
Solo
Gilgamesh
Gilgamesh
Hortonkid58
Gilgamesh
Level 29
God Stats
2W - 2L
1,437 SR
Queue Stats
15W - 11L
1,448 Elo+
Solo
Danzaburou
Danzaburou
Maseman13
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 146L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
T1ckl3MyP1ckl3
Kukulkan
Level 23
God Stats
20W - 19L
1,460 SR
Queue Stats
102W - 115L
1,393 Elo+
Party 1
Thor
Thor
Wiggilly
Thor
Level 28
God Stats
3W - 2L
1,680 SR
Queue Stats
107W - 101L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Demondotexe
Mercury
8
0 / 5 / 1
5,088
424
2,218
8,353
2,385
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
RageQyt
Thor
9
1 / 2 / 1
4,892
408
2,196
7,942
3,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
Sticks24
Chernobog
9
2 / 4 / 2
5,586
466
2,963
7,117
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
8
1 / 6 / 2
5,283
440
2,813
8,068
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 0
5,381
448
1,302
6,308
3,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alefu
Guan Yu
12
3 / 0 / 1
6,888
574
3,036
4,808
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Hortonkid58
Gilgamesh
10
7 / 3 / 5
6,853
571
7,627
7,774
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Maseman13
Danzaburou
10
0 / 2 / 9
5,943
495
2,748
4,540
1,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
12
3 / 0 / 1
6,994
583
6,851
4,797
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
12
5 / 1 / 5
7,127
594
6,557
6,545
2,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
18
19
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alefu
Guan Yu
3
0
1
3.5
L
Mercury
Demondotexe
Mercury
0
5
1
0.1
W
Gilgamesh
Hortonkid58
Gilgamesh
7
3
5
3.17
W
Danzaburou
Maseman13
Danzaburou
0
2
9
2.25
L
Thor
RageQyt
Thor
1
2
1
0.75
L
Chernobog
Sticks24
Chernobog
2
4
2
0.75
W
Kukulkan
3
0
1
3.5
L
Sylvanus
1
6
2
0.33
W
Thor
5
1
5
7.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,492
Damage
26,819
37,788
Taken
28,464
14,913
Mitigated
13,164
5,592
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alefu
Guan Yu
3,036
907
310
1,726
4,808
4,273
208
1,069
3,739
0
30,770
L
Mercury
Demondotexe
Mercury
2,218
994
0
1,595
8,353
2,385
0
467
7,811
0
19,973
W
Gilgamesh
Hortonkid58
Gilgamesh
7,627
2,197
318
2,336
7,774
3,618
160
1,445
6,304
0
26,724
W
Danzaburou
Maseman13
Danzaburou
2,748
1,417
0
1,247
4,540
1,400
496
430
4,060
0
21,321
L
Thor
RageQyt
Thor
2,196
262
0
1,159
7,942
3,447
0
3,375
4,083
0
11,897
L
Chernobog
Sticks24
Chernobog
2,963
1,124
0
953
7,117
1,999
395
192
6,885
0
21,234
W
Kukulkan
6,851
736
0
940
4,797
1,686
917
133
4,514
34,842
0
L
Sylvanus
2,813
1,247
546
956
8,068
3,515
345
563
7,425
16,740
3,359
W
Thor
6,557
1,745
0
388
6,545
2,187
627
816
5,729
0
36,737
L
1,302
171
0
383
6,308
3,567
0
1,582
4,508
18,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,230
Gold Earned
33,805
162
Minions Killed
307
0
Camps Cleared
0
1,082,593
Distance Traveled
1,183,428
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,888
574
67
6
0
234,703
4
L
Mercury
5,088
424
49
4
0
251,656
4
W
Gilgamesh
6,853
571
49
4
0
258,672
1
W
Danzaburou
5,943
495
45
4
0
220,833
1
L
Thor
4,892
408
14
1
0
243,181
0
L
Chernobog
5,586
466
52
4
0
213,684
1
W
Kukulkan
6,994
583
76
6
0
229,317
0
L
Sylvanus
5,283
440
29
2
0
177,653
2
W
Thor
7,127
594
70
6
0
239,903
0
L
Geb
5,381
448
18
2
0
196,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role