Player Matchup

Athena
Athena
 
Athena
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
BadBananaPeel
Vulcan
Level 87
God Stats
15W - 11L
1,604 SR
Queue Stats
251W - 211L
1,493 Elo+
Party 1
Izanami
Izanami
BalloonMouse26
Izanami
Level 46
God Stats
5W - 9L
1,220 SR
Queue Stats
250W - 234L
1,393 Elo+
Party 1
Set
Set
SheLuvSal
Set
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,474 Elo+
Party 2
Guan Yu
Guan Yu
TheLotusKey
Guan Yu
Level 24
God Stats
3W - 5L
1,168 SR
Queue Stats
47W - 33L
1,557 Elo+
Party 2
Team Averages
Level 73
1,399 SR
1,483 Elo+

VS

Team Averages
Level 63
1,520 SR
1,404 Elo+
Guan Yu
Guan Yu
JetJOSHUA0809
Guan Yu
Level 27
God Stats
13W - 13L
1,498 SR
Queue Stats
151W - 152L
1,408 Elo+
Party 3
Merlin
Merlin
Mob MNCE
Merlin
Level 106
God Stats
10W - 16L
1,277 SR
Queue Stats
152W - 169L
1,372 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SamuelAkA45
Tsukuyomi
Level 27
God Stats
20W - 22L
1,593 SR
Queue Stats
100W - 96L
1,437 Elo+
Party 3
Skadi
Skadi
SmirtyNYC
Skadi
Level 28
God Stats
6W - 4L
1,804 SR
Queue Stats
134W - 143L
1,386 Elo+
Party 3
King Arthur
King Arthur
epsimatcha
King Arthur
Level 128
God Stats
6W - 9L
1,429 SR
Queue Stats
468W - 460L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
5 / 0 / 8
9,703
511
6,455
12,235
12,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
8 / 2 / 5
11,318
596
14,225
9,868
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 5 / 9
9,667
509
6,292
14,118
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 2 / 8
9,483
499
6,884
9,870
5,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
TheLotusKey
Guan Yu
17
4 / 1 / 5
9,689
510
11,969
13,629
18,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
1 / 3 / 4
7,601
400
2,969
10,043
5,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Mob MNCE
Merlin
15
2 / 5 / 1
8,890
468
8,291
10,527
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
SamuelAkA45
Tsukuyomi
13
1 / 7 / 2
7,934
418
6,318
12,441
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
SmirtyNYC
Skadi
15
5 / 3 / 1
9,769
514
7,882
10,130
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
epsimatcha
King Arthur
17
1 / 3 / 2
9,688
510
8,167
22,365
12,322
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
21
Kills
10
10
Deaths
21
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
0
8
9
W
8
2
5
5.25
W
2
5
9
1.3
L
Guan Yu
1
3
4
1
L
Merlin
Mob MNCE
Merlin
2
5
1
0.5
L
Tsukuyomi
SamuelAkA45
Tsukuyomi
1
7
2
0.29
W
2
2
8
3
L
Skadi
SmirtyNYC
Skadi
5
3
1
1.83
W
Guan Yu
TheLotusKey
Guan Yu
4
1
5
6.5
L
King Arthur
epsimatcha
King Arthur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,825
Damage
33,627
59,720
Taken
65,506
44,843
Mitigated
30,025
14,046
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,455
2,218
0
1,949
12,235
12,011
128
952
11,042
26,548
0
W
14,225
2,664
0
2,799
9,868
4,246
593
3,972
5,366
88,063
0
W
6,292
4,257
0
3,476
14,118
4,951
1,796
1,100
12,908
0
69,927
L
Guan Yu
2,969
332
1,246
2,023
10,043
5,826
0
4,521
5,446
0
25,914
L
Merlin
Mob MNCE
Merlin
8,291
0
0
2,176
10,527
3,696
0
6,181
4,027
65,670
0
L
Tsukuyomi
SamuelAkA45
Tsukuyomi
6,318
1,060
0
1,498
12,441
4,028
0
4,822
7,350
0
36,225
W
6,884
2,965
0
2,064
9,870
5,238
1,668
807
8,915
0
61,592
L
Skadi
SmirtyNYC
Skadi
7,882
4,032
0
251
10,130
4,153
1,353
864
9,216
0
54,199
W
Guan Yu
TheLotusKey
Guan Yu
11,969
1,270
264
3,494
13,629
18,397
405
695
12,905
0
43,869
L
King Arthur
epsimatcha
King Arthur
8,167
1,061
0
6,742
22,365
12,322
40
3,656
18,218
0
59,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,860
Gold Earned
43,882
516
Minions Killed
437
0
Camps Cleared
0
1,794,766
Distance Traveled
1,748,211
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,703
511
43
2
0
366,701
3
W
Vulcan
11,318
596
167
9
0
391,553
6
W
Izanami
9,667
509
127
7
0
320,226
4
L
Guan Yu
7,601
400
55
3
0
384,184
1
L
Merlin
8,890
468
115
6
0
296,507
6
L
Tsukuyomi
7,934
418
67
4
0
369,963
2
W
Set
9,483
499
87
5
0
370,811
0
L
Skadi
9,769
514
88
5
0
352,034
0
W
Guan Yu
9,689
510
92
5
0
345,475
4
L
King Arthur
9,688
510
112
6
0
345,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role