Player Matchup

Ymir
Ymir
RazgrizHero223
Ymir
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
87W - 75L
1,417 Elo+
Solo
Skadi
Skadi
VamVahVah
Skadi
Level 16
God Stats
30W - 18L
1,779 SR
Queue Stats
81W - 75L
1,468 Elo+
Party 2
Olorun
Olorun
Varquees
Olorun
Level 3
God Stats
3W - 1L
1,320 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Susano
Susano
VeggieSaleed
Susano
Level 26
God Stats
3W - 1L
1,451 SR
Queue Stats
140W - 126L
1,490 Elo+
Party 2
Nike
Nike
pablothesmiter
Nike
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,360 Elo+
Party 2
Team Averages
Level 16
1,510 SR
1,447 Elo+

VS

Team Averages
Level 24
1,482 SR
1,392 Elo+
Khepri
Khepri
BigOunce101
Khepri
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,356 Elo+
Party 1
Guan Yu
Guan Yu
Ramen109
Guan Yu
Level 4
God Stats
1W - 3L
1,449 SR
Queue Stats
1W - 3L
1,390 Elo+
Party 1
Kali
Kali
puglord145
Kali
Level 25
God Stats
2W - 4L
1,504 SR
Queue Stats
44W - 55L
1,437 Elo+
Solo
Jing Wei
Jing Wei
purpsaint
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,390 Elo+
Party 1
Tiamat
Tiamat
sinchroma
Tiamat
Level 27
God Stats
1W - 2L
1,458 SR
Queue Stats
1W - 3L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 10
9,414
588
4,944
10,122
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
VamVahVah
Skadi
16
7 / 2 / 4
10,278
642
5,335
6,469
2,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Varquees
Olorun
13
4 / 6 / 7
8,659
541
3,771
9,481
3,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
13
5 / 1 / 8
9,200
575
8,373
9,778
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 5
9,267
579
8,125
15,858
9,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
2
0 / 0 / 0
3,134
196
0
253
80
Guan Yu
Ramen109
Guan Yu
1
0 / 0 / 0
3,070
192
0
516
68
14
3 / 4 / 5
9,194
575
6,304
16,494
7,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
purpsaint
Jing Wei
11
2 / 10 / 3
6,781
424
5,839
12,623
3,506
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
sinchroma
Tiamat
14
7 / 8 / 4
8,791
549
14,540
12,061
7,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
22
Kills
12
15
Deaths
22
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
0
0
0
L
Guan Yu
Ramen109
Guan Yu
0
0
0
0
W
4
2
10
4.5
W
Skadi
VamVahVah
Skadi
7
2
4
4.5
W
Olorun
Varquees
Olorun
4
6
7
1.25
W
Susano
5
1
8
9
W
2
4
5
1.13
L
3
4
5
1.38
L
Jing Wei
purpsaint
Jing Wei
2
10
3
0.35
L
Tiamat
sinchroma
Tiamat
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,548
Damage
26,683
51,708
Taken
41,947
26,742
Mitigated
18,834
11,209
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
0
0
0
0
253
80
0
0
253
0
0
L
Guan Yu
Ramen109
Guan Yu
0
0
0
0
516
68
0
36
480
0
0
W
4,944
644
414
1,808
10,122
7,976
811
3,702
6,230
32,128
0
W
Skadi
VamVahVah
Skadi
5,335
3,621
0
1,563
6,469
2,095
7,263
200
6,267
0
56,008
W
Olorun
Varquees
Olorun
3,771
2,389
285
1,776
9,481
3,475
3,489
4,051
5,093
25,205
0
W
Susano
8,373
1,827
0
2,356
9,778
3,478
2,037
2,540
7,092
0
40,185
W
8,125
2,149
0
3,007
15,858
9,718
2,421
3,190
11,754
2,232
39,148
L
6,304
3,754
0
7,395
16,494
7,545
0
2,900
13,344
0
47,034
L
Jing Wei
purpsaint
Jing Wei
5,839
3,930
0
2,048
12,623
3,506
0
3,853
8,695
8
23,458
L
Tiamat
sinchroma
Tiamat
14,540
1,830
0
2,424
12,061
7,635
132
2,261
9,730
44,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,818
Gold Earned
30,970
344
Minions Killed
185
0
Camps Cleared
0
1,452,140
Distance Traveled
742,026
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,134
196
0
0
0
0
0
L
Guan Yu
3,070
192
0
0
0
0
0
W
Ymir
9,414
588
35
2
0
285,735
1
W
Skadi
10,278
642
105
7
0
263,352
2
W
Olorun
8,659
541
48
3
0
207,041
0
W
Susano
9,200
575
78
5
0
374,129
6
W
Nike
9,267
579
78
5
0
321,883
0
L
Kali
9,194
575
83
5
0
253,177
0
L
Jing Wei
6,781
424
39
2
0
236,407
2
L
Tiamat
8,791
549
63
4
0
252,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role