Player Matchup

Chaac
Chaac
Dekku_98
Chaac
Level 125
God Stats
8W - 10L
1,376 SR
Queue Stats
605W - 794L
1,418 Elo+
Party 1
Horus
Horus
LucasEdeLP7
Horus
Level 114
God Stats
2W - 6L
1,375 SR
Queue Stats
451W - 582L
1,463 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MaxiPachec22
Kumbhakarna
Level 105
God Stats
9W - 3L
1,777 SR
Queue Stats
167W - 221L
1,358 Elo+
Party 1
Ra
Ra
gomezgastnn98
Ra
Level 25
God Stats
21W - 33L
1,384 SR
Queue Stats
171W - 262L
1,413 Elo+
Party 1
Chiron
Chiron
naachorossi222
Chiron
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 87
1,482 SR
1,430 Elo+

VS

Team Averages
Level 64
1,508 SR
1,483 Elo+
Cthulhu
Cthulhu
FalhanaMatrix
Cthulhu
Level 45
God Stats
2W - 2L
1,636 SR
Queue Stats
102W - 80L
1,593 Elo+
Solo
Hercules
Hercules
Naacho125
Hercules
Level 103
God Stats
0W - 2L
1,328 SR
Queue Stats
71W - 93L
1,442 Elo+
Solo
Ullr
Ullr
THEJKILLER
Ullr
Level 44
God Stats
8W - 9L
1,595 SR
Queue Stats
119W - 114L
1,439 Elo+
Solo
Hades
Hades
TheBlackLuci
Hades
Level 109
God Stats
1W - 1L
1,296 SR
Queue Stats
186W - 192L
1,434 Elo+
Party 2
Camazotz
Camazotz
dilack1234
Camazotz
Level 19
God Stats
1W - 2L
1,685 SR
Queue Stats
31W - 30L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dekku_98
Chaac
15
2 / 2 / 0
8,923
525
10,352
16,103
10,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 8
8,453
497
4,809
9,957
7,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
MaxiPachec22
Kumbhakarna
13
0 / 6 / 5
7,586
446
4,988
15,695
6,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 4 / 0
8,929
525
6,879
7,690
2,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
7 / 2 / 2
9,371
551
10,793
12,176
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 1 / 3
8,208
483
9,475
13,758
9,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
Naacho125
Hercules
10
5 / 3 / 3
7,623
448
6,013
11,516
6,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 5 / 1
8,241
485
7,678
12,217
3,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 2 / 2
8,578
505
13,104
15,566
7,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
dilack1234
Camazotz
11
1 / 3 / 5
6,807
400
2,205
9,721
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
14
Kills
16
16
Deaths
14
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dekku_98
Chaac
2
2
0
1
L
Cthulhu
1
1
3
2.5
W
1
2
8
2.5
W
Kumbhakarna
MaxiPachec22
Kumbhakarna
0
6
5
0.42
L
Hercules
Naacho125
Hercules
5
3
3
2.17
L
3
5
1
0.7
L
6
2
2
3.5
L
Camazotz
dilack1234
Camazotz
1
3
5
1.17
W
4
4
0
1
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,821
Damage
38,475
61,621
Taken
62,778
31,954
Mitigated
30,091
23,002
Healing
22,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dekku_98
Chaac
10,352
2,329
0
6,962
16,103
10,314
792
8,412
7,165
0
57,112
L
Cthulhu
9,475
1,271
74
5,622
13,758
9,242
0
1,035
12,723
53,288
0
W
4,809
2,391
1,103
1,330
9,957
7,744
239
2,586
7,371
0
22,182
W
Kumbhakarna
MaxiPachec22
Kumbhakarna
4,988
718
0
3,115
15,695
6,912
0
4,029
11,591
34,734
0
L
Hercules
Naacho125
Hercules
6,013
1,138
0
3,164
11,516
6,193
0
1,519
9,997
0
21,449
L
7,678
3,099
0
1,075
12,217
3,830
0
547
11,670
0
48,529
L
13,104
890
408
7,742
15,566
7,886
0
7,302
8,264
58,652
0
L
Camazotz
dilack1234
Camazotz
2,205
544
0
4,097
9,721
2,940
0
1,464
8,257
0
18,869
W
6,879
939
1,501
2,681
7,690
2,863
693
5,396
2,294
50,725
0
W
10,793
5,362
380
5,930
12,176
4,121
2,218
1,555
10,610
0
57,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,262
Gold Earned
39,457
392
Minions Killed
388
0
Camps Cleared
0
1,531,654
Distance Traveled
1,363,065
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,923
525
118
7
0
298,953
0
L
Cthulhu
8,208
483
123
7
0
266,868
3
W
Horus
8,453
497
36
2
0
329,946
2
W
Kumbhakarna
7,586
446
50
3
0
288,699
0
L
Hercules
7,623
448
24
1
0
267,833
4
L
Ullr
8,241
485
104
6
0
257,754
1
L
Hades
8,578
505
101
6
0
281,424
2
L
Camazotz
6,807
400
36
2
0
289,186
1
W
Ra
8,929
525
88
5
0
301,522
2
W
Chiron
9,371
551
100
6
0
312,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role