Player Matchup

Gilgamesh
Gilgamesh
Mr_saucy_1111
Gilgamesh
Level 25
God Stats
77W - 36L
1,796 SR
Queue Stats
129W - 80L
1,630 Elo+
Party 2
Cernunnos
Cernunnos
Optimal_Gaming57
Cernunnos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 168L
1,577 Elo+
Party 2
Scylla
Scylla
StraightxxUpp
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 55L
1,611 Elo+
Party 2
Nemesis
Nemesis
TNxRHEC
Nemesis
Level 17
God Stats
5W - 2L
1,773 SR
Queue Stats
66W - 45L
1,569 Elo+
Party 2
Cu Chulainn
Cu Chulainn
sinister_fuel325
Cu Chulainn
Level 26
God Stats
40W - 41L
1,637 SR
Queue Stats
133W - 114L
1,634 Elo+
Party 2
Team Averages
Level 42
1,641 SR
1,604 Elo+

VS

Team Averages
Level 48
1,645 SR
1,560 Elo+
Chaac
Chaac
ArabCowboy69
Chaac
Level 156
God Stats
6W - 1L
1,776 SR
Queue Stats
50W - 43L
1,530 Elo+
Party 1
Ganesha
Ganesha
Bigworm721
Ganesha
Level 25
God Stats
50W - 37L
1,588 SR
Queue Stats
100W - 99L
1,608 Elo+
Party 3
Rama
Rama
FutureAres
Rama
Level 25
God Stats
36W - 13L
1,589 SR
Queue Stats
71W - 62L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
NashBash216
Kukulkan
Level 29
God Stats
96W - 78L
1,668 SR
Queue Stats
106W - 93L
1,595 Elo+
Party 3
Neith
Neith
OrchestraOfCats
Neith
Level 5
God Stats
20W - 4L
1,606 SR
Queue Stats
21W - 6L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mr_saucy_1111
Gilgamesh
15
0 / 10 / 4
8,793
879
10,284
19,791
10,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
16
4 / 3 / 1
11,208
1,121
16,432
14,787
5,438
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 5 / 3
8,709
871
3,138
9,569
3,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TNxRHEC
Nemesis
15
2 / 6 / 4
9,302
930
8,762
15,191
7,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
sinister_fuel325
Cu Chulainn
14
1 / 9 / 2
8,651
865
6,562
20,647
14,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

116

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 17
11,658
1,166
26,368
14,452
11,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Bigworm721
Ganesha
18
0 / 1 / 25
11,229
1,123
7,185
11,495
13,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 1 / 15
10,703
1,070
15,602
7,486
3,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
NashBash216
Kukulkan
18
14 / 1 / 14
12,426
1,243
15,541
6,872
3,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 10
8,886
889
9,144
8,268
3,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
114
7
Kills
33
33
Deaths
7
14
Assists
81
Player
Kills
Deaths
Assists
KDA
W
11
2
17
9.75
W
Ganesha
Bigworm721
Ganesha
0
1
25
12.5
W
7
1
15
14.5
L
Gilgamesh
Mr_saucy_1111
Gilgamesh
0
10
4
0.2
W
Kukulkan
NashBash216
Kukulkan
14
1
14
21
L
Cernunnos
4
3
1
1.5
W
1
2
10
3
L
0
5
3
0.3
L
Nemesis
TNxRHEC
Nemesis
2
6
4
0.67
L
Cu Chulainn
sinister_fuel325
Cu Chulainn
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,178
Damage
73,840
79,985
Taken
48,573
40,987
Mitigated
34,967
3,155
Healing
8,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,368
6,608
0
5,494
14,452
11,788
0
1,112
13,190
0
35,986
W
Ganesha
Bigworm721
Ganesha
7,185
694
0
1,388
11,495
13,099
0
499
10,896
19,206
0
W
15,602
11,064
0
904
7,486
3,599
0
815
6,596
0
31,040
L
Gilgamesh
Mr_saucy_1111
Gilgamesh
10,284
1,938
0
563
19,791
10,269
0
7,146
12,645
72
22,549
W
Kukulkan
NashBash216
Kukulkan
15,541
1,349
0
0
6,872
3,265
0
132
6,665
34,745
0
L
Cernunnos
16,432
6,686
0
1,566
14,787
5,438
0
3,138
11,649
0
50,132
W
9,144
3,985
0
981
8,268
3,216
0
652
7,541
0
17,773
L
3,138
164
0
263
9,569
3,777
0
2,977
6,592
13,613
0
L
Nemesis
TNxRHEC
Nemesis
8,762
4,962
0
463
15,191
7,006
0
4,328
10,863
0
19,511
L
Cu Chulainn
sinister_fuel325
Cu Chulainn
6,562
1,249
0
300
20,647
14,497
0
5,137
15,510
0
10,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,663
Gold Earned
54,902
139
Minions Killed
156
6
Camps Cleared
4
945,280
Distance Traveled
978,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,658
1,166
28
3
2
190,257
0
W
Ganesha
11,229
1,123
0
0
0
208,859
0
W
Rama
10,703
1,070
41
4
1
187,357
0
L
Gilgamesh
8,793
879
19
2
1
184,126
0
W
Kukulkan
12,426
1,243
57
6
1
205,643
0
L
Cernunnos
11,208
1,121
70
7
2
179,915
0
W
Neith
8,886
889
30
3
0
186,168
0
L
Scylla
8,709
871
22
2
1
171,518
0
L
Nemesis
9,302
930
23
2
1
222,906
0
L
Cu Chulainn
8,651
865
5
1
1
186,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role