Player Matchup

Tiamat
Tiamat
AlonzoBigzo91
Tiamat
Level 5
God Stats
1W - 3L
1,702 SR
Queue Stats
2W - 4L
1,663 Elo+
Solo
Loki
Loki
ESS_ArielBrrr
Loki
Level 10
God Stats
0W - 2L
1,254 SR
Queue Stats
18W - 14L
1,614 Elo+
Party 2
Scylla
Scylla
Ein Lenneth
Scylla
Level 29
God Stats
1W - 1L
1,710 SR
Queue Stats
10W - 4L
1,846 Elo+
Solo
Apollo
Apollo
RamzaBeoulveCid
Apollo
Level 12
God Stats
4W - 2L
1,487 SR
Queue Stats
23W - 22L
1,544 Elo+
Party 2
Chaac
Chaac
RememberRedrum
Chaac
Level 28
God Stats
2W - 2L
1,900 SR
Queue Stats
110W - 89L
1,646 Elo+
Solo
Team Averages
Level 17
1,611 SR
1,663 Elo+

VS

Team Averages
Level 24
1,562 SR
1,596 Elo+
Osiris
Osiris
Backwood x99
Osiris
Level 24
God Stats
25W - 17L
1,593 SR
Queue Stats
89W - 118L
1,452 Elo+
Solo
Nu Wa
Nu Wa
DIESELBUBBA
Nu Wa
Level 23
God Stats
3W - 2L
1,285 SR
Queue Stats
85W - 86L
1,557 Elo+
Solo
Ymir
Ymir
Howie7859
Ymir
Level 26
God Stats
113W - 79L
1,705 SR
Queue Stats
712W - 664L
1,625 Elo+
Party 1
Cabrakan
Cabrakan
RetroBlueToes
Cabrakan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
1,663 Elo+
Party 1
Apollo
Apollo
RetroRedToes
Apollo
Level 24
God Stats
1W - 0L
1,728 SR
Queue Stats
44W - 23L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,989
454
1,227
3,810
1,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 2
6,020
547
3,532
7,351
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
8
1 / 2 / 0
5,253
478
4,939
4,239
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 2 / 0
6,729
612
5,001
7,037
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 0 / 0
6,816
620
5,916
7,839
5,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 3 / 0
5,328
484
4,617
9,519
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
2 / 1 / 2
5,844
531
4,197
5,340
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
8
0 / 2 / 3
5,117
465
2,406
7,749
3,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
RetroBlueToes
Cabrakan
9
2 / 1 / 2
5,525
502
1,687
6,040
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
11
3 / 2 / 2
6,527
593
4,065
7,250
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
9
Kills
7
7
Deaths
9
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Osiris
0
3
0
0
W
2
1
2
3
L
2
1
2
3
L
Scylla
1
2
0
0.5
W
Ymir
0
2
3
0.75
L
3
2
0
1.5
L
3
0
0
3
W
Cabrakan
RetroBlueToes
Cabrakan
2
1
2
3
W
Apollo
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,615
Damage
16,972
30,276
Taken
35,898
11,803
Mitigated
15,345
13,568
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,227
390
0
1,033
3,810
1,134
498
1,537
2,203
11,530
0
W
Osiris
4,617
2,144
0
3,506
9,519
4,932
0
0
9,066
0
28,135
W
4,197
1,653
0
1,834
5,340
1,556
176
2,500
2,643
22,727
0
L
3,532
1,145
0
4,094
7,351
1,929
0
1,954
5,323
0
24,237
L
Scylla
4,939
714
0
634
4,239
1,275
0
2,261
1,920
30,101
0
W
Ymir
2,406
631
0
2,086
7,749
3,390
88
1,909
5,667
13,414
0
L
5,001
2,227
0
2,765
7,037
1,964
168
1,903
5,030
0
38,010
L
5,916
1,217
0
5,042
7,839
5,501
0
265
7,510
0
40,039
W
Cabrakan
RetroBlueToes
Cabrakan
1,687
192
0
2,770
6,040
3,599
0
1,324
4,653
20,355
0
W
Apollo
4,065
1,886
0
2,792
7,250
1,868
572
0
7,250
0
35,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,807
Gold Earned
28,341
291
Minions Killed
253
0
Camps Cleared
0
951,991
Distance Traveled
995,140
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,989
454
24
2
0
138,072
0
W
Osiris
5,328
484
55
5
0
202,008
0
W
Nu Wa
5,844
531
44
4
0
184,946
1
L
Loki
6,020
547
61
6
0
226,324
1
L
Scylla
5,253
478
58
5
0
173,084
3
W
Ymir
5,117
465
25
2
0
188,751
0
L
Apollo
6,729
612
67
6
0
212,578
5
L
Chaac
6,816
620
81
7
0
201,933
2
W
Cabrakan
5,525
502
57
5
0
226,628
1
W
Apollo
6,527
593
72
7
0
192,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role