Player Matchup

Bacchus
Bacchus
Combuspoll0
Bacchus
Level 29
God Stats
1W - 1L
1,509 SR
Queue Stats
52W - 45L
1,482 Elo+
Solo
Kukulkan
Kukulkan
D2 PvP Sucks
Kukulkan
Level 24
God Stats
10W - 11L
1,449 SR
Queue Stats
142W - 154L
1,478 Elo+
Party 2
Kuzenbo
Kuzenbo
II Meishu ll
Kuzenbo
Level 29
God Stats
33W - 22L
1,534 SR
Queue Stats
551W - 520L
1,478 Elo+
Party 2
Da Ji
Da Ji
Prïmarina
Da Ji
Level 29
God Stats
18W - 11L
1,599 SR
Queue Stats
57W - 40L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
SaltyHunnyNo
Nu Wa
Level 28
God Stats
2W - 0L
1,800 SR
Queue Stats
4W - 2L
1,562 Elo+
Party 1
Team Averages
Level 28
1,578 SR
1,513 Elo+

VS

Team Averages
Level 18
1,490 SR
1,394 Elo+
Bellona
Bellona
AyanmeB
Bellona
Level 24
God Stats
4W - 5L
1,523 SR
Queue Stats
79W - 85L
1,422 Elo+
Solo
The Morrigan
The Morrigan
Cryoseism
The Morrigan
Level 8
God Stats
0W - 1L
1,354 SR
Queue Stats
0W - 2L
1,322 Elo+
Solo
Chiron
Chiron
INFINITEXVXVXXV
Chiron
Level 4
God Stats
1W - 2L
1,512 SR
Queue Stats
16W - 18L
1,459 Elo+
Solo
Persephone
Persephone
NutriaFT
Persephone
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,347 Elo+
Solo
Xing Tian
Xing Tian
StrobingProbe
Xing Tian
Level 29
God Stats
58W - 43L
1,563 SR
Queue Stats
188W - 225L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Combuspoll0
Bacchus
19
5 / 1 / 17
12,331
949
14,774
12,099
13,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
D2 PvP Sucks
Kukulkan
19
8 / 2 / 6
13,094
1,007
9,605
6,291
2,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
II Meishu ll
Kuzenbo
19
6 / 1 / 15
12,618
971
10,119
11,140
7,182
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
18
6 / 3 / 12
12,008
924
11,710
10,290
4,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 2 / 21
12,092
930
17,698
10,976
3,952
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

191

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AyanmeB
Bellona
17
2 / 4 / 4
11,650
896
4,727
13,903
8,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
Cryoseism
The Morrigan
18
3 / 2 / 3
12,389
953
9,658
9,538
3,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 12 / 2
11,216
863
11,768
22,817
7,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
NutriaFT
Persephone
18
1 / 7 / 4
11,661
897
15,210
17,224
4,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
StrobingProbe
Xing Tian
15
1 / 2 / 1
10,265
790
3,373
6,114
2,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
27
Kills
9
9
Deaths
27
71
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
AyanmeB
Bellona
2
4
4
1
W
Bacchus
Combuspoll0
Bacchus
5
1
17
13.5
L
The Morrigan
Cryoseism
The Morrigan
3
2
3
2.25
W
Kukulkan
D2 PvP Sucks
Kukulkan
8
2
6
5.5
W
Kuzenbo
II Meishu ll
Kuzenbo
6
1
15
13.5
L
2
12
2
0.25
L
Persephone
NutriaFT
Persephone
1
7
4
0.43
W
Da Ji
6
3
12
4
W
2
2
21
6.25
L
Xing Tian
StrobingProbe
Xing Tian
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,906
Damage
44,736
50,796
Taken
69,596
31,261
Mitigated
27,147
2,432
Healing
6,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AyanmeB
Bellona
4,727
1,197
0
723
13,903
8,580
0
9,764
4,139
0
22,527
W
Bacchus
Combuspoll0
Bacchus
14,774
324
0
0
12,099
13,500
0
6,968
5,131
26,414
0
L
The Morrigan
Cryoseism
The Morrigan
9,658
498
0
900
9,538
3,641
0
8,698
840
45,191
1,001
W
Kukulkan
D2 PvP Sucks
Kukulkan
9,605
243
0
0
6,291
2,182
0
2,168
4,123
54,135
0
W
Kuzenbo
II Meishu ll
Kuzenbo
10,119
3,641
0
381
11,140
7,182
0
5,706
5,434
33,607
0
L
11,768
5,689
351
1,721
22,817
7,509
0
16,010
6,793
0
43,896
L
Persephone
NutriaFT
Persephone
15,210
889
501
2,679
17,224
4,953
0
13,733
3,486
49,240
0
W
Da Ji
11,710
3,996
0
210
10,290
4,445
0
5,171
5,119
0
25,422
W
17,698
5,489
386
1,455
10,976
3,952
0
7,548
3,428
37,057
0
L
Xing Tian
StrobingProbe
Xing Tian
3,373
169
0
0
6,114
2,464
0
3,972
2,142
8,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,143
Gold Earned
57,181
253
Minions Killed
279
10
Camps Cleared
4
1,179,260
Distance Traveled
1,025,229
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,650
896
34
3
1
245,864
1
W
Bacchus
12,331
949
20
2
0
271,313
0
L
The Morrigan
12,389
953
104
8
1
213,435
0
W
Kukulkan
13,094
1,007
125
10
1
241,707
0
W
Kuzenbo
12,618
971
56
4
1
260,199
0
L
Chiron
11,216
863
48
4
0
197,101
2
L
Persephone
11,661
897
77
6
2
245,488
1
W
Da Ji
12,008
924
25
2
6
214,640
1
W
Nu Wa
12,092
930
27
2
2
191,401
0
L
Xing Tian
10,265
790
16
1
0
123,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role