Player Matchup

Izanami
Izanami
Ghost-Continuum
Izanami
Level 88
God Stats
2W - 4L
1,654 SR
Queue Stats
49W - 59L
1,444 Elo+
Party 4
Fenrir
Fenrir
GriZZlyBadAZZ
Fenrir
Level 46
God Stats
6W - 5L
1,406 SR
Queue Stats
145W - 152L
1,424 Elo+
Party 3
Neith
Neith
MIDNIGHTzs
Neith
Level 24
God Stats
62W - 55L
1,494 SR
Queue Stats
186W - 201L
1,455 Elo+
Party 3
Hel
Hel
Strife_Galik
Hel
Level 97
God Stats
0W - 4L
1,598 SR
Queue Stats
164W - 182L
1,418 Elo+
Party 4
Olorun
Olorun
tylerb126621
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Team Averages
Level 52
1,531 SR
1,448 Elo+

VS

Team Averages
Level 48
1,459 SR
1,366 Elo+
Jing Wei
Jing Wei
ElKaiser97
Jing Wei
Level 42
God Stats
14W - 20L
1,408 SR
Queue Stats
50W - 52L
1,356 Elo+
Party 2
Hades
Hades
Jhoticakitkat
Hades
Level 45
God Stats
79W - 86L
1,448 SR
Queue Stats
106W - 127L
1,329 Elo+
Party 2
Susano
Susano
Pangaranga
Susano
Level 26
God Stats
21W - 19L
1,557 SR
Queue Stats
167W - 151L
1,405 Elo+
Party 1
Jormungandr
Jormungandr
nightuzi
Jormungandr
Level 97
God Stats
2W - 3L
1,319 SR
Queue Stats
149W - 139L
1,423 Elo+
Party 1
Bellona
Bellona
nvchetusss
Bellona
Level 29
God Stats
5W - 3L
1,564 SR
Queue Stats
42W - 53L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,380
491
2,465
6,949
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
1 / 5 / 2
6,306
485
3,765
9,925
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
10
1 / 5 / 0
6,103
469
3,096
7,138
1,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
6,196
477
2,756
8,203
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
8
0 / 2 / 1
4,977
383
3,296
4,458
1,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ElKaiser97
Jing Wei
10
0 / 2 / 4
6,434
495
3,838
6,266
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 0 / 1
7,341
565
3,230
7,120
3,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Pangaranga
Susano
13
8 / 0 / 3
7,809
601
7,495
7,870
2,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
nightuzi
Jormungandr
12
4 / 2 / 0
6,760
520
3,407
6,749
2,423
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
nvchetusss
Bellona
11
2 / 2 / 3
6,916
532
3,406
5,534
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
18
18
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ElKaiser97
Jing Wei
0
2
4
1
L
3
2
0
1.5
L
1
5
2
0.4
W
4
0
1
4.5
L
Neith
1
5
0
0.2
W
Susano
Pangaranga
Susano
8
0
3
9.5
L
0
4
0
0
W
Jormungandr
nightuzi
Jormungandr
4
2
0
2
W
Bellona
nvchetusss
Bellona
2
2
3
1.75
L
Olorun
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,378
Damage
21,376
36,673
Taken
33,539
10,761
Mitigated
13,695
10,526
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ElKaiser97
Jing Wei
3,838
2,638
0
0
6,266
1,857
671
1,627
4,639
0
36,764
L
2,465
1,398
310
2,643
6,949
1,976
151
1,632
5,317
0
42,657
L
3,765
1,214
0
2,594
9,925
3,212
0
992
8,933
0
34,181
W
3,230
324
0
4,900
7,120
3,233
780
1,115
5,804
28,095
0
L
Neith
3,096
1,174
35
1,574
7,138
1,756
1,134
0
7,138
0
26,816
W
Susano
Pangaranga
Susano
7,495
3,028
0
3,528
7,870
2,710
0
975
6,839
0
36,829
L
2,756
161
53
2,194
8,203
2,629
123
3,368
4,835
35,537
0
W
Jormungandr
nightuzi
Jormungandr
3,407
727
402
1,057
6,749
2,423
70
2,002
4,737
23,590
0
W
Bellona
nvchetusss
Bellona
3,406
371
0
714
5,534
3,472
498
66
5,468
0
30,102
L
Olorun
3,296
974
66
1,057
4,458
1,188
128
645
3,813
9,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,962
Gold Earned
35,260
317
Minions Killed
294
0
Camps Cleared
0
1,084,394
Distance Traveled
1,252,757
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,434
495
68
5
0
233,383
0
L
Izanami
6,380
491
101
8
0
229,535
4
L
Fenrir
6,306
485
70
5
0
259,161
0
W
Hades
7,341
565
53
4
0
241,007
5
L
Neith
6,103
469
47
4
0
194,804
0
W
Susano
7,809
601
63
5
0
263,620
4
L
Hel
6,196
477
80
6
0
216,423
0
W
Jormungandr
6,760
520
39
3
0
239,815
3
W
Bellona
6,916
532
71
5
0
274,932
0
L
Olorun
4,977
383
19
1
0
184,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role