Player Matchup

Ravana
Ravana
Aurcko
Ravana
Level 26
God Stats
8W - 3L
1,744 SR
Queue Stats
113W - 88L
1,560 Elo+
Solo
Bellona
Bellona
LolipopYume
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,392 Elo+
Solo
Nu Wa
Nu Wa
XMissKitt3nX
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Xerces02
Ah Puch
Level 25
God Stats
0W - 4L
1,340 SR
Queue Stats
46W - 51L
1,555 Elo+
Solo
Sobek
Sobek
ZKaiser003
Sobek
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,517 SR
1,501 Elo+

VS

Team Averages
Level 16
1,445 SR
1,516 Elo+
Neith
Neith
Arbokx Borrego
Neith
Level 3
God Stats
2W - 0L
1,473 SR
Queue Stats
2W - 2L
1,666 Elo+
Party 2
Arachne
Arachne
FatherBong
Arachne
Level 25
God Stats
8W - 2L
1,500 SR
Queue Stats
142W - 133L
1,521 Elo+
Party 1
Scylla
Scylla
MeditationMeta
Scylla
Level 27
God Stats
6W - 5L
1,593 SR
Queue Stats
120W - 94L
1,622 Elo+
Party 1
Vamana
Vamana
PuckMyFussee
Vamana
Level 15
God Stats
3W - 4L
1,160 SR
Queue Stats
78W - 89L
1,498 Elo+
Solo
Yemoja
Yemoja
Ratkeru
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aurcko
Ravana
11
0 / 5 / 1
6,334
487
2,748
8,506
3,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
LolipopYume
Bellona
9
0 / 3 / 2
5,507
424
4,114
7,536
4,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

5
0 / 6 / 0
4,709
362
343
4,115
830
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Xerces02
Ah Puch
12
2 / 1 / 0
6,959
535
7,259
6,159
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
9
1 / 4 / 2
5,868
451
2,667
10,645
8,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
6,037
464
3,301
5,051
2,372
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate

Breastplate

+20
Physical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
FatherBong
Arachne
12
3 / 0 / 2
7,428
571
2,201
5,635
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 0 / 3
8,676
667
3,845
8,018
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
15
7 / 0 / 1
9,351
719
4,077
6,379
3,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Ratkeru
Yemoja
9
0 / 1 / 5
6,510
501
4,777
7,835
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
17
19
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
L
Ravana
Aurcko
Ravana
0
5
1
0.1
W
Arachne
FatherBong
Arachne
3
0
2
4
L
Bellona
LolipopYume
Bellona
0
3
2
0.33
W
4
0
3
5.5
W
Vamana
7
0
1
7.5
W
Yemoja
Ratkeru
Yemoja
0
1
5
2.5
L
0
6
0
0
L
Ah Puch
Xerces02
Ah Puch
2
1
0
2
L
Sobek
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,131
Damage
18,201
36,961
Taken
32,918
18,915
Mitigated
15,689
8,971
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,301
1,535
0
644
5,051
2,372
331
2,089
2,962
0
14,679
L
Ravana
Aurcko
Ravana
2,748
990
0
2,537
8,506
3,128
483
3,121
5,285
0
40,278
W
Arachne
FatherBong
Arachne
2,201
1,529
0
2,329
5,635
2,284
82
1,485
4,150
0
38,914
L
Bellona
LolipopYume
Bellona
4,114
1,645
0
236
7,536
4,976
600
1,857
5,679
0
22,283
W
3,845
1,228
0
2,942
8,018
2,786
966
2,867
5,151
63,105
0
W
Vamana
4,077
740
0
2,055
6,379
3,744
1,458
505
5,874
5,040
55,722
W
Yemoja
Ratkeru
Yemoja
4,777
591
376
706
7,835
4,503
539
3,323
4,512
17,133
0
L
343
196
0
75
4,115
830
385
819
3,251
9,192
0
L
Ah Puch
Xerces02
Ah Puch
7,259
175
0
3,524
6,159
1,920
597
1,350
4,749
44,707
0
L
Sobek
2,667
114
0
2,599
10,645
8,061
0
1,474
9,171
17,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,377
Gold Earned
38,002
252
Minions Killed
406
0
Camps Cleared
0
1,195,134
Distance Traveled
1,252,689
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,037
464
27
2
0
194,724
0
L
Ravana
6,334
487
84
6
0
254,687
0
W
Arachne
7,428
571
81
6
0
301,196
0
L
Bellona
5,507
424
42
3
0
289,940
0
W
Scylla
8,676
667
135
10
0
268,181
4
W
Vamana
9,351
719
137
11
0
228,280
4
W
Yemoja
6,510
501
26
2
0
260,308
0
L
Nu Wa
4,709
362
22
2
0
176,371
1
L
Ah Puch
6,959
535
83
6
0
237,123
1
L
Sobek
5,868
451
21
2
0
237,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role