Player Matchup

Ra
Ra
IveMcFallen69
Ra
Level 119
God Stats
3W - 1L
1,561 SR
Queue Stats
41W - 48L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
JPD2001
Gilgamesh
Level 121
God Stats
2W - 2L
1,556 SR
Queue Stats
34W - 39L
1,449 Elo+
Party 1
Rama
Rama
MP7-GOLD
Rama
Level 115
God Stats
1W - 2L
1,164 SR
Queue Stats
7W - 10L
1,419 Elo+
Party 1
Zhong Kui
Zhong Kui
MajesticAuraX
Zhong Kui
Level 117
God Stats
4W - 2L
1,466 SR
Queue Stats
274W - 265L
1,488 Elo+
Solo
Scylla
Scylla
Ramrod_2x4
Scylla
Level 102
God Stats
1W - 1L
1,537 SR
Queue Stats
29W - 36L
1,437 Elo+
Party 1
Team Averages
Level 115
1,457 SR
1,447 Elo+

VS

Team Averages
Level 97
1,516 SR
1,514 Elo+
Neith
Neith
Baraquiel420
Neith
Level 64
God Stats
4W - 3L
1,591 SR
Queue Stats
55W - 52L
1,469 Elo+
Party 2
Jormungandr
Jormungandr
IDr CoktacookI
Jormungandr
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
LostDowry
Sun Wukong
Level 99
God Stats
3W - 5L
1,619 SR
Queue Stats
314W - 264L
1,524 Elo+
Party 3
Tiamat
Tiamat
Ztweedy34
Tiamat
Level 118
God Stats
1W - 3L
1,192 SR
Queue Stats
163W - 147L
1,522 Elo+
Solo
Osiris
Osiris
xSuicidE SmiLe
Osiris
Level 128
God Stats
5W - 7L
1,679 SR
Queue Stats
371W - 324L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 14
15,907
468
17,824
34,554
43,844
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
JPD2001
Gilgamesh
20
10 / 8 / 11
15,957
469
31,453
31,417
27,782
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rama
20
8 / 5 / 11
18,551
546
30,018
32,172
14,202
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
MajesticAuraX
Zhong Kui
20
11 / 8 / 8
17,236
507
31,871
38,530
54,685
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
Ramrod_2x4
Scylla
20
8 / 15 / 5
15,467
455
20,105
25,389
10,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 8
16,068
473
23,028
27,922
12,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
IDr CoktacookI
Jormungandr
20
5 / 8 / 20
15,395
453
28,246
42,960
51,081
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
LostDowry
Sun Wukong
20
4 / 7 / 17
14,574
429
14,240
31,259
36,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Ztweedy34
Tiamat
20
13 / 11 / 13
17,623
518
35,446
37,691
27,472
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 9 / 10
17,475
514
22,039
30,069
23,581
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
111
43
Kills
43
43
Deaths
43
49
Assists
68
Player
Kills
Deaths
Assists
KDA
L
8
8
8
1.5
L
Jormungandr
IDr CoktacookI
Jormungandr
5
8
20
1.88
W
6
7
14
1.86
W
Gilgamesh
JPD2001
Gilgamesh
10
8
11
1.94
L
Sun Wukong
LostDowry
Sun Wukong
4
7
17
1.79
W
Rama
8
5
11
2.7
W
Zhong Kui
MajesticAuraX
Zhong Kui
11
8
8
1.88
W
Scylla
Ramrod_2x4
Scylla
8
15
5
0.7
L
Tiamat
Ztweedy34
Tiamat
13
11
13
1.77
L
13
9
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,271
Damage
122,999
162,062
Taken
169,901
151,392
Mitigated
151,899
57,134
Healing
32,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,028
11,605
0
9,723
27,922
12,815
6,371
10,444
17,378
0
91,965
L
Jormungandr
IDr CoktacookI
Jormungandr
28,246
8,127
3,517
3,095
42,960
51,081
617
14,230
28,054
87,406
0
W
17,824
2,061
7,190
13,241
34,554
43,844
1,403
15,756
18,496
73,404
0
W
Gilgamesh
JPD2001
Gilgamesh
31,453
10,595
0
6,459
31,417
27,782
0
13,058
18,011
0
105,352
L
Sun Wukong
LostDowry
Sun Wukong
14,240
2,990
0
1,948
31,259
36,950
420
17,749
12,807
58
65,536
W
Rama
30,018
23,289
0
10,580
32,172
14,202
5,857
12,171
19,941
0
133,056
W
Zhong Kui
MajesticAuraX
Zhong Kui
31,871
4,100
0
19,040
38,530
54,685
1,459
10,647
27,785
120,573
0
W
Scylla
Ramrod_2x4
Scylla
20,105
1,295
0
624
25,389
10,879
922
10,870
14,079
81,059
0
L
Tiamat
Ztweedy34
Tiamat
35,446
1,819
334
9,023
37,691
27,472
1,626
13,318
24,099
100,129
0
L
22,039
8,107
0
4,906
30,069
23,581
2,058
12,181
17,763
0
142,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,118
Gold Earned
81,135
686
Minions Killed
647
0
Camps Cleared
0
2,716,411
Distance Traveled
2,779,232
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,068
473
147
4
0
546,523
0
L
Jormungandr
15,395
453
85
3
0
611,312
5
W
Ra
15,907
468
71
2
0
609,502
1
W
Gilgamesh
15,957
469
107
3
0
547,896
0
L
Sun Wukong
14,574
429
94
3
0
496,644
3
W
Rama
18,551
546
189
6
0
537,171
1
W
Zhong Kui
17,236
507
183
5
0
516,537
6
W
Scylla
15,467
455
136
4
0
505,305
4
L
Tiamat
17,623
518
141
4
0
564,602
1
L
Osiris
17,475
514
180
5
0
560,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role