Player Matchup

Ra
Ra
Ajohku
Ra
Level 27
God Stats
8W - 10L
1,471 SR
Queue Stats
45W - 70L
1,435 Elo+
Party 1
Thanatos
Thanatos
Hunter246
Thanatos
Level 38
God Stats
34W - 42L
1,411 SR
Queue Stats
66W - 94L
1,288 Elo+
Party 1
Achilles
Achilles
OCTY13
Achilles
Level 12
God Stats
1W - 6L
1,183 SR
Queue Stats
80W - 71L
1,384 Elo+
Solo
Cupid
Cupid
ShieldsJackson
Cupid
Level 22
God Stats
73W - 90L
1,369 SR
Queue Stats
105W - 131L
1,290 Elo+
Party 1
Skadi
Skadi
SkyWonderer
Skadi
Level 23
God Stats
9W - 13L
1,454 SR
Queue Stats
25W - 27L
1,453 Elo+
Party 1
Team Averages
Level 24
1,377 SR
1,370 Elo+

VS

Team Averages
Level 19
1,694 SR
1,407 Elo+
Cthulhu
Cthulhu
BoracicToaster8
Cthulhu
Level 24
God Stats
8W - 9L
1,941 SR
Queue Stats
73W - 57L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
KOMercy
Gilgamesh
Level 18
God Stats
24W - 16L
1,631 SR
Queue Stats
98W - 88L
1,480 Elo+
Solo
Danzaburou
Danzaburou
Koduhz
Danzaburou
Level 29
God Stats
10W - 5L
1,762 SR
Queue Stats
94W - 78L
1,402 Elo+
Party 2
Nemesis
Nemesis
khanhjie
Nemesis
Level 7
God Stats
2W - 1L
1,325 SR
Queue Stats
12W - 8L
1,308 Elo+
Party 3
Nu Wa
Nu Wa
scaryninja
Nu Wa
Level 17
God Stats
7W - 3L
1,810 SR
Queue Stats
14W - 11L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 7 / 0
6,541
409
699
10,754
3,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Hunter246
Thanatos
11
0 / 9 / 2
6,923
433
3,188
13,968
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
OCTY13
Achilles
12
2 / 3 / 1
6,915
432
4,561
12,154
9,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 6 / 0
6,517
407
4,983
10,703
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 4 / 2
6,401
400
2,710
10,469
4,346
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 10
8,686
543
6,143
10,838
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
KOMercy
Gilgamesh
14
9 / 1 / 1
9,132
571
12,314
9,206
3,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Koduhz
Danzaburou
14
11 / 0 / 4
9,827
614
11,408
6,414
2,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
khanhjie
Nemesis
15
5 / 0 / 6
9,170
573
6,901
9,045
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
13
2 / 2 / 6
8,225
514
6,443
4,610
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
29
29
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ra
0
7
0
0
W
2
2
10
3.5
L
Thanatos
Hunter246
Thanatos
0
9
2
0.11
W
Gilgamesh
KOMercy
Gilgamesh
9
1
1
9.5
W
Danzaburou
Koduhz
Danzaburou
11
0
4
13
L
Achilles
OCTY13
Achilles
2
3
1
0.83
L
2
6
0
0.33
L
0
4
2
0.25
W
Nemesis
khanhjie
Nemesis
5
0
6
8
W
Nu Wa
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,141
Damage
43,209
58,048
Taken
40,113
23,632
Mitigated
18,349
17,373
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
699
100
81
1,683
10,754
3,108
529
642
9,972
28,710
0
W
6,143
940
194
2,918
10,838
7,392
34
0
10,838
29,901
0
L
Thanatos
Hunter246
Thanatos
3,188
575
0
8,072
13,968
4,072
0
2,131
11,671
0
37,047
W
Gilgamesh
KOMercy
Gilgamesh
12,314
3,700
0
1,191
9,206
3,710
1,450
94
8,887
0
47,903
W
Danzaburou
Koduhz
Danzaburou
11,408
7,538
0
4,530
6,414
2,161
854
0
6,389
0
54,683
L
Achilles
OCTY13
Achilles
4,561
1,296
0
3,436
12,154
9,225
0
2,205
9,711
0
27,172
L
4,983
2,563
85
1,650
10,703
2,881
0
3,440
7,163
0
33,119
L
2,710
1,200
89
2,277
10,469
4,346
108
3,372
6,945
0
25,394
W
Nemesis
khanhjie
Nemesis
6,901
3,022
0
3,302
9,045
3,835
923
605
8,365
0
55,595
W
Nu Wa
6,443
582
0
43
4,610
1,251
2,591
0
4,585
39,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,297
Gold Earned
45,040
291
Minions Killed
401
0
Camps Cleared
0
1,414,849
Distance Traveled
1,525,694
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,541
409
47
3
0
255,601
0
W
Cthulhu
8,686
543
39
2
0
303,321
1
L
Thanatos
6,923
433
83
5
0
301,988
0
W
Gilgamesh
9,132
571
84
5
0
317,095
4
W
Danzaburou
9,827
614
91
6
0
282,812
2
L
Achilles
6,915
432
48
3
0
309,957
3
L
Cupid
6,517
407
58
4
0
291,555
2
L
Skadi
6,401
400
55
3
0
255,748
2
W
Nemesis
9,170
573
110
7
0
351,551
2
W
Nu Wa
8,225
514
77
5
0
270,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role