Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ElPapoAlb
Neith
Level 53
God Stats
5W - 11L
1,333 SR
Queue Stats
16W - 45L
1,159 Elo+
Party 2
Arachne
Arachne
Frozono12K
Arachne
Level 27
God Stats
17W - 21L
1,194 SR
Queue Stats
34W - 64L
1,264 Elo+
Party 2
Chang'e
Chang'e
Mr Champions287
Chang'e
Level 86
God Stats
14W - 13L
1,450 SR
Queue Stats
45W - 62L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
Southparkmex883
Cthulhu
Level 83
God Stats
7W - 1L
1,616 SR
Queue Stats
74W - 87L
1,361 Elo+
Solo
Team Averages
Level 60
1,418 SR
1,338 Elo+

VS

Team Averages
Level 83
1,459 SR
1,370 Elo+
Medusa
Medusa
 
Medusa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Danum16
Cabrakan
Level 45
God Stats
5W - 11L
1,507 SR
Queue Stats
517W - 549L
1,401 Elo+
Solo
Hades
Hades
KagatoTansino
Hades
Level 107
God Stats
124W - 153L
1,430 SR
Queue Stats
146W - 224L
1,270 Elo+
Party 1
Fenrir
Fenrir
Kagatox
Fenrir
Level 109
God Stats
132W - 190L
1,439 SR
Queue Stats
487W - 724L
1,334 Elo+
Party 1
Danzaburou
Danzaburou
alaskaairborne77
Danzaburou
Level 109
God Stats
53W - 57L
1,417 SR
Queue Stats
534W - 612L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 2 / 5
8,327
416
4,011
12,446
10,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
ElPapoAlb
Neith
16
12 / 3 / 10
11,069
553
18,204
13,890
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Frozono12K
Arachne
14
5 / 3 / 9
9,656
483
11,391
15,088
6,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 5 / 6
9,646
482
15,992
17,518
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 3 / 12
9,666
483
12,157
20,003
17,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 5 / 4
8,128
406
5,766
13,582
6,277
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
Danum16
Cabrakan
12
2 / 6 / 2
8,533
427
7,709
15,034
13,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 4 / 5
10,445
522
19,874
18,036
11,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Kagatox
Fenrir
14
7 / 7 / 1
9,375
469
13,973
19,782
8,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
alaskaairborne77
Danzaburou
14
1 / 12 / 1
9,269
463
5,029
14,749
5,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
34
Kills
16
16
Deaths
34
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
5
2.25
L
Medusa
 
Medusa
0
5
4
0.4
L
Cabrakan
Danum16
Cabrakan
2
6
2
0.5
W
Neith
ElPapoAlb
Neith
12
3
10
5.67
W
Arachne
Frozono12K
Arachne
5
3
9
3.17
L
6
4
5
2.13
L
Fenrir
Kagatox
Fenrir
7
7
1
1.07
W
8
5
6
2.2
W
7
3
12
4.33
L
Danzaburou
alaskaairborne77
Danzaburou
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,755
Damage
52,351
78,945
Taken
81,183
44,403
Mitigated
46,015
29,222
Healing
20,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,011
1,338
462
1,560
12,446
10,185
1,079
2,946
9,500
25,528
0
L
Medusa
 
Medusa
5,766
2,199
0
2,592
13,582
6,277
962
7,115
6,418
0
43,173
L
Cabrakan
Danum16
Cabrakan
7,709
1,586
0
3,303
15,034
13,956
0
8,027
6,791
33,058
0
W
Neith
ElPapoAlb
Neith
18,204
8,553
387
6,240
13,890
5,036
2,147
6,276
7,614
0
52,873
W
Arachne
Frozono12K
Arachne
11,391
9,123
0
3,048
15,088
6,000
0
1,957
13,131
0
47,180
L
19,874
1,293
600
9,100
18,036
11,295
927
6,750
11,163
65,647
0
L
Fenrir
Kagatox
Fenrir
13,973
3,021
751
2,862
19,782
8,548
104
4,588
15,044
0
50,915
W
15,992
646
2,538
6,488
17,518
6,120
1,012
9,502
8,016
55,661
0
W
12,157
1,294
1,527
6,972
20,003
17,062
0
6,902
13,101
45,763
0
L
Danzaburou
alaskaairborne77
Danzaburou
5,029
2,072
0
967
14,749
5,939
2,492
4,892
9,607
0
49,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,364
Gold Earned
45,750
320
Minions Killed
392
0
Camps Cleared
0
1,825,099
Distance Traveled
1,644,632
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,327
416
34
2
0
395,185
0
L
Medusa
8,128
406
67
3
0
340,121
2
L
Cabrakan
8,533
427
45
2
0
327,689
3
W
Neith
11,069
553
77
4
0
319,046
0
W
Arachne
9,656
483
76
4
0
386,051
1
L
Hades
10,445
522
110
6
0
305,773
0
L
Fenrir
9,375
469
73
4
0
376,385
1
W
Chang'e
9,646
482
94
5
0
335,814
1
W
Cthulhu
9,666
483
39
2
0
389,003
0
L
Danzaburou
9,269
463
97
5
0
294,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role