Player Matchup

Yemoja
Yemoja
CrillSNiper
Yemoja
Level 27
God Stats
3W - 3L
1,648 SR
Queue Stats
86W - 84L
1,540 Elo+
Solo
Persephone
Persephone
Darkmoon Luna
Persephone
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 45L
1,389 Elo+
Party 1
Merlin
Merlin
FentanylFloyd69
Merlin
Level 23
God Stats
725W - 342L
1,736 SR
Queue Stats
836W - 429L
1,676 Elo+
Solo
Nu Wa
Nu Wa
HooKinBlack
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,111 Elo+
Party 1
Hachiman
Hachiman
chinesecartman
Hachiman
Level 17
God Stats
1W - 1L
1,743 SR
Queue Stats
34W - 62L
1,420 Elo+
Party 1
Team Averages
Level 23
1,625 SR
1,427 Elo+

VS

Team Averages
Level 20
1,618 SR
1,503 Elo+
Chang'e
Chang'e
Gundahir
Chang'e
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 206L
1,605 Elo+
Solo
Medusa
Medusa
Kim_Chi_2410
Medusa
Level 29
God Stats
6W - 5L
1,298 SR
Queue Stats
103W - 91L
1,517 Elo+
Solo
Cernunnos
Cernunnos
LMAWER4
Cernunnos
Level 28
God Stats
2W - 0L
1,736 SR
Queue Stats
91W - 67L
1,503 Elo+
Solo
Eset
Eset
Miishhak100
Eset
Level 16
God Stats
7W - 2L
2,057 SR
Queue Stats
148W - 94L
1,579 Elo+
Solo
Ratatoskr
Ratatoskr
OTMxMerde
Ratatoskr
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
2 / 5 / 7
12,834
987
5,756
18,960
23,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
Darkmoon Luna
Persephone
19
2 / 2 / 10
12,121
932
8,053
8,390
2,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 9 / 5
13,821
1,063
34,154
24,205
9,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 11 / 11
11,479
883
6,305
18,170
7,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
18
3 / 6 / 10
11,517
886
10,171
14,900
6,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gundahir
Chang'e
19
7 / 6 / 15
12,926
994
20,710
17,784
6,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
20
7 / 1 / 14
13,272
1,021
17,545
15,475
5,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
LMAWER4
Cernunnos
20
6 / 3 / 18
13,984
1,076
20,766
14,529
4,994
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
11 / 0 / 14
14,648
1,127
16,149
8,454
3,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
OTMxMerde
Ratatoskr
17
2 / 7 / 11
11,166
859
5,483
13,721
5,167
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
105
17
Kills
33
33
Deaths
17
43
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
5
7
1.1
L
Persephone
Darkmoon Luna
Persephone
2
2
10
3.5
L
9
9
5
1.28
W
Chang'e
Gundahir
Chang'e
7
6
15
2.42
L
1
11
11
0.59
W
Medusa
7
1
14
14
W
Cernunnos
LMAWER4
Cernunnos
6
3
18
5
W
11
0
14
18
W
Ratatoskr
OTMxMerde
Ratatoskr
2
7
11
1.07
L
Hachiman
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,439
Damage
80,653
84,625
Taken
69,963
49,869
Mitigated
24,914
9,817
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,756
933
4,039
2,215
18,960
23,191
0
7,409
11,551
27,872
0
L
Persephone
Darkmoon Luna
Persephone
8,053
1,868
0
173
8,390
2,991
0
4,700
3,690
27,186
0
L
34,154
2,383
364
2,175
24,205
9,946
0
12,255
11,950
64,704
0
W
Chang'e
Gundahir
Chang'e
20,710
230
2,586
4,164
17,784
6,264
0
13,457
4,327
33,472
0
L
6,305
2,266
0
0
18,170
7,629
0
7,433
10,737
18,156
0
W
Medusa
17,545
8,855
0
1,325
15,475
5,253
0
12,891
2,584
0
43,435
W
Cernunnos
LMAWER4
Cernunnos
20,766
9,496
0
2,863
14,529
4,994
0
12,256
2,273
0
67,126
W
16,149
64
949
672
8,454
3,236
0
6,285
2,169
45,524
0
W
Ratatoskr
OTMxMerde
Ratatoskr
5,483
2,120
0
1,191
13,721
5,167
0
9,379
4,342
0
9,625
L
Hachiman
10,171
6,515
0
851
14,900
6,112
0
5,062
9,838
0
21,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,772
Gold Earned
65,996
209
Minions Killed
275
4
Camps Cleared
7
1,026,662
Distance Traveled
1,078,410
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,834
987
48
4
3
189,580
0
L
Persephone
12,121
932
44
3
0
212,461
0
L
Merlin
13,821
1,063
62
5
1
225,554
0
W
Chang'e
12,926
994
37
3
0
191,346
0
L
Nu Wa
11,479
883
21
2
0
163,477
0
W
Medusa
13,272
1,021
60
5
1
235,400
0
W
Cernunnos
13,984
1,076
107
8
5
217,458
0
W
Eset
14,648
1,127
65
5
1
267,814
6
W
Ratatoskr
11,166
859
6
0
0
166,392
2
L
Hachiman
11,517
886
34
3
0
235,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role