Player Matchup

Ra
Ra
BoiPoi
Ra
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,219 Elo+
Party 1
Jing Wei
Jing Wei
CharizardousRex
Jing Wei
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 43L
1,347 Elo+
Party 1
Cerberus
Cerberus
idiotcaliber
Cerberus
Level 17
God Stats
14W - 10L
1,646 SR
Queue Stats
30W - 45L
1,347 Elo+
Party 1
Team Averages
Level 36
1,549 SR
1,304 Elo+

VS

Team Averages
Level 22
1,267 SR
1,144 Elo+
Hades
Hades
Gam3rKill1
Hades
Level 44
God Stats
0W - 3L
1,154 SR
Queue Stats
166W - 228L
1,358 Elo+
Solo
Thor
Thor
SavageGoat6
Thor
Level 4
God Stats
0W - 4L
1,148 SR
Queue Stats
3W - 8L
1,158 Elo+
Party 2
Yemoja
Yemoja
Simp00
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
916 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
3 / 6 / 11
15,615
625
13,715
20,360
11,776
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
20
10 / 8 / 7
17,842
714
37,391
28,160
10,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
idiotcaliber
Cerberus
19
6 / 7 / 9
16,001
640
14,208
37,123
33,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
11 / 5 / 7
16,241
650
38,138
26,044
15,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 7 / 11
14,926
597
9,638
26,795
12,718
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Simp00
Yemoja
19
5 / 7 / 13
16,040
642
13,054
22,076
20,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
51
19
Kills
20
21
Deaths
19
27
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ra
3
6
11
1.42
W
Jing Wei
10
8
7
1.69
L
Hades
11
5
7
2.9
L
4
7
11
1.36
L
Yemoja
Simp00
Yemoja
5
7
13
1.64
W
Cerberus
idiotcaliber
Cerberus
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,314
Damage
60,830
85,643
Taken
74,915
55,549
Mitigated
49,141
30,645
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
13,715
1,587
4,240
6,306
20,360
11,776
51
15,541
4,819
64,849
0
W
Jing Wei
37,391
33,023
0
5,588
28,160
10,028
2,779
17,117
11,043
0
98,113
L
Hades
38,138
2,803
601
9,849
26,044
15,861
779
11,094
14,950
114,043
0
L
9,638
2,189
171
0
26,795
12,718
48
8,868
17,927
0
16,613
L
Yemoja
Simp00
Yemoja
13,054
832
1,246
1,883
22,076
20,562
296
8,000
14,076
60,755
0
W
Cerberus
idiotcaliber
Cerberus
14,208
2,034
0
14,511
37,123
33,745
865
18,614
18,509
33,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,458
Gold Earned
47,207
169
Minions Killed
211
0
Camps Cleared
0
1,221,993
Distance Traveled
1,133,448
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,615
625
58
2
0
403,486
1
W
Jing Wei
17,842
714
82
3
0
462,296
0
L
Hades
16,241
650
154
6
0
394,491
1
L
Thor
14,926
597
8
0
0
398,765
1
L
Yemoja
16,040
642
49
2
0
340,192
1
W
Cerberus
16,001
640
29
1
0
356,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role