Player Matchup

Hera
Hera
Erikklein
Hera
Level 97
God Stats
4W - 2L
1,539 SR
Queue Stats
338W - 408L
1,550 Elo+
Solo
Apollo
Apollo
Spunrick
Apollo
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 36L
1,318 Elo+
Party 2
Gilgamesh
Gilgamesh
danani
Gilgamesh
Level 29
God Stats
1W - 3L
1,719 SR
Queue Stats
44W - 58L
1,242 Elo+
Party 2
Team Averages
Level 50
1,586 SR
1,370 Elo+

VS

Team Averages
Level 79
1,572 SR
1,316 Elo+
Olorun
Olorun
HoodiesForDays
Olorun
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 80L
1,185 Elo+
Party 1
Susano
Susano
VindeFar
Susano
Level 5
God Stats
0W - 1L
1,716 SR
Queue Stats
93W - 91L
1,185 Elo+
Party 1
Fenrir
Fenrir
ZephroC
Fenrir
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
460W - 515L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
3 / 1 / 10
11,939
702
14,557
7,217
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Spunrick
Apollo
16
6 / 3 / 8
12,035
708
8,882
10,643
4,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
danani
Gilgamesh
15
7 / 9 / 5
12,820
754
15,937
14,985
13,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 9
11,184
658
7,174
14,768
5,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
VindeFar
Susano
14
2 / 6 / 9
10,589
623
6,225
13,515
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
ZephroC
Fenrir
14
7 / 5 / 4
11,116
654
11,063
20,182
19,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
16
Kills
12
13
Deaths
16
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
3
1
10
8
L
3
5
9
1.5
W
Apollo
Spunrick
Apollo
6
3
8
3.33
L
Susano
VindeFar
Susano
2
6
9
1.08
L
Fenrir
ZephroC
Fenrir
7
5
4
1.8
W
Gilgamesh
danani
Gilgamesh
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,376
Damage
24,462
32,845
Taken
48,465
21,976
Mitigated
29,923
5,125
Healing
17,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
14,557
4,582
0
2,736
7,217
4,803
943
1,074
5,993
76,410
0
L
7,174
4,437
751
6,561
14,768
5,181
126
4,849
9,520
53,044
0
W
Apollo
Spunrick
Apollo
8,882
5,764
0
1,695
10,643
4,157
907
1,938
8,505
0
39,697
L
Susano
VindeFar
Susano
6,225
1,673
0
2,508
13,515
5,102
494
3,687
9,753
0
38,532
L
Fenrir
ZephroC
Fenrir
11,063
3,576
0
7,268
20,182
19,640
0
6,996
12,911
0
32,374
W
Gilgamesh
danani
Gilgamesh
15,937
4,398
0
694
14,985
13,016
686
4,546
10,189
0
46,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,794
Gold Earned
32,889
211
Minions Killed
174
0
Camps Cleared
0
913,491
Distance Traveled
828,758
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,939
702
117
7
0
292,847
6
L
Olorun
11,184
658
93
5
0
243,743
0
W
Apollo
12,035
708
51
3
0
327,981
0
L
Susano
10,589
623
51
3
0
296,239
0
L
Fenrir
11,116
654
30
2
0
288,776
2
W
Gilgamesh
12,820
754
43
3
0
292,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role