Player Matchup

Fenrir
Fenrir
ArchVelka
Fenrir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Ephizas
Apollo
Level 25
God Stats
0W - 1L
1,347 SR
Queue Stats
92W - 76L
1,474 Elo+
Party 1
Agni
Agni
Fat_Hamster55
Agni
Level 49
God Stats
17W - 16L
1,412 SR
Queue Stats
541W - 480L
1,506 Elo+
Party 3
Kuzenbo
Kuzenbo
Lifeblood322
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 51L
1,546 Elo+
Party 1
Achilles
Achilles
Pieguyy33
Achilles
Level 29
God Stats
7W - 6L
1,363 SR
Queue Stats
351W - 304L
1,543 Elo+
Party 3
Team Averages
Level 36
1,425 SR
1,514 Elo+

VS

Team Averages
Level 54
1,617 SR
1,525 Elo+
Achilles
Achilles
B-razzy
Achilles
Level 43
God Stats
18W - 16L
1,559 SR
Queue Stats
123W - 111L
1,561 Elo+
Solo
Sylvanus
Sylvanus
MarinerFB
Sylvanus
Level 17
God Stats
13W - 6L
1,718 SR
Queue Stats
32W - 23L
1,586 Elo+
Party 2
King Arthur
King Arthur
ShredGnar
King Arthur
Level 93
God Stats
3W - 2L
1,724 SR
Queue Stats
96W - 67L
1,604 Elo+
Party 2
Chronos
Chronos
gavdeady
Chronos
Level 63
God Stats
98W - 62L
1,632 SR
Queue Stats
317W - 261L
1,459 Elo+
Party 2
Jing Wei
Jing Wei
xPROTOBROx
Jing Wei
Level 55
God Stats
12W - 19L
1,450 SR
Queue Stats
304W - 275L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArchVelka
Fenrir
12
5 / 1 / 2
7,035
640
6,429
6,834
2,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Ephizas
Apollo
10
1 / 2 / 2
5,934
539
2,372
5,867
1,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 2 / 0
5,564
506
3,431
4,756
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
Lifeblood322
Kuzenbo
8
0 / 0 / 3
5,158
469
3,699
6,883
5,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Pieguyy33
Achilles
10
1 / 2 / 0
5,169
470
4,837
8,910
5,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B-razzy
Achilles
10
2 / 1 / 1
5,974
543
2,784
5,604
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
MarinerFB
Sylvanus
10
1 / 2 / 1
5,515
501
3,879
4,950
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
ShredGnar
King Arthur
11
1 / 3 / 1
6,455
587
7,642
12,008
6,422
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
gavdeady
Chronos
12
2 / 0 / 0
6,783
617
2,643
6,983
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
xPROTOBROx
Jing Wei
10
0 / 1 / 3
5,565
506
3,686
4,928
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
7
Kills
6
7
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ArchVelka
Fenrir
5
1
2
6
W
Achilles
B-razzy
Achilles
2
1
1
2.5
L
Apollo
Ephizas
Apollo
1
2
2
1
L
0
2
0
0
L
Kuzenbo
Lifeblood322
Kuzenbo
0
0
3
1.5
W
Sylvanus
MarinerFB
Sylvanus
1
2
1
0.75
L
Achilles
Pieguyy33
Achilles
1
2
0
0.5
W
King Arthur
ShredGnar
King Arthur
1
3
1
0.5
W
Chronos
gavdeady
Chronos
2
0
0
2
W
Jing Wei
xPROTOBROx
Jing Wei
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,768
Damage
20,634
33,250
Taken
34,473
16,599
Mitigated
14,332
10,005
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ArchVelka
Fenrir
6,429
989
0
1,425
6,834
2,455
0
353
6,481
0
36,436
W
Achilles
B-razzy
Achilles
2,784
950
0
3,146
5,604
2,142
41
330
5,200
0
27,570
L
Apollo
Ephizas
Apollo
2,372
1,787
0
2,472
5,867
1,402
560
1,910
3,957
0
30,289
L
3,431
215
0
1,355
4,756
1,357
195
1,698
3,058
28,744
0
L
Kuzenbo
Lifeblood322
Kuzenbo
3,699
1,375
413
1,949
6,883
5,416
228
2,213
4,670
14,297
0
W
Sylvanus
MarinerFB
Sylvanus
3,879
1,347
541
922
4,950
2,373
234
1,625
3,325
18,477
4,801
L
Achilles
Pieguyy33
Achilles
4,837
1,179
0
2,391
8,910
5,969
0
0
8,910
0
21,907
W
King Arthur
ShredGnar
King Arthur
7,642
879
0
3,342
12,008
6,422
10
0
12,008
0
40,524
W
Chronos
gavdeady
Chronos
2,643
1,054
0
3,849
6,983
2,185
554
3,773
2,916
39,326
0
W
Jing Wei
xPROTOBROx
Jing Wei
3,686
2,050
0
1,541
4,928
1,210
473
1,034
3,894
0
25,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,860
Gold Earned
30,292
255
Minions Killed
348
0
Camps Cleared
0
1,037,571
Distance Traveled
1,047,531
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,035
640
79
7
0
231,849
3
W
Achilles
5,974
543
63
6
0
239,180
1
L
Apollo
5,934
539
64
6
0
166,232
0
L
Agni
5,564
506
55
5
0
209,326
2
L
Kuzenbo
5,158
469
21
2
0
223,041
3
W
Sylvanus
5,515
501
41
4
0
190,275
3
L
Achilles
5,169
470
36
3
0
207,123
3
W
King Arthur
6,455
587
81
7
0
201,723
0
W
Chronos
6,783
617
95
9
0
217,181
2
W
Jing Wei
5,565
506
68
6
0
199,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role