Player Matchup

Neith
Neith
Kaspxr-Ghost
Neith
Level 23
God Stats
16W - 25L
1,441 SR
Queue Stats
93W - 103L
1,405 Elo+
Party 3
Sun Wukong
Sun Wukong
LFG Poor Boy
Sun Wukong
Level 24
God Stats
5W - 5L
1,797 SR
Queue Stats
157W - 145L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
NubilaOCE
Danzaburou
Level 49
God Stats
6W - 14L
1,406 SR
Queue Stats
23W - 45L
1,397 Elo+
Party 3
Scylla
Scylla
XDBigBenXD
Scylla
Level 72
God Stats
11W - 9L
1,382 SR
Queue Stats
279W - 249L
1,441 Elo+
Party 2
Ao Kuang
Ao Kuang
mccamishhh
Ao Kuang
Level 126
God Stats
0W - 3L
1,327 SR
Queue Stats
102W - 93L
1,502 Elo+
Party 3
Team Averages
Level 59
1,470 SR
1,437 Elo+

VS

Team Averages
Level 81
1,554 SR
1,420 Elo+
Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Aristalk
Ravana
Level 34
God Stats
7W - 2L
1,677 SR
Queue Stats
40W - 58L
1,362 Elo+
Solo
Zhong Kui
Zhong Kui
Hasamodo
Zhong Kui
Level 128
God Stats
1W - 0L
1,818 SR
Queue Stats
56W - 71L
1,326 Elo+
Party 1
Chaac
Chaac
Jhowjhonis276
Chaac
Level 28
God Stats
12W - 10L
1,639 SR
Queue Stats
191W - 218L
1,431 Elo+
Party 1
Guan Yu
Guan Yu
komandokill
Guan Yu
Level 88
God Stats
1W - 0L
1,135 SR
Queue Stats
149W - 153L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 7
9,505
396
5,067
15,415
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
LFG Poor Boy
Sun Wukong
19
1 / 1 / 8
11,575
482
9,294
15,246
13,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
NubilaOCE
Danzaburou
17
1 / 5 / 4
10,978
457
5,277
16,143
5,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
XDBigBenXD
Scylla
20
6 / 1 / 3
12,675
528
23,913
13,736
4,571
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
mccamishhh
Ao Kuang
18
5 / 7 / 2
11,222
468
15,770
23,728
7,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
0 / 0 / 6
11,779
491
11,224
10,740
5,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Aristalk
Ravana
19
3 / 4 / 5
11,767
490
10,951
14,540
5,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Hasamodo
Zhong Kui
20
13 / 2 / 3
15,171
632
23,305
19,843
16,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
1 / 4 / 0
11,890
495
9,740
22,364
19,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
komandokill
Guan Yu
17
3 / 3 / 12
12,538
522
7,413
24,478
22,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
13
Kills
20
20
Deaths
13
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
6
3
W
Ravana
Aristalk
Ravana
3
4
5
1.38
W
Zhong Kui
Hasamodo
Zhong Kui
13
2
3
7.25
W
1
4
0
0.25
L
0
6
7
0.58
L
Sun Wukong
LFG Poor Boy
Sun Wukong
1
1
8
5
L
Danzaburou
NubilaOCE
Danzaburou
1
5
4
0.6
L
Scylla
XDBigBenXD
Scylla
6
1
3
7.5
W
Guan Yu
komandokill
Guan Yu
3
3
12
3
L
Ao Kuang
mccamishhh
Ao Kuang
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,321
Damage
62,633
84,268
Taken
91,965
34,809
Mitigated
69,600
24,645
Healing
35,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,224
777
0
4,783
10,740
5,170
2,008
6,803
3,937
86,165
0
W
Ravana
Aristalk
Ravana
10,951
1,877
0
3,927
14,540
5,754
1,407
7,928
6,567
0
87,150
W
Zhong Kui
Hasamodo
Zhong Kui
23,305
3,628
0
9,295
19,843
16,119
5,581
4,537
15,256
120,214
0
W
9,740
1,185
0
7,540
22,364
19,634
603
9,542
12,097
0
73,144
L
5,067
1,538
528
4,999
15,415
4,146
1,797
8,337
7,078
0
56,382
L
Sun Wukong
LFG Poor Boy
Sun Wukong
9,294
2,430
0
2,460
15,246
13,206
856
4,767
9,729
0
65,731
L
Danzaburou
NubilaOCE
Danzaburou
5,277
1,883
215
4,062
16,143
5,007
1,438
8,187
7,956
0
63,918
L
Scylla
XDBigBenXD
Scylla
23,913
1,128
0
3,713
13,736
4,571
30
5,084
8,577
93,137
0
W
Guan Yu
komandokill
Guan Yu
7,413
1,118
4,034
6,184
24,478
22,923
1,129
10,873
13,555
0
39,392
L
Ao Kuang
mccamishhh
Ao Kuang
15,770
4,097
0
8,668
23,728
7,879
873
8,154
15,474
72,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,955
Gold Earned
63,145
664
Minions Killed
679
0
Camps Cleared
0
2,012,626
Distance Traveled
2,219,553
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,779
491
156
7
0
455,927
2
W
Ravana
11,767
490
131
5
0
495,867
0
W
Zhong Kui
15,171
632
203
8
0
415,027
2
W
Chaac
11,890
495
141
6
0
404,096
4
L
Neith
9,505
396
135
6
0
328,019
0
L
Sun Wukong
11,575
482
118
5
0
451,347
5
L
Danzaburou
10,978
457
110
5
0
366,909
0
L
Scylla
12,675
528
187
8
0
446,817
4
W
Guan Yu
12,538
522
48
2
0
448,636
2
L
Ao Kuang
11,222
468
114
5
0
419,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role