Player Matchup

Janus
Janus
Alexhunt13
Janus
Level 27
God Stats
2W - 0L
1,771 SR
Queue Stats
6W - 3L
1,719 Elo+
Party 3
Athena
Athena
Browenh13
Athena
Level 111
God Stats
4W - 4L
1,515 SR
Queue Stats
250W - 240L
1,447 Elo+
Party 3
Neith
Neith
Outlaw67406248
Neith
Level 6
God Stats
14W - 26L
1,867 SR
Queue Stats
89W - 116L
1,550 Elo+
Party 2
Bastet
Bastet
ReaperXD4897
Bastet
Level 103
God Stats
12W - 9L
1,668 SR
Queue Stats
365W - 394L
1,425 Elo+
Party 2
Thor
Thor
zRoSyx
Thor
Level 89
God Stats
22W - 24L
1,513 SR
Queue Stats
150W - 161L
1,450 Elo+
Party 2
Team Averages
Level 67
1,667 SR
1,518 Elo+

VS

Team Averages
Level 81
1,465 SR
1,469 Elo+
Cthulhu
Cthulhu
BandoDso
Cthulhu
Level 33
God Stats
0W - 1L
1,356 SR
Queue Stats
109W - 96L
1,538 Elo+
Solo
Athena
Athena
Enatic89
Athena
Level 148
God Stats
15W - 14L
1,577 SR
Queue Stats
333W - 348L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
peep_rivers
Sun Wukong
Level 108
God Stats
22W - 17L
1,333 SR
Queue Stats
64W - 60L
1,419 Elo+
Party 1
Heimdallr
Heimdallr
sorasin
Heimdallr
Level 17
God Stats
7W - 6L
1,626 SR
Queue Stats
25W - 20L
1,507 Elo+
Party 1
Tiamat
Tiamat
squirrelcaptain
Tiamat
Level 101
God Stats
3W - 7L
1,431 SR
Queue Stats
8W - 15L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
5 / 6 / 13
13,477
499
23,424
17,233
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Browenh13
Athena
19
4 / 2 / 9
13,305
493
12,701
24,569
21,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
5 / 3 / 9
12,605
467
11,503
18,918
6,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
19
7 / 6 / 9
12,720
471
10,527
20,663
7,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thor
zRoSyx
Thor
20
10 / 4 / 7
14,634
542
18,388
21,247
16,212
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BandoDso
Cthulhu
10
2 / 8 / 2
8,728
323
8,695
17,589
11,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Enatic89
Athena
18
5 / 7 / 8
12,106
448
11,333
23,248
22,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
peep_rivers
Sun Wukong
20
9 / 3 / 4
13,600
504
16,374
24,172
21,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
sorasin
Heimdallr
18
3 / 8 / 2
12,257
454
7,316
23,288
9,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 5 / 10
11,946
442
17,463
17,075
16,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
31
Kills
20
21
Deaths
31
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
5
6
13
1.92
L
Cthulhu
BandoDso
Cthulhu
2
8
2
0.38
W
Athena
Browenh13
Athena
4
2
9
4.25
L
Athena
Enatic89
Athena
5
7
8
1.29
W
5
3
9
3.17
W
Bastet
7
6
9
1.92
L
Sun Wukong
peep_rivers
Sun Wukong
9
3
4
3.67
L
Heimdallr
sorasin
Heimdallr
3
8
2
0.5
L
1
5
10
1.2
W
Thor
zRoSyx
Thor
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,543
Damage
61,181
102,630
Taken
105,372
58,685
Mitigated
81,590
20,972
Healing
20,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
23,424
1,868
0
1,289
17,233
6,602
679
5,584
11,454
109,573
0
L
Cthulhu
BandoDso
Cthulhu
8,695
994
0
2,664
17,589
11,824
0
8,691
8,898
24,035
0
W
Athena
Browenh13
Athena
12,701
2,620
0
4,818
24,569
21,053
1,496
8,609
15,529
73,876
0
L
Athena
Enatic89
Athena
11,333
1,887
0
1,519
23,248
22,946
0
5,528
17,720
75,515
0
W
11,503
5,722
609
8,178
18,918
6,868
3,928
8,296
10,357
0
74,410
W
Bastet
10,527
4,597
0
6,078
20,663
7,950
1,577
5,086
15,360
0
65,528
L
Sun Wukong
peep_rivers
Sun Wukong
16,374
2,339
0
8,428
24,172
21,086
365
8,062
16,110
0
76,922
L
Heimdallr
sorasin
Heimdallr
7,316
2,982
0
4,851
23,288
9,496
962
6,942
16,346
0
75,486
L
17,463
1,326
0
2,819
17,075
16,238
211
6,902
10,173
89,004
0
W
Thor
zRoSyx
Thor
18,388
4,668
0
0
21,247
16,212
1,342
8,259
12,439
0
105,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,741
Gold Earned
58,637
611
Minions Killed
554
0
Camps Cleared
0
2,715,693
Distance Traveled
2,266,098
5
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,477
499
150
6
0
485,458
0
L
Cthulhu
8,728
323
34
1
0
304,448
7
W
Athena
13,305
493
106
4
0
603,669
1
L
Athena
12,106
448
121
4
0
520,097
5
W
Neith
12,605
467
115
4
0
536,102
4
W
Bastet
12,720
471
80
3
0
558,068
0
L
Sun Wukong
13,600
504
127
5
0
544,922
9
L
Heimdallr
12,257
454
125
5
0
426,602
3
L
Tiamat
11,946
442
147
5
0
470,029
10
W
Thor
14,634
542
160
6
0
532,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role