Player Matchup

Cerberus
Cerberus
Armored-Kitten
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,825 Elo+
Solo
Anhur
Anhur
LawIsMine
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,694 Elo+
Party 1
King Arthur
King Arthur
LawMyGod
King Arthur
Level 5
God Stats
1W - 2L
1,511 SR
Queue Stats
19W - 12L
1,694 Elo+
Party 1
Thor
Thor
midmscamilias
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,430 Elo+
Party 1
Janus
Janus
unborn-cousin420
Janus
Level 17
God Stats
1W - 2L
1,496 SR
Queue Stats
29W - 10L
1,711 Elo+
Party 1
Team Averages
Level 11
1,501 SR
1,671 Elo+

VS

Team Averages
Level 21
1,709 SR
1,666 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Cotton Candy191
King Arthur
Level 27
God Stats
60W - 45L
1,735 SR
Queue Stats
301W - 251L
1,679 Elo+
Solo
Nemesis
Nemesis
KMFXoTiK
Nemesis
Level 8
God Stats
5W - 3L
1,887 SR
Queue Stats
86W - 84L
1,873 Elo+
Solo
Janus
Janus
Scutterr
Janus
Level 27
God Stats
6W - 4L
1,598 SR
Queue Stats
76W - 59L
1,688 Elo+
Solo
Cabrakan
Cabrakan
TTVJakethegreat
Cabrakan
Level 20
God Stats
8W - 2L
1,824 SR
Queue Stats
30W - 23L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 10 / 8
10,383
433
11,078
23,718
22,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anhur
LawIsMine
Anhur
18
1 / 7 / 9
11,559
482
9,929
21,565
8,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
LawMyGod
King Arthur
18
2 / 6 / 0
11,621
484
17,290
32,325
30,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
11 / 8 / 3
12,800
533
9,752
25,312
10,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 7 / 8
13,125
547
19,927
16,055
6,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
10 / 7 / 5
12,855
536
16,355
18,165
6,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Cotton Candy191
King Arthur
20
11 / 2 / 7
15,936
664
33,454
31,333
31,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
KMFXoTiK
Nemesis
20
10 / 2 / 11
14,599
608
16,361
18,238
8,450
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Scutterr
Janus
20
7 / 4 / 9
14,123
588
14,136
12,647
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
16
0 / 6 / 12
10,522
438
8,032
20,443
21,693
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
82
21
Kills
38
38
Deaths
21
28
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
10
7
5
1.79
L
Cerberus
2
10
8
0.6
W
King Arthur
Cotton Candy191
King Arthur
11
2
7
7.25
W
Nemesis
KMFXoTiK
Nemesis
10
2
11
7.75
L
Anhur
LawIsMine
Anhur
1
7
9
0.79
L
King Arthur
LawMyGod
King Arthur
2
6
0
0.33
W
Janus
Scutterr
Janus
7
4
9
2.88
W
Cabrakan
0
6
12
1
L
11
8
3
1.56
L
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,976
Damage
88,338
118,975
Taken
100,826
78,609
Mitigated
72,014
28,985
Healing
31,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
16,355
8,381
0
5,239
18,165
6,616
3,094
6,107
11,883
0
93,421
L
Cerberus
11,078
671
552
3,838
23,718
22,920
393
6,366
17,286
42,904
0
W
King Arthur
Cotton Candy191
King Arthur
33,454
5,419
0
12,947
31,333
31,000
1,498
6,856
24,289
0
118,988
W
Nemesis
KMFXoTiK
Nemesis
16,361
11,092
0
4,129
18,238
8,450
0
6,466
11,532
0
125,599
L
Anhur
LawIsMine
Anhur
9,929
4,380
0
6,999
21,565
8,560
2,426
4,144
17,355
0
78,507
L
King Arthur
LawMyGod
King Arthur
17,290
3,465
0
10,478
32,325
30,393
0
2,879
29,359
26
86,412
W
Janus
Scutterr
Janus
14,136
2,018
559
4,879
12,647
4,255
964
4,357
8,084
91,899
0
W
Cabrakan
8,032
1,313
0
3,548
20,443
21,693
240
6,309
14,008
30,126
0
L
9,752
4,804
0
4,406
25,312
10,668
27
4,050
21,148
0
82,410
L
19,927
936
282
2,430
16,055
6,068
67
4,204
11,659
82,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,488
Gold Earned
68,035
641
Minions Killed
710
0
Camps Cleared
0
1,985,792
Distance Traveled
2,347,212
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,855
536
143
6
0
437,181
1
L
Cerberus
10,383
433
77
3
0
377,442
0
W
King Arthur
15,936
664
195
8
0
484,780
3
W
Nemesis
14,599
608
160
7
0
503,430
5
L
Anhur
11,559
482
132
6
0
353,322
6
L
King Arthur
11,621
484
153
6
0
358,516
4
W
Janus
14,123
588
166
7
0
511,260
3
W
Cabrakan
10,522
438
46
2
0
410,561
7
L
Thor
12,800
533
119
5
0
419,537
5
L
Janus
13,125
547
160
7
0
476,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role