Player Matchup

Osiris
Osiris
Diamond IV
gamerx9494
Osiris
Diamond IV
Level 140
God Stats
6W - 0L
1,793 SR
Queue Stats
40W - 35L
2,406 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,793 SR
2,406 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,680 SR
1,799 MMR
Baron Samedi
Baron Samedi
Platinum IV
RNS Beard aF
Baron Samedi
Platinum IV
Level 129
God Stats
40W - 28L
1,680 SR
Queue Stats
94W - 88L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
gamerx9494
Osiris
19
3 / 2 / 0
12,020
859
8,201
15,341
11,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
BakasuraTsukuyomiAh Muzen CabIzanamiAnhur

VS

Bans
Cu ChulainnBellonaTiamatSetHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RNS Beard aF
Baron Samedi
16
2 / 3 / 0
10,346
739
7,883
9,934
11,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
RNS Beard aF
Baron Samedi
2
3
0
0.67
W
Osiris
gamerx9494
Osiris
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,201
Damage
7,883
15,341
Taken
9,934
11,970
Mitigated
11,981
5,843
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
RNS Beard aF
Baron Samedi
7,883
964
0
2,884
9,934
11,981
0
203
9,731
58,851
2,949
W
Osiris
gamerx9494
Osiris
8,201
4,221
0
5,843
15,341
11,970
2,862
7,832
7,509
155
96,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,020
Gold Earned
10,346
150
Minions Killed
107
0
Camps Cleared
0
257,586
Distance Traveled
203,286
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,346
739
107
8
0
203,286
2
W
Osiris
12,020
859
150
11
0
257,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role