Player Matchup

Khepri
Khepri
BackSlasheru
Khepri
Level 146
God Stats
15W - 5L
1,872 SR
Queue Stats
381W - 301L
1,649 Elo+
Party 1
Chaac
Chaac
MrDrBabyBuda
Chaac
Level 89
God Stats
4W - 3L
1,567 SR
Queue Stats
50W - 42L
1,602 Elo+
Party 1
Kukulkan
Kukulkan
Sapho
Kukulkan
Level 140
God Stats
2W - 1L
1,673 SR
Queue Stats
130W - 130L
1,733 Elo+
Solo
Tiamat
Tiamat
ShulkFeels
Tiamat
Level 154
God Stats
20W - 12L
1,608 SR
Queue Stats
524W - 437L
1,641 Elo+
Party 1
Artemis
Artemis
TonyV728
Artemis
Level 129
God Stats
8W - 1L
1,858 SR
Queue Stats
231W - 167L
1,616 Elo+
Party 1
Team Averages
Level 132
1,715 SR
1,648 Elo+

VS

Team Averages
Level 135
1,510 SR
1,533 Elo+
Ra
Ra
KAVALORD
Ra
Level 144
God Stats
1W - 3L
1,457 SR
Queue Stats
21W - 26L
1,520 Elo+
Party 2
Loki
Loki
MoyVs
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Ricardoxx
Ares
Level 126
God Stats
1W - 2L
1,528 SR
Queue Stats
92W - 108L
1,527 Elo+
Solo
Chiron
Chiron
Yahiry
Chiron
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
briakk
Zhong Kui
Level 151
God Stats
6W - 5L
1,567 SR
Queue Stats
658W - 695L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
1 / 3 / 15
11,562
1,051
8,507
14,282
13,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 1 / 15
11,162
1,015
11,404
11,569
17,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Sapho
Kukulkan
17
5 / 1 / 8
11,650
1,059
14,112
6,540
3,436
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
ShulkFeels
Tiamat
17
6 / 3 / 11
12,079
1,098
25,709
11,805
9,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
TonyV728
Artemis
17
4 / 4 / 12
12,204
1,109
18,277
17,843
9,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

201

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 7
10,918
993
7,333
12,254
6,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
MoyVs
Loki
17
5 / 6 / 7
11,539
1,049
13,857
15,359
7,522
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
17
2 / 2 / 7
10,305
937
9,619
16,299
17,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Yahiry
Chiron
17
1 / 1 / 8
10,764
979
13,724
17,828
7,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
briakk
Zhong Kui
16
2 / 6 / 6
10,642
967
14,947
20,170
15,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
47
18
Kills
12
12
Deaths
18
61
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
3
15
2.83
L
2
3
7
1.83
L
Loki
MoyVs
Loki
5
6
7
1.42
W
2
1
15
9.5
L
Ares
2
2
7
2.75
W
Kukulkan
Sapho
Kukulkan
5
1
8
9
W
Tiamat
ShulkFeels
Tiamat
6
3
11
3.83
W
Artemis
TonyV728
Artemis
4
4
12
2.5
L
Chiron
Yahiry
Chiron
1
1
8
5
L
Zhong Kui
briakk
Zhong Kui
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,009
Damage
59,480
62,039
Taken
81,910
54,168
Mitigated
54,408
9,222
Healing
17,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
8,507
795
0
0
14,282
13,936
0
8,352
5,930
18,681
0
L
7,333
337
2,678
1,804
12,254
6,049
0
7,221
4,821
47,627
0
L
Loki
MoyVs
Loki
13,857
3,111
0
0
15,359
7,522
0
10,185
4,655
0
26,498
W
11,404
1,870
0
4,871
11,569
17,346
0
5,778
5,791
0
25,834
L
Ares
9,619
162
1,325
741
16,299
17,259
0
8,973
7,006
14,353
0
W
Kukulkan
Sapho
Kukulkan
14,112
846
0
480
6,540
3,436
0
2,633
3,907
53,076
0
W
Tiamat
ShulkFeels
Tiamat
25,709
1,875
251
3,620
11,805
9,987
0
6,196
5,609
40,634
0
W
Artemis
TonyV728
Artemis
18,277
7,897
0
0
17,843
9,463
0
8,940
8,903
0
40,261
L
Chiron
Yahiry
Chiron
13,724
6,887
1,310
4,560
17,828
7,964
0
11,103
6,296
0
35,433
L
Zhong Kui
briakk
Zhong Kui
14,947
636
0
4,601
20,170
15,614
0
9,166
10,804
34,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,657
Gold Earned
54,168
242
Minions Killed
258
8
Camps Cleared
8
1,173,249
Distance Traveled
1,157,358
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,562
1,051
11
1
1
233,927
1
L
Ra
10,918
993
95
9
2
243,341
0
L
Loki
11,539
1,049
26
2
2
228,503
0
W
Chaac
11,162
1,015
24
2
0
249,589
1
L
Ares
10,305
937
13
1
0
238,790
1
W
Kukulkan
11,650
1,059
111
10
0
241,861
2
W
Tiamat
12,079
1,098
42
4
2
233,354
0
W
Artemis
12,204
1,109
54
5
5
214,518
0
L
Chiron
10,764
979
72
7
2
236,327
0
L
Zhong Kui
10,642
967
52
5
2
210,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role