Player Matchup

Tiamat
Tiamat
ATalkingMudcrab
Tiamat
Level 42
God Stats
3W - 1L
1,707 SR
Queue Stats
107W - 67L
1,593 Elo+
Party 1
Ne Zha
Ne Zha
KatzombieTT
Ne Zha
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 9L
1,780 Elo+
Party 1
Yemoja
Yemoja
jaded12
Yemoja
Level 135
God Stats
153W - 72L
1,734 SR
Queue Stats
965W - 494L
1,786 Elo+
Party 1
Team Averages
Level 63
1,647 SR
1,720 Elo+

VS

Team Averages
Level 63
1,682 SR
1,496 Elo+
Rama
Rama
Legendaryjouck16
Rama
Level 22
God Stats
5W - 5L
1,807 SR
Queue Stats
63W - 60L
1,492 Elo+
Party 2
Agni
Agni
Mohwwww
Agni
Level 101
God Stats
0W - 1L
1,740 SR
Queue Stats
164W - 171L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
SleepXIII
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
8,884
635
7,075
8,391
4,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
14
8 / 2 / 5
10,477
748
16,432
12,841
4,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
jaded12
Yemoja
13
3 / 1 / 7
9,843
703
6,277
10,746
8,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
8,350
596
5,578
10,819
2,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Mohwwww
Agni
13
4 / 3 / 2
9,342
667
10,630
9,647
2,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
SleepXIII
Cthulhu
11
1 / 5 / 5
8,538
610
5,916
16,642
11,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
6
6
Deaths
13
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Ne Zha
8
2
5
5.25
L
1
5
4
0.6
L
Agni
Mohwwww
Agni
4
3
2
1.67
L
Cthulhu
SleepXIII
Cthulhu
1
5
5
0.7
W
Yemoja
jaded12
Yemoja
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,784
Damage
22,124
31,978
Taken
37,108
18,220
Mitigated
16,801
12,729
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,075
466
0
1,000
8,391
4,581
376
4,271
3,996
31,411
0
W
Ne Zha
16,432
4,688
0
3,153
12,841
4,863
803
6,576
6,040
0
58,050
L
5,578
3,861
977
2,070
10,819
2,966
638
3,758
6,861
0
22,224
L
Agni
Mohwwww
Agni
10,630
968
540
3,000
9,647
2,424
610
2,868
6,619
38,605
0
L
Cthulhu
SleepXIII
Cthulhu
5,916
461
300
3,474
16,642
11,411
24
6,005
10,165
24,025
0
W
Yemoja
jaded12
Yemoja
6,277
966
5,389
3,187
10,746
8,776
250
5,172
5,324
18,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,204
Gold Earned
26,230
158
Minions Killed
135
0
Camps Cleared
0
754,733
Distance Traveled
679,180
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,884
635
58
4
0
273,967
0
W
Ne Zha
10,477
748
66
5
0
249,918
4
L
Rama
8,350
596
43
3
0
226,966
4
L
Agni
9,342
667
52
4
0
239,484
3
L
Cthulhu
8,538
610
40
3
0
212,730
1
W
Yemoja
9,843
703
34
2
0
230,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role