Player Matchup

Danzaburou
Danzaburou
CleverFawn14423
Danzaburou
Level 71
God Stats
22W - 5L
1,671 SR
Queue Stats
179W - 153L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
OMG-_-Kwiz
Baron Samedi
Level 82
God Stats
13W - 7L
1,506 SR
Queue Stats
256W - 244L
1,452 Elo+
Solo
Geb
Geb
ayylm4o69
Geb
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
136W - 127L
1,504 Elo+
Party 1
Team Averages
Level 86
1,559 SR
1,481 Elo+

VS

Team Averages
Level 52
1,330 SR
1,371 Elo+
Osiris
Osiris
Don Jayleone398
Osiris
Level 96
God Stats
2W - 3L
1,368 SR
Queue Stats
152W - 176L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
Pavementt
Kukulkan
Level 49
God Stats
32W - 35L
1,447 SR
Queue Stats
121W - 142L
1,488 Elo+
Party 2
Cerberus
Cerberus
herbnpaperbacks
Cerberus
Level 10
God Stats
3W - 18L
1,174 SR
Queue Stats
4W - 24L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CleverFawn14423
Danzaburou
12
9 / 1 / 8
9,814
892
10,669
8,591
2,683
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
OMG-_-Kwiz
Baron Samedi
12
6 / 2 / 11
8,728
793
7,562
7,023
3,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 1 / 14
8,753
796
6,159
9,031
6,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
7,485
680
5,827
11,146
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Pavementt
Kukulkan
11
2 / 3 / 1
7,438
676
6,567
5,318
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
8
0 / 11 / 4
7,143
649
4,800
13,782
6,613
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
19
Kills
4
4
Deaths
19
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CleverFawn14423
Danzaburou
9
1
8
13
L
2
5
0
0.4
W
Baron Samedi
OMG-_-Kwiz
Baron Samedi
6
2
11
5.75
L
Kukulkan
Pavementt
Kukulkan
2
3
1
0.83
W
4
1
14
11
L
Cerberus
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,390
Damage
17,194
24,645
Taken
30,246
12,941
Mitigated
13,887
9,660
Healing
4,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CleverFawn14423
Danzaburou
10,669
6,237
772
3,672
8,591
2,683
2,133
4,597
3,994
0
36,457
L
5,827
1,971
0
1,425
11,146
5,369
0
3,957
7,019
0
24,007
W
Baron Samedi
OMG-_-Kwiz
Baron Samedi
7,562
489
1,431
2,887
7,023
3,441
31
3,098
3,925
29,907
0
L
Kukulkan
Pavementt
Kukulkan
6,567
646
330
847
5,318
1,905
0
3,084
2,097
27,103
0
W
6,159
1,276
0
898
9,031
6,817
312
3,470
5,359
13,651
0
L
Cerberus
4,800
295
0
1,767
13,782
6,613
0
6,190
7,317
18,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,295
Gold Earned
22,066
126
Minions Killed
133
0
Camps Cleared
0
582,236
Distance Traveled
506,058
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,814
892
67
6
0
186,197
2
L
Osiris
7,485
680
42
4
0
165,913
1
W
Baron Samedi
8,728
793
53
5
0
184,746
0
L
Kukulkan
7,438
676
48
4
0
183,405
1
W
Geb
8,753
796
6
1
0
211,293
1
L
Cerberus
7,143
649
43
4
0
156,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role