Player Matchup

Yemoja
Yemoja
ItsLordoman
Yemoja
Level 4
God Stats
0W - 1L
1,739 SR
Queue Stats
2W - 4L
1,695 Elo+
Party 3
Athena
Athena
Taktikal Spider
Athena
Level 123
God Stats
7W - 3L
1,834 SR
Queue Stats
167W - 158L
1,569 Elo+
Party 3
Hou Yi
Hou Yi
flamingmushroom6
Hou Yi
Level 28
God Stats
0W - 3L
1,359 SR
Queue Stats
42W - 54L
1,292 Elo+
Party 2
Bellona
Bellona
jrab24
Bellona
Level 18
God Stats
11W - 9L
1,410 SR
Queue Stats
16W - 16L
1,371 Elo+
Party 2
Sol
Sol
retjun
Sol
Level 6
God Stats
0W - 2L
1,434 SR
Queue Stats
1W - 4L
1,391 Elo+
Party 3
Team Averages
Level 36
1,555 SR
1,463 Elo+

VS

Team Averages
Level 34
1,461 SR
1,457 Elo+
Chernobog
Chernobog
Gnarbeats
Chernobog
Level 26
God Stats
36W - 31L
1,480 SR
Queue Stats
257W - 277L
1,361 Elo+
Solo
Hercules
Hercules
JasonDarkstormg
Hercules
Level 17
God Stats
2W - 3L
1,151 SR
Queue Stats
38W - 29L
1,532 Elo+
Party 1
Tyr
Tyr
SheCall-Me-Romeo
Tyr
Level 85
God Stats
9W - 8L
1,582 SR
Queue Stats
319W - 313L
1,508 Elo+
Party 1
Apollo
Apollo
itsDaddyArgeox
Apollo
Level 24
God Stats
27W - 25L
1,511 SR
Queue Stats
38W - 44L
1,432 Elo+
Party 1
Ao Kuang
Ao Kuang
itsLordRyuu
Ao Kuang
Level 17
God Stats
20W - 19L
1,581 SR
Queue Stats
30W - 39L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 7 / 0
5,405
386
3,960
11,978
4,708
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 1
7,013
501
5,801
9,565
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
5,694
407
2,003
7,806
2,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
jrab24
Bellona
10
0 / 4 / 2
6,349
454
3,309
9,939
6,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
retjun
Sol
8
1 / 5 / 0
5,508
393
2,233
6,290
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gnarbeats
Chernobog
11
3 / 1 / 5
7,181
513
7,862
5,040
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
12
5 / 0 / 11
8,428
602
9,184
9,728
4,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
7 / 2 / 3
9,037
646
7,036
6,469
3,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 1 / 7
7,365
526
4,944
6,111
1,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
itsLordRyuu
Ao Kuang
11
3 / 1 / 7
7,195
514
2,137
8,102
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
5
Kills
22
22
Deaths
5
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Gnarbeats
Chernobog
3
1
5
5.5
L
Yemoja
1
7
0
0.14
W
Hercules
5
0
11
10.5
W
7
2
3
4.25
L
3
2
1
1.75
L
0
4
0
0
W
4
1
7
7.5
W
Ao Kuang
itsLordRyuu
Ao Kuang
3
1
7
6.5
L
Bellona
jrab24
Bellona
0
4
2
0.25
L
Sol
retjun
Sol
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,306
Damage
31,163
45,578
Taken
35,450
19,812
Mitigated
14,457
9,869
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Gnarbeats
Chernobog
7,862
5,568
0
1,578
5,040
1,821
906
1,859
3,181
0
33,517
L
Yemoja
3,960
765
355
1,834
11,978
4,708
0
788
11,190
16,835
0
W
Hercules
9,184
2,931
306
5,472
9,728
4,636
34
2,579
7,149
0
29,899
W
7,036
1,530
0
1,538
6,469
3,489
60
3,308
3,161
0
53,165
L
5,801
1,402
0
4,361
9,565
4,009
0
775
8,790
44,231
0
L
2,003
1,271
321
846
7,806
2,206
731
0
7,806
0
19,487
W
4,944
1,906
0
1,543
6,111
1,880
280
1,662
4,449
0
35,972
W
Ao Kuang
itsLordRyuu
Ao Kuang
2,137
698
0
2,675
8,102
2,631
0
2,227
5,875
32,035
0
L
Bellona
jrab24
Bellona
3,309
1,863
0
1,828
9,939
6,502
707
389
9,550
0
26,030
L
Sol
retjun
Sol
2,233
1,421
0
324
6,290
2,387
0
185
6,105
13,518
2,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,969
Gold Earned
39,206
240
Minions Killed
342
0
Camps Cleared
0
1,237,948
Distance Traveled
1,387,561
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,181
513
47
3
0
268,207
3
L
Yemoja
5,405
386
21
2
0
250,038
2
W
Hercules
8,428
602
48
3
0
299,198
2
W
Tyr
9,037
646
120
9
0
264,612
1
L
Athena
7,013
501
77
6
0
295,072
6
L
Hou Yi
5,694
407
43
3
0
245,249
1
W
Apollo
7,365
526
63
5
0
278,853
0
W
Ao Kuang
7,195
514
64
5
0
276,691
0
L
Bellona
6,349
454
60
4
0
257,169
0
L
Sol
5,508
393
39
3
0
190,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role