Player Matchup

Yemoja
Yemoja
Christian4xd4
Yemoja
Level 5
God Stats
1W - 5L
1,438 SR
Queue Stats
1W - 8L
1,189 Elo+
Solo
Ra
Ra
DaYawn
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,731 Elo+
Party 3
Nemesis
Nemesis
DaYawnn
Nemesis
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Bellona
Bellona
liziana
Bellona
Level 15
God Stats
10W - 15L
1,330 SR
Queue Stats
459W - 482L
1,307 Elo+
Party 2
Izanami
Izanami
zrawker
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 8
1,454 SR
1,445 Elo+

VS

Team Averages
Level 38
1,401 SR
1,333 Elo+
Artemis
Artemis
Kite1396
Artemis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 14L
1,290 Elo+
Party 4
Ra
Ra
Morrow405
Ra
Level 5
God Stats
2W - 2L
1,269 SR
Queue Stats
2W - 7L
1,037 Elo+
Solo
Neith
Neith
ParodyJay
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 69L
1,451 Elo+
Party 4
Persephone
Persephone
haza retes
Persephone
Level 158
God Stats
5W - 6L
1,444 SR
Queue Stats
96W - 86L
1,504 Elo+
Party 1
Yemoja
Yemoja
wich08
Yemoja
Level 5
God Stats
4W - 5L
1,292 SR
Queue Stats
36W - 31L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 13 / 5
12,111
932
5,181
28,132
34,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ra
19
1 / 13 / 6
11,625
894
15,615
22,157
9,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
DaYawnn
Nemesis
18
4 / 11 / 5
12,252
942
11,081
23,728
11,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
liziana
Bellona
17
1 / 1 / 5
10,892
838
6,542
12,600
9,140
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
zrawker
Izanami
17
4 / 2 / 3
12,105
931
14,955
18,344
7,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kite1396
Artemis
20
5 / 4 / 24
12,147
934
19,993
13,096
5,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 4 / 20
11,746
904
12,821
13,705
11,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
ParodyJay
Neith
20
19 / 1 / 15
14,273
1,098
32,943
12,779
5,870
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
haza retes
Persephone
20
10 / 0 / 19
14,138
1,088
21,178
5,067
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
wich08
Yemoja
20
2 / 1 / 30
13,709
1,055
12,503
12,052
14,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
148
10
Kills
40
40
Deaths
10
24
Assists
108
Player
Kills
Deaths
Assists
KDA
L
0
13
5
0.19
L
Ra
1
13
6
0.31
L
Nemesis
DaYawnn
Nemesis
4
11
5
0.59
W
Artemis
Kite1396
Artemis
5
4
24
4.25
W
4
4
20
3.5
W
Neith
ParodyJay
Neith
19
1
15
26.5
W
Persephone
haza retes
Persephone
10
0
19
19.5
L
Bellona
liziana
Bellona
1
1
5
3.5
W
Yemoja
wich08
Yemoja
2
1
30
17
L
Izanami
zrawker
Izanami
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,374
Damage
99,438
104,961
Taken
56,699
72,529
Mitigated
39,303
16,510
Healing
16,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,181
1,666
2,433
2,110
28,132
34,828
0
12,263
15,869
32,573
0
L
Ra
15,615
2,986
1,847
2,068
22,157
9,572
0
7,233
14,924
48,459
0
L
Nemesis
DaYawnn
Nemesis
11,081
4,873
0
1,611
23,728
11,200
0
10,104
13,624
0
36,192
W
Artemis
Kite1396
Artemis
19,993
14,496
0
1,999
13,096
5,717
0
3,293
9,803
0
32,314
W
12,821
1,441
860
1,215
13,705
11,270
0
5,213
8,492
24,834
0
W
Neith
ParodyJay
Neith
32,943
19,196
0
1,335
12,779
5,870
0
3,662
9,117
0
47,058
W
Persephone
haza retes
Persephone
21,178
1,298
0
1,574
5,067
2,115
0
2,880
2,187
62,279
0
L
Bellona
liziana
Bellona
6,542
295
0
3,290
12,600
9,140
0
7,181
5,419
258
14,940
W
Yemoja
wich08
Yemoja
12,503
3,008
6,175
3,355
12,052
14,331
0
5,896
6,156
28,483
0
L
Izanami
zrawker
Izanami
14,955
11,353
509
2,642
18,344
7,789
0
9,721
8,623
0
38,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,985
Gold Earned
66,013
238
Minions Killed
248
10
Camps Cleared
4
1,027,763
Distance Traveled
1,053,149
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,111
932
57
4
1
127,664
3
L
Ra
11,625
894
61
5
0
191,074
0
L
Nemesis
12,252
942
43
3
3
246,994
1
W
Artemis
12,147
934
44
3
1
201,247
0
W
Ra
11,746
904
35
3
0
192,960
0
W
Neith
14,273
1,098
32
2
1
214,642
0
W
Persephone
14,138
1,088
111
9
2
235,969
0
L
Bellona
10,892
838
13
1
2
249,466
3
W
Yemoja
13,709
1,055
26
2
0
208,331
1
L
Izanami
12,105
931
64
5
4
212,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role