Player Matchup

Ymir
Ymir
ElQue5abe
Ymir
Level 15
God Stats
5W - 7L
1,530 SR
Queue Stats
15W - 22L
1,421 Elo+
Solo
Arachne
Arachne
Gemini_KY1
Arachne
Level 28
God Stats
0W - 2L
1,393 SR
Queue Stats
8W - 10L
1,609 Elo+
Solo
Pele
Pele
XxPolarz
Pele
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 50L
1,831 Elo+
Solo
Jormungandr
Jormungandr
new-37002614
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ravenKoris
Tiamat
Level 28
God Stats
8W - 10L
1,540 SR
Queue Stats
319W - 345L
1,496 Elo+
Solo
Team Averages
Level 24
1,493 SR
1,572 Elo+

VS

Team Averages
Level 22
1,575 SR
1,579 Elo+
Izanami
Izanami
BlackSmoke808
Izanami
Level 17
God Stats
187W - 146L
1,450 SR
Queue Stats
220W - 195L
1,443 Elo+
Solo
Artemis
Artemis
firepocko
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,671 Elo+
Party 1
Bellona
Bellona
forevercuban
Bellona
Level 23
God Stats
2W - 0L
1,722 SR
Queue Stats
18W - 12L
1,671 Elo+
Party 1
Kukulkan
Kukulkan
nobro
Kukulkan
Level 27
God Stats
52W - 52L
1,511 SR
Queue Stats
236W - 220L
1,560 Elo+
Party 2
Ares
Ares
thatdamngood52
Ares
Level 27
God Stats
35W - 19L
1,693 SR
Queue Stats
149W - 120L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
1 / 10 / 9
11,489
1,044
8,754
28,994
33,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Gemini_KY1
Arachne
17
5 / 12 / 7
11,594
1,054
11,649
22,245
10,316
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
17
5 / 13 / 8
11,706
1,064
16,607
22,509
10,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
new-37002614
Jormungandr
18
3 / 1 / 12
11,330
1,030
8,484
12,518
15,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
ravenKoris
Tiamat
18
5 / 9 / 9
12,035
1,094
23,487
21,193
21,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

25

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
17 / 2 / 20
14,072
1,279
26,740
8,101
5,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
firepocko
Artemis
18
4 / 7 / 27
11,730
1,066
16,403
14,786
8,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
forevercuban
Bellona
19
12 / 7 / 26
13,731
1,248
25,508
23,806
24,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
nobro
Kukulkan
20
6 / 1 / 31
12,149
1,104
22,124
8,412
4,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
6 / 2 / 30
12,285
1,117
11,629
17,092
25,372
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
179
19
Kills
45
45
Deaths
19
45
Assists
134
Player
Kills
Deaths
Assists
KDA
W
Izanami
17
2
20
13.5
L
Ymir
1
10
9
0.55
L
Arachne
Gemini_KY1
Arachne
5
12
7
0.71
L
Pele
5
13
8
0.69
W
Artemis
firepocko
Artemis
4
7
27
2.5
W
Bellona
forevercuban
Bellona
12
7
26
3.57
L
Jormungandr
new-37002614
Jormungandr
3
1
12
9
W
Kukulkan
nobro
Kukulkan
6
1
31
21.5
L
Tiamat
ravenKoris
Tiamat
5
9
9
1.06
W
6
2
30
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,981
Damage
102,404
107,459
Taken
72,197
91,878
Mitigated
68,726
11,659
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
26,740
23,117
0
850
8,101
5,212
0
3,968
4,133
0
57,641
L
Ymir
8,754
1,918
279
1,691
28,994
33,751
0
11,304
17,690
25,848
0
L
Arachne
Gemini_KY1
Arachne
11,649
8,057
0
2,574
22,245
10,316
0
7,550
14,695
0
22,676
L
Pele
16,607
4,941
0
229
22,509
10,467
0
7,130
15,379
0
34,812
W
Artemis
firepocko
Artemis
16,403
11,297
0
1,531
14,786
8,636
0
7,936
6,850
0
29,270
W
Bellona
forevercuban
Bellona
25,508
12,786
0
2,316
23,806
24,668
0
12,884
10,922
833
41,009
L
Jormungandr
new-37002614
Jormungandr
8,484
487
828
633
12,518
15,971
0
3,149
9,369
27,793
0
W
Kukulkan
nobro
Kukulkan
22,124
3,124
0
187
8,412
4,838
0
5,221
3,191
47,567
0
L
Tiamat
ravenKoris
Tiamat
23,487
1,992
501
4,924
21,193
21,373
0
5,435
15,758
46,944
0
W
11,629
1,180
1,062
848
17,092
25,372
0
10,716
6,376
17,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,154
Gold Earned
63,967
171
Minions Killed
233
8
Camps Cleared
8
958,115
Distance Traveled
894,386
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,072
1,279
90
8
2
189,582
0
L
Ymir
11,489
1,044
40
4
0
174,523
0
L
Arachne
11,594
1,054
14
1
0
166,895
0
L
Pele
11,706
1,064
30
3
5
213,244
0
W
Artemis
11,730
1,066
26
2
1
139,463
1
W
Bellona
13,731
1,248
28
3
3
204,092
0
L
Jormungandr
11,330
1,030
33
3
0
186,239
1
W
Kukulkan
12,149
1,104
75
7
0
186,047
0
L
Tiamat
12,035
1,094
54
5
3
217,214
2
W
Ares
12,285
1,117
14
1
2
175,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role