Player Matchup

Sobek
Sobek
BBBBeanBoy
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 32L
1,437 Elo+
Party 4
Danzaburou
Danzaburou
Planet3us
Danzaburou
Level 26
God Stats
8W - 4L
1,581 SR
Queue Stats
43W - 31L
1,442 Elo+
Party 4
Awilix
Awilix
SleepyUS
Awilix
Level 26
God Stats
14W - 12L
1,567 SR
Queue Stats
124W - 107L
1,441 Elo+
Solo
Thoth
Thoth
def545
Thoth
Level 27
God Stats
5W - 7L
1,905 SR
Queue Stats
71W - 90L
1,431 Elo+
Party 3
Amaterasu
Amaterasu
swancleric
Amaterasu
Level 18
God Stats
16W - 11L
1,471 SR
Queue Stats
214W - 238L
1,461 Elo+
Party 3
Team Averages
Level 24
1,605 SR
1,442 Elo+

VS

Team Averages
Level 20
1,453 SR
1,421 Elo+
Cupid
Cupid
Peecker78
Cupid
Level 8
God Stats
1W - 2L
1,498 SR
Queue Stats
7W - 5L
1,495 Elo+
Party 2
Thor
Thor
RageQyt
Thor
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
Reperplays123
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 123L
1,360 Elo+
Solo
Arachne
Arachne
Zoweee11
Arachne
Level 25
God Stats
3W - 4L
1,267 SR
Queue Stats
35W - 19L
1,441 Elo+
Party 2
Geb
Geb
damaddog
Geb
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
20
0 / 6 / 4
12,756
472
10,227
30,120
44,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Planet3us
Danzaburou
2
0 / 0 / 0
5,447
202
0
0
0
Awilix
SleepyUS
Awilix
20
12 / 3 / 2
14,890
551
17,488
17,866
8,535
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
def545
Thoth
19
3 / 9 / 2
12,200
452
9,190
16,372
5,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
swancleric
Amaterasu
20
5 / 9 / 3
13,446
498
17,062
34,831
26,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Peecker78
Cupid
20
3 / 3 / 7
14,375
532
19,247
15,630
6,670
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
RageQyt
Thor
17
0 / 7 / 5
11,232
416
2,688
14,360
10,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Reperplays123
Baron Samedi
20
10 / 5 / 2
15,745
583
17,430
17,538
9,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Zoweee11
Arachne
20
13 / 4 / 5
15,798
585
23,845
23,277
13,831
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 2 / 7
11,560
428
3,266
15,057
17,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
20
Kills
26
27
Deaths
21
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
6
4
0.33
W
Cupid
Peecker78
Cupid
3
3
7
2.17
L
Danzaburou
Planet3us
Danzaburou
0
0
0
0
W
Thor
RageQyt
Thor
0
7
5
0.36
W
Baron Samedi
Reperplays123
Baron Samedi
10
5
2
2.2
L
Awilix
SleepyUS
Awilix
12
3
2
4.33
W
Arachne
Zoweee11
Arachne
13
4
5
3.88
W
0
2
7
1.75
L
Thoth
def545
Thoth
3
9
2
0.44
L
Amaterasu
swancleric
Amaterasu
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,967
Damage
66,476
99,189
Taken
85,862
85,235
Mitigated
57,579
28,274
Healing
24,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
10,227
749
0
5,622
30,120
44,131
352
1,423
28,671
70,362
0
W
Cupid
Peecker78
Cupid
19,247
14,021
221
1,985
15,630
6,670
4,488
7,202
8,428
0
88,349
L
Danzaburou
Planet3us
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Thor
RageQyt
Thor
2,688
929
0
2,707
14,360
10,092
2,924
1,093
13,267
0
47,978
W
Baron Samedi
Reperplays123
Baron Samedi
17,430
2,194
1,925
5,786
17,538
9,332
2,826
5,299
12,239
108,437
0
L
Awilix
SleepyUS
Awilix
17,488
7,303
0
5,459
17,866
8,535
0
3,394
14,350
0
117,424
W
Arachne
Zoweee11
Arachne
23,845
15,339
0
10,290
23,277
13,831
3,521
3,713
19,463
0
112,108
W
3,266
470
0
1,107
15,057
17,654
280
2,460
12,517
25,694
0
L
Thoth
def545
Thoth
9,190
181
0
3,755
16,372
5,769
272
9,690
6,273
80,871
0
L
Amaterasu
swancleric
Amaterasu
17,062
7,220
0
13,438
34,831
26,800
326
8,229
26,143
0
94,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,739
Gold Earned
68,710
558
Minions Killed
572
0
Camps Cleared
0
2,008,824
Distance Traveled
2,362,137
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,756
472
105
4
0
446,369
0
W
Cupid
14,375
532
141
5
0
484,253
2
L
Danzaburou
5,447
202
0
0
0
0
0
W
Thor
11,232
416
81
3
0
430,700
0
W
Baron Samedi
15,745
583
173
6
0
477,840
2
L
Awilix
14,890
551
164
6
0
550,662
1
W
Arachne
15,798
585
138
5
0
557,506
3
W
Geb
11,560
428
39
1
0
411,838
0
L
Thoth
12,200
452
139
5
0
451,126
5
L
Amaterasu
13,446
498
150
6
0
560,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role