Player Matchup

Erlang Shen
Erlang Shen
Bountye
Erlang Shen
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,478 Elo+
Party 1
Geb
Geb
Cooutin
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,342 Elo+
Party 1
Nu Wa
Nu Wa
Gonsc
Nu Wa
Level 25
God Stats
6W - 1L
1,782 SR
Queue Stats
16W - 8L
1,652 Elo+
Solo
Medusa
Medusa
ItsDogeWow
Medusa
Level 27
God Stats
2W - 0L
1,532 SR
Queue Stats
46W - 42L
1,474 Elo+
Party 1
Loki
Loki
S4D0CKS
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 69L
1,110 Elo+
Solo
Team Averages
Level 21
1,563 SR
1,411 Elo+

VS

Team Averages
Level 38
1,633 SR
1,527 Elo+
Thor
Thor
Bernardo5K
Thor
Level 15
God Stats
0W - 1L
1,236 SR
Queue Stats
15W - 11L
1,465 Elo+
Party 2
Sun Wukong
Sun Wukong
BlackPaladim
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,681 Elo+
Party 2
Ra
Ra
Cotaskiller
Ra
Level 15
God Stats
4W - 1L
1,878 SR
Queue Stats
15W - 10L
1,497 Elo+
Party 2
Yemoja
Yemoja
GBrisado
Yemoja
Level 22
God Stats
0W - 2L
1,922 SR
Queue Stats
99W - 104L
1,491 Elo+
Solo
Ullr
Ullr
d2k8
Ullr
Level 126
God Stats
1W - 1L
1,632 SR
Queue Stats
17W - 10L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bountye
Erlang Shen
15
9 / 2 / 3
9,561
531
9,887
11,346
8,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
12
2 / 1 / 9
8,439
469
5,228
8,081
5,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Gonsc
Nu Wa
19
16 / 1 / 4
12,386
688
22,758
11,090
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
ItsDogeWow
Medusa
16
3 / 2 / 10
9,798
544
10,663
8,482
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Loki
S4D0CKS
Loki
15
0 / 0 / 5
8,315
462
3,014
7,116
2,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,751
431
2,353
15,824
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
BlackPaladim
Sun Wukong
14
1 / 4 / 1
8,890
494
9,442
14,950
8,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 8 / 1
8,654
481
4,917
12,205
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
GBrisado
Yemoja
11
1 / 5 / 2
8,048
447
4,216
14,426
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
d2k8
Ullr
12
0 / 6 / 0
7,206
400
4,807
14,574
4,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
30
Kills
6
6
Deaths
30
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Sun Wukong
BlackPaladim
Sun Wukong
1
4
1
0.38
W
Erlang Shen
Bountye
Erlang Shen
9
2
3
5.25
W
Geb
2
1
9
6.5
L
3
8
1
0.44
L
Yemoja
GBrisado
Yemoja
1
5
2
0.4
W
Nu Wa
Gonsc
Nu Wa
16
1
4
18
W
Medusa
ItsDogeWow
Medusa
3
2
10
4
W
Loki
S4D0CKS
Loki
0
0
5
2.5
L
Ullr
d2k8
Ullr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,550
Damage
25,735
46,115
Taken
71,979
24,430
Mitigated
32,985
9,876
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,353
824
0
4,053
15,824
5,451
0
3,870
11,788
0
40,476
L
Sun Wukong
BlackPaladim
Sun Wukong
9,442
2,042
0
199
14,950
8,530
615
3,048
11,752
0
49,922
W
Erlang Shen
Bountye
Erlang Shen
9,887
5,845
0
2,319
11,346
8,278
421
767
10,553
0
45,732
W
Geb
5,228
989
0
1,055
8,081
5,675
639
3,559
4,454
14,725
0
L
4,917
822
338
2,230
12,205
3,897
630
7,020
4,843
44,605
0
L
Yemoja
GBrisado
Yemoja
4,216
1,507
1,851
1,169
14,426
10,580
0
7,100
7,072
21,491
0
W
Nu Wa
Gonsc
Nu Wa
22,758
5,050
128
4,039
11,090
4,674
2,542
2,832
8,084
89,806
0
W
Medusa
ItsDogeWow
Medusa
10,663
5,216
0
695
8,482
3,369
2,040
1,643
6,775
0
68,351
W
Loki
S4D0CKS
Loki
3,014
148
0
1,640
7,116
2,434
757
0
7,116
0
33,161
L
Ullr
d2k8
Ullr
4,807
1,764
0
1,935
14,574
4,527
0
5,920
8,538
0
47,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,499
Gold Earned
40,549
404
Minions Killed
381
0
Camps Cleared
0
1,703,171
Distance Traveled
1,571,322
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,751
431
79
4
0
307,344
8
L
Sun Wukong
8,890
494
100
6
0
382,276
5
W
Erlang Shen
9,561
531
76
4
0
383,661
2
W
Geb
8,439
469
23
1
0
350,825
0
L
Ra
8,654
481
85
5
0
306,569
2
L
Yemoja
8,048
447
35
2
0
302,281
2
W
Nu Wa
12,386
688
145
8
0
316,668
8
W
Medusa
9,798
544
105
6
0
311,976
4
W
Loki
8,315
462
55
3
0
340,041
0
L
Ullr
7,206
400
82
5
0
272,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role