Player Matchup

Bacchus
Bacchus
AlabamaMan1990
Bacchus
Level 18
God Stats
8W - 6L
1,590 SR
Queue Stats
8W - 9L
1,457 Elo+
Solo
Arachne
Arachne
EvilLove16
Arachne
Level 15
God Stats
6W - 5L
1,273 SR
Queue Stats
184W - 152L
1,201 Elo+
Party 1
Cernunnos
Cernunnos
Ken87x
Cernunnos
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 18L
1,163 Elo+
Party 1
Neith
Neith
Omeerta
Neith
Level 22
God Stats
6W - 12L
1,310 SR
Queue Stats
308W - 386L
1,254 Elo+
Solo
Agni
Agni
twin7256
Agni
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 12
1,434 SR
1,315 Elo+

VS

Team Averages
Level 13
1,454 SR
1,248 Elo+
Neith
Neith
Andreluizkdg
Neith
Level 16
God Stats
47W - 71L
1,190 SR
Queue Stats
73W - 104L
1,268 Elo+
Solo
Yemoja
Yemoja
N3koAkuma
Yemoja
Level 18
God Stats
9W - 19L
1,578 SR
Queue Stats
249W - 287L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
XGN Baldy
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
984 Elo+
Party 2
Cthulhu
Cthulhu
XGN barnacle
Cthulhu
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 31L
1,295 Elo+
Party 2
Geb
Geb
fomin_ya
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 10
12,479
960
10,388
2,735
2,017
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
EvilLove16
Arachne
20
12 / 0 / 12
13,550
1,042
23,449
11,699
5,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
Ken87x
Cernunnos
19
8 / 1 / 13
12,520
963
17,357
8,601
3,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Omeerta
Neith
20
7 / 0 / 25
13,525
1,040
20,093
7,276
3,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
20
6 / 3 / 24
12,879
991
20,508
10,192
4,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

355

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 1
10,190
784
1,194
15,829
6,126
Yemoja
N3koAkuma
Yemoja
17
1 / 5 / 1
11,857
912
6,560
16,550
20,117
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
XGN Baldy
Tsukuyomi
16
2 / 17 / 1
10,973
844
17,587
25,424
9,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
XGN barnacle
Cthulhu
16
0 / 10 / 1
10,659
820
7,051
34,913
27,775
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 1 / 2
10,305
793
746
8,455
8,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
9
43
Kills
3
4
Deaths
43
84
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
0
10
15
L
0
10
1
0.05
W
Arachne
EvilLove16
Arachne
12
0
12
18
W
Cernunnos
Ken87x
Cernunnos
8
1
13
14.5
L
Yemoja
N3koAkuma
Yemoja
1
5
1
0.3
W
Neith
Omeerta
Neith
7
0
25
19.5
L
Tsukuyomi
XGN Baldy
Tsukuyomi
2
17
1
0.15
L
Cthulhu
XGN barnacle
Cthulhu
0
10
1
0.05
L
0
1
2
1
W
Agni
6
3
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,795
Damage
33,138
40,503
Taken
101,171
19,586
Mitigated
72,059
13,847
Healing
2,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,388
1,374
0
310
2,735
2,017
0
1,291
1,444
11,681
0
L
1,194
484
0
60
15,829
6,126
0
5,427
10,402
0
2,105
W
Arachne
EvilLove16
Arachne
23,449
19,094
303
6,265
11,699
5,830
0
3,313
8,386
0
33,854
W
Cernunnos
Ken87x
Cernunnos
17,357
9,738
0
1,867
8,601
3,990
0
3,299
5,302
0
29,011
L
Yemoja
N3koAkuma
Yemoja
6,560
1,486
1,000
695
16,550
20,117
0
6,636
9,914
20,366
0
W
Neith
Omeerta
Neith
20,093
6,596
0
3,955
7,276
3,513
0
3,475
3,801
0
37,744
L
Tsukuyomi
XGN Baldy
Tsukuyomi
17,587
5,108
0
168
25,424
9,367
0
8,446
16,978
0
30,831
L
Cthulhu
XGN barnacle
Cthulhu
7,051
1,056
231
680
34,913
27,775
0
7,631
27,282
20,643
0
L
746
0
0
0
8,455
8,674
0
2,756
5,699
2,208
0
W
Agni
20,508
3,676
0
1,147
10,192
4,236
0
2,979
7,213
29,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,953
Gold Earned
53,984
119
Minions Killed
112
3
Camps Cleared
4
1,107,273
Distance Traveled
886,449
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,479
960
6
0
0
263,201
0
L
Neith
10,190
784
3
0
0
219,008
0
W
Arachne
13,550
1,042
33
3
2
168,955
0
W
Cernunnos
12,520
963
17
1
0
219,744
0
L
Yemoja
11,857
912
42
3
1
163,608
0
W
Neith
13,525
1,040
48
4
0
242,802
0
L
Tsukuyomi
10,973
844
28
2
2
171,094
1
L
Cthulhu
10,659
820
36
3
1
181,784
0
L
Geb
10,305
793
3
0
0
150,955
0
W
Agni
12,879
991
15
1
1
212,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role