Player Matchup

Hera
Hera
DarkPhoenix1001
Hera
Level 17
God Stats
1W - 3L
1,523 SR
Queue Stats
34W - 41L
1,512 Elo+
Party 1
Thor
Thor
Fireyo101
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 35L
1,592 Elo+
Party 2
Geb
Geb
awesomename321
Geb
Level 5
God Stats
14W - 8L
1,482 SR
Queue Stats
52W - 33L
1,592 Elo+
Party 2
Neith
Neith
reeseyfbaby
Neith
Level 13
God Stats
4W - 6L
1,838 SR
Queue Stats
15W - 25L
1,492 Elo+
Solo
Vamana
Vamana
thierry9512
Vamana
Level 28
God Stats
5W - 11L
1,285 SR
Queue Stats
79W - 72L
1,540 Elo+
Party 1
Team Averages
Level 13
1,526 SR
1,546 Elo+

VS

Team Averages
Level 19
1,638 SR
1,540 Elo+
Danzaburou
Danzaburou
Elite282
Danzaburou
Level 30
God Stats
14W - 9L
1,560 SR
Queue Stats
177W - 164L
1,591 Elo+
Solo
Zeus
Zeus
Prince_Klawis
Zeus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 30L
1,517 Elo+
Party 3
Rama
Rama
ProperBabes
Rama
Level 27
God Stats
1W - 2L
1,221 SR
Queue Stats
44W - 32L
1,495 Elo+
Party 3
Poseidon
Poseidon
Zubi6969
Poseidon
Level 17
God Stats
6W - 0L
1,995 SR
Queue Stats
26W - 17L
1,557 Elo+
Party 3
Thor
Thor
mohammedr4
Thor
Level 4
God Stats
14W - 3L
1,916 SR
Queue Stats
18W - 11L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,211
921
8,394
11,075
4,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
4 / 10 / 3
10,419
1,042
9,150
16,208
6,274
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
0 / 7 / 4
9,030
903
8,616
17,481
19,239
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
1 / 7 / 2
9,111
911
5,389
12,505
5,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
16
1 / 5 / 6
9,722
972
14,998
21,296
19,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

109

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elite282
Danzaburou
18
10 / 1 / 14
12,867
1,287
13,460
9,243
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 4 / 19
10,093
1,009
8,246
9,285
3,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 21
10,680
1,068
10,913
8,868
3,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Zubi6969
Poseidon
19
18 / 1 / 11
13,418
1,342
30,627
11,163
4,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 15
9,602
960
5,430
10,616
4,285
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
114
7
Kills
34
34
Deaths
7
17
Assists
80
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Danzaburou
Elite282
Danzaburou
10
1
14
17
L
Thor
4
10
3
0.55
W
2
4
19
2.88
W
3
1
21
13.5
W
Poseidon
Zubi6969
Poseidon
18
1
11
23.5
L
0
7
4
0.29
W
1
0
15
8.5
L
1
7
2
0.29
L
Vamana
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,547
Damage
68,676
78,565
Taken
49,175
55,074
Mitigated
20,207
6,506
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,394
1,478
0
336
11,075
4,056
0
6,924
4,151
26,431
0
W
Danzaburou
Elite282
Danzaburou
13,460
6,198
0
4,519
9,243
4,232
0
4,046
5,072
0
46,362
L
Thor
9,150
3,172
0
0
16,208
6,274
0
7,258
8,950
0
16,533
W
8,246
1,416
0
250
9,285
3,553
0
2,787
6,298
14,646
0
W
10,913
6,163
0
658
8,868
3,872
0
2,973
5,795
0
26,190
W
Poseidon
Zubi6969
Poseidon
30,627
4,919
0
1,501
11,163
4,265
0
4,111
7,002
51,555
0
L
8,616
642
0
250
17,481
19,239
0
7,831
9,650
27,718
0
W
5,430
978
0
0
10,616
4,285
0
3,633
6,833
0
11,919
L
5,389
1,650
219
1,319
12,505
5,995
0
6,515
5,990
0
27,681
L
Vamana
14,998
7,015
0
4,382
21,296
19,510
0
10,345
10,951
540
38,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,493
Gold Earned
56,660
164
Minions Killed
190
4
Camps Cleared
9
945,676
Distance Traveled
891,136
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,211
921
37
4
0
185,328
0
W
Danzaburou
12,867
1,287
67
7
3
166,589
1
L
Thor
10,419
1,042
17
2
0
170,006
0
W
Zeus
10,093
1,009
12
1
2
140,131
0
W
Rama
10,680
1,068
50
5
1
162,890
0
W
Poseidon
13,418
1,342
45
5
3
219,505
0
L
Geb
9,030
903
26
3
3
209,095
1
W
Thor
9,602
960
16
2
0
202,021
0
L
Neith
9,111
911
37
4
1
151,196
0
L
Vamana
9,722
972
47
5
0
230,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role