Player Matchup

Tiamat
Tiamat
RiZeHiTs200s
Tiamat
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,671 Elo+
Party 2
Fenrir
Fenrir
Scythe-panda9842
Fenrir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Freya
Freya
Sharkeisho87
Freya
Level 18
God Stats
1W - 1L
1,246 SR
Queue Stats
6W - 7L
1,268 Elo+
Party 1
Jormungandr
Jormungandr
TheAnubis123
Jormungandr
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 20L
1,701 Elo+
Party 2
Ares
Ares
ralotr
Ares
Level 10
God Stats
3W - 3L
1,345 SR
Queue Stats
29W - 31L
1,447 Elo+
Party 1
Team Averages
Level 17
1,418 SR
1,517 Elo+

VS

Team Averages
Level 19
1,346 SR
1,319 Elo+
Cthulhu
Cthulhu
Anaxandrias21
Cthulhu
Level 14
God Stats
3W - 5L
1,352 SR
Queue Stats
11W - 19L
1,301 Elo+
Party 3
Izanami
Izanami
GestaltWeiss
Izanami
Level 12
God Stats
2W - 4L
1,378 SR
Queue Stats
9W - 17L
1,296 Elo+
Party 3
Tiamat
Tiamat
SiiK_N_Twiisted
Tiamat
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
5W - 12L
1,295 Elo+
Solo
Persephone
Persephone
Silverlind48
Persephone
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,223 Elo+
Party 3
Mercury
Mercury
black_culto9
Mercury
Level 29
God Stats
2W - 6L
1,199 SR
Queue Stats
157W - 150L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
4 / 8 / 27
12,521
1,043
8,249
14,102
9,021
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
22 / 1 / 11
16,139
1,345
23,213
16,695
9,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 2 / 27
14,420
1,202
23,712
17,029
7,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
TheAnubis123
Jormungandr
19
3 / 7 / 20
12,289
1,024
13,060
21,676
9,940
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ares
ralotr
Ares
20
9 / 6 / 34
14,575
1,215
22,693
24,243
35,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
3 / 13 / 6
11,536
961
8,180
22,807
11,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Izanami
GestaltWeiss
Izanami
20
12 / 10 / 8
15,162
1,264
36,515
22,082
7,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
0 / 12 / 7
11,383
949
9,170
18,601
9,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Silverlind48
Persephone
19
0 / 7 / 15
12,071
1,006
11,727
15,090
5,385
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
black_culto9
Mercury
20
9 / 7 / 10
14,184
1,182
19,293
20,853
12,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
70
49
Kills
24
24
Deaths
49
119
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
13
6
0.46
L
Izanami
GestaltWeiss
Izanami
12
10
8
1.6
W
Tiamat
4
8
27
2.19
W
22
1
11
27.5
W
11
2
27
12.25
L
0
12
7
0.29
L
Persephone
Silverlind48
Persephone
0
7
15
1.07
W
Jormungandr
TheAnubis123
Jormungandr
3
7
20
1.86
L
Mercury
black_culto9
Mercury
9
7
10
2
W
Ares
ralotr
Ares
9
6
34
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,927
Damage
84,885
93,745
Taken
99,433
71,813
Mitigated
47,003
9,105
Healing
9,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
8,180
611
0
293
22,807
11,726
0
17,849
4,915
22,879
0
L
Izanami
GestaltWeiss
Izanami
36,515
21,433
344
3,452
22,082
7,677
0
14,442
7,600
0
57,502
W
Tiamat
8,249
1,702
0
2,139
14,102
9,021
0
4,553
9,430
18,566
0
W
23,213
7,563
0
899
16,695
9,879
0
4,680
11,779
0
40,252
W
23,712
11,389
0
6,067
17,029
7,552
0
5,864
11,065
42,599
0
L
9,170
957
0
1,007
18,601
9,284
0
7,709
10,892
25,018
0
L
Persephone
Silverlind48
Persephone
11,727
3,854
0
1,123
15,090
5,385
0
11,699
3,350
31,477
0
W
Jormungandr
TheAnubis123
Jormungandr
13,060
1,663
0
0
21,676
9,940
0
7,094
14,388
33,484
0
L
Mercury
black_culto9
Mercury
19,293
9,676
110
3,105
20,853
12,931
0
15,891
4,962
0
45,608
W
Ares
ralotr
Ares
22,693
1,269
0
0
24,243
35,421
0
6,886
17,132
44,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,944
Gold Earned
64,336
190
Minions Killed
204
2
Camps Cleared
7
1,123,821
Distance Traveled
976,974
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,536
961
42
4
0
142,619
1
L
Izanami
15,162
1,264
31
3
1
184,435
0
W
Tiamat
12,521
1,043
28
2
0
197,025
0
W
Fenrir
16,139
1,345
36
3
1
293,105
0
W
Freya
14,420
1,202
50
4
1
237,959
0
L
Tiamat
11,383
949
33
3
0
208,051
0
L
Persephone
12,071
1,006
38
3
1
154,914
0
W
Jormungandr
12,289
1,024
46
4
0
171,850
2
L
Mercury
14,184
1,182
60
5
5
286,955
0
W
Ares
14,575
1,215
30
3
0
223,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role