Player Matchup

Janus
Janus
Platinum V
Jayskyll
Janus
Platinum V
Level 148
God Stats
22W - 20L
1,658 SR
Queue Stats
970W - 963L
1,672 MMR
Party 1
Apollo
Apollo
Gold V
Jim_8169
Apollo
Gold V
Level 152
God Stats
9W - 6L
1,636 SR
Queue Stats
688W - 697L
1,344 MMR
Party 1
Osiris
Osiris
Bronze III
Only__Prince__
Osiris
Bronze III
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,459 MMR
Solo
Sobek
Sobek
Bronze III
SnugGlitter3595
Sobek
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Xxthedakotax
Bellona
Bronze III
Level 30
God Stats
0W - 2L
1,160 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,491 SR
1,495 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,583 SR
1,472 MMR
Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold III
Flynnstone29
Horus
Gold III
Level 110
God Stats
13W - 6L
1,933 SR
Queue Stats
904W - 907L
1,474 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Jxwn
Sun Wukong
Gold II
Level 106
God Stats
12W - 10L
1,608 SR
Queue Stats
195W - 185L
1,452 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
vZ Warhead
Tsukuyomi
Gold V
Level 105
God Stats
3W - 6L
1,373 SR
Queue Stats
66W - 63L
1,436 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jayskyll
Janus
11
3 / 4 / 1
7,082
506
9,135
7,148
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Jim_8169
Apollo
10
2 / 6 / 2
6,854
490
3,897
10,971
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 3 / 4
6,672
477
4,045
9,228
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 3
6,593
471
4,120
10,533
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
Xxthedakotax
Bellona
11
0 / 4 / 1
6,336
453
5,847
11,817
7,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
DanzaburouSetAthenaCu ChulainnGuan Yu

VS

Bans
King ArthurGebMedusaKhepriSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
7 / 1 / 2
8,368
598
7,818
9,652
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
 
Scylla
11
3 / 2 / 3
6,623
473
4,506
7,707
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 2 / 8
6,150
439
4,608
9,154
4,171
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Jxwn
Sun Wukong
14
5 / 0 / 4
8,295
593
10,845
12,365
6,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
vZ Warhead
Tsukuyomi
13
2 / 2 / 5
7,378
527
5,743
8,006
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
19
19
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
1
2
8
W
Scylla
 
Scylla
3
2
3
2.25
W
2
2
8
3
L
Janus
Jayskyll
Janus
3
4
1
0.88
L
Apollo
Jim_8169
Apollo
2
6
2
0.5
W
Sun Wukong
Jxwn
Sun Wukong
5
0
4
7
L
1
3
4
1
L
1
2
3
1.25
L
Bellona
Xxthedakotax
Bellona
0
4
1
0.13
W
Tsukuyomi
vZ Warhead
Tsukuyomi
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,044
Damage
33,520
49,697
Taken
46,884
24,093
Mitigated
18,801
11,609
Healing
18,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,818
4,334
0
3,592
9,652
3,167
795
2,687
6,839
0
45,543
W
Scylla
 
Scylla
4,506
407
0
412
7,707
2,375
351
4,853
2,528
24,006
0
W
4,608
1,850
1,858
3,598
9,154
4,171
0
2,770
6,274
0
16,226
L
Janus
Jayskyll
Janus
9,135
247
0
2,179
7,148
2,069
78
2,136
4,720
41,155
0
L
Apollo
Jim_8169
Apollo
3,897
2,848
0
1,380
10,971
2,994
435
400
10,531
0
33,370
W
Sun Wukong
Jxwn
Sun Wukong
10,845
2,414
0
5,212
12,365
6,406
44
1,208
11,115
0
54,755
L
4,045
1,443
0
319
9,228
5,156
0
679
8,532
0
33,130
L
4,120
527
0
3,358
10,533
6,542
0
208
10,321
17,363
0
L
Bellona
Xxthedakotax
Bellona
5,847
2,020
270
4,103
11,817
7,332
954
680
11,087
0
33,379
W
Tsukuyomi
vZ Warhead
Tsukuyomi
5,743
1,888
0
4,142
8,006
2,682
0
1,055
6,873
0
50,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,537
Gold Earned
36,814
286
Minions Killed
355
0
Camps Cleared
0
1,334,612
Distance Traveled
1,380,050
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,368
598
86
6
0
245,386
3
W
Scylla
6,623
473
57
4
0
274,639
0
W
Horus
6,150
439
17
1
0
283,831
8
L
Janus
7,082
506
72
5
0
249,154
4
L
Apollo
6,854
490
67
5
0
245,715
1
W
Sun Wukong
8,295
593
98
7
0
267,063
3
L
Osiris
6,672
477
67
5
0
281,072
3
L
Sobek
6,593
471
16
1
0
271,857
2
L
Bellona
6,336
453
64
5
0
286,814
3
W
Tsukuyomi
7,378
527
97
7
0
309,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role