Player Matchup

Tsukuyomi
Tsukuyomi
DemoTou
Tsukuyomi
Level 42
God Stats
0W - 1L
1,199 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
DeniedDevil
Ullr
Level 16
God Stats
0W - 1L
1,261 SR
Queue Stats
6W - 5L
1,679 Elo+
Solo
Jormungandr
Jormungandr
Okinrov
Jormungandr
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 90L
1,400 Elo+
Solo
Scylla
Scylla
ThickPoo
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,457 Elo+
Party 2
Hachiman
Hachiman
zerowar2613
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,601 Elo+
Solo
Team Averages
Level 17
1,392 SR
1,527 Elo+

VS

Team Averages
Level 12
1,535 SR
1,418 Elo+
Ao Kuang
Ao Kuang
AxFlynt
Ao Kuang
Level 24
God Stats
13W - 6L
1,858 SR
Queue Stats
107W - 125L
1,479 Elo+
Solo
Geb
Geb
CatsRule69
Geb
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,627 Elo+
Party 1
Gilgamesh
Gilgamesh
Hellrazor980
Gilgamesh
Level 18
God Stats
2W - 1L
1,717 SR
Queue Stats
36W - 24L
1,685 Elo+
Solo
Hachiman
Hachiman
ILubSmite
Hachiman
Level 6
God Stats
1W - 1L
1,267 SR
Queue Stats
26W - 22L
1,148 Elo+
Party 1
Nu Wa
Nu Wa
LongShlongHangin
Nu Wa
Level 8
God Stats
9W - 3L
1,332 SR
Queue Stats
24W - 17L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DemoTou
Tsukuyomi
17
7 / 9 / 3
11,339
472
19,566
22,960
9,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 10 / 2
8,739
364
7,796
15,942
4,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Okinrov
Jormungandr
16
3 / 8 / 13
11,245
469
13,046
20,758
17,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
ThickPoo
Scylla
14
1 / 11 / 5
9,115
380
4,819
16,473
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
zerowar2613
Hachiman
15
6 / 6 / 6
10,845
452
12,195
19,658
6,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AxFlynt
Ao Kuang
19
11 / 4 / 12
13,015
542
15,725
25,929
13,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 5 / 16
10,597
442
7,366
17,099
15,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Hellrazor980
Gilgamesh
20
7 / 1 / 12
13,717
572
18,486
16,558
17,029
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
ILubSmite
Hachiman
15
4 / 8 / 16
10,609
442
12,135
14,014
4,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
20 / 2 / 13
13,895
579
25,359
10,367
4,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
113
20
Kills
44
44
Deaths
20
29
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AxFlynt
Ao Kuang
11
4
12
4.25
W
2
5
16
2
L
Tsukuyomi
DemoTou
Tsukuyomi
7
9
3
0.94
L
3
10
2
0.4
W
Gilgamesh
Hellrazor980
Gilgamesh
7
1
12
13
W
Hachiman
ILubSmite
Hachiman
4
8
16
1.5
W
20
2
13
13.25
L
Jormungandr
Okinrov
Jormungandr
3
8
13
1.19
L
Scylla
ThickPoo
Scylla
1
11
5
0.32
L
Hachiman
zerowar2613
Hachiman
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,422
Damage
79,071
95,791
Taken
83,967
43,484
Mitigated
55,996
13,300
Healing
20,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AxFlynt
Ao Kuang
15,725
7,055
0
11,883
25,929
13,148
848
3,572
22,277
97,770
0
W
7,366
1,563
0
1,080
17,099
15,923
903
4,589
12,313
22,821
0
L
Tsukuyomi
DemoTou
Tsukuyomi
19,566
4,817
0
4,822
22,960
9,194
0
9,278
13,079
0
79,319
L
7,796
4,813
0
1,599
15,942
4,581
760
9,220
6,349
0
28,165
W
Gilgamesh
Hellrazor980
Gilgamesh
18,486
3,672
0
5,025
16,558
17,029
585
3,138
12,313
0
89,695
W
Hachiman
ILubSmite
Hachiman
12,135
7,790
0
152
14,014
4,946
4,344
4,869
9,065
0
30,007
W
25,359
6,333
0
1,895
10,367
4,950
3,767
1,327
8,954
84,818
0
L
Jormungandr
Okinrov
Jormungandr
13,046
3,800
573
1,200
20,758
17,970
418
10,433
9,626
49,681
0
L
Scylla
ThickPoo
Scylla
4,819
1,216
0
2,739
16,473
5,241
468
9,422
6,663
32,180
0
L
Hachiman
zerowar2613
Hachiman
12,195
5,802
0
2,367
19,658
6,498
3,068
8,622
10,617
0
56,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,283
Gold Earned
61,833
390
Minions Killed
514
0
Camps Cleared
0
1,897,200
Distance Traveled
2,196,333
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,015
542
143
6
0
404,643
2
W
Geb
10,597
442
25
1
0
478,995
2
L
Tsukuyomi
11,339
472
110
5
0
424,392
3
L
Ullr
8,739
364
56
2
0
309,245
5
W
Gilgamesh
13,717
572
172
7
0
456,625
3
W
Hachiman
10,609
442
29
1
0
439,354
3
W
Nu Wa
13,895
579
145
6
0
416,716
2
L
Jormungandr
11,245
469
63
3
0
399,582
5
L
Scylla
9,115
380
64
3
0
359,730
6
L
Hachiman
10,845
452
97
4
0
404,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role