Player Matchup

Ra
Ra
EliGamer68
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,421 Elo+
Party 1
Ares
Ares
TheCEOofBedtime
Ares
Level 125
God Stats
7W - 6L
1,681 SR
Queue Stats
166W - 115L
1,724 Elo+
Party 1
Loki
Loki
UnknownnGalaxy
Loki
Level 154
God Stats
4W - 5L
1,821 SR
Queue Stats
184W - 120L
1,750 Elo+
Party 1
Team Averages
Level 99
1,667 SR
1,631 Elo+

VS

Team Averages
Level 83
1,546 SR
1,663 Elo+
Nu Wa
Nu Wa
NookiMooMoo
Nu Wa
Level 3
God Stats
5W - 4L
1,883 SR
Queue Stats
6W - 5L
1,748 Elo+
Party 2
Pele
Pele
Scr33ching
Pele
Level 121
God Stats
12W - 3L
1,532 SR
Queue Stats
322W - 50L
1,689 Elo+
Party 2
King Arthur
King Arthur
TallCinnabun
King Arthur
Level 124
God Stats
0W - 4L
1,222 SR
Queue Stats
90W - 97L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 12
8,037
731
5,890
5,632
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 3 / 12
8,492
772
4,492
10,359
10,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
10 / 0 / 4
9,564
869
13,721
8,521
3,812
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 4
7,264
660
4,055
7,105
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 4 / 2
7,431
676
5,396
9,550
5,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
TallCinnabun
King Arthur
9
0 / 6 / 2
6,475
589
4,810
10,951
5,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
14
Kills
6
6
Deaths
14
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
L
2
4
4
1
L
4
4
2
1.25
L
King Arthur
TallCinnabun
King Arthur
0
6
2
0.17
W
2
3
12
2.67
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,103
Damage
14,261
24,512
Taken
27,606
16,573
Mitigated
12,686
4,408
Healing
2,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,890
821
1,518
1,231
5,632
2,385
193
1,178
4,308
24,676
0
L
4,055
1,040
64
632
7,105
2,105
12
1,739
5,254
14,852
0
L
5,396
692
0
1,616
9,550
5,460
0
4,044
5,322
0
18,106
L
King Arthur
TallCinnabun
King Arthur
4,810
285
0
250
10,951
5,121
0
4,031
6,612
0
22,637
W
4,492
385
0
0
10,359
10,376
0
1,523
8,630
10,448
0
W
13,721
3,614
0
1,659
8,521
3,812
0
934
7,481
0
48,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,093
Gold Earned
21,170
120
Minions Killed
79
0
Camps Cleared
0
591,669
Distance Traveled
560,978
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,037
731
54
5
0
166,010
2
L
Nu Wa
7,264
660
30
3
0
173,237
2
L
Pele
7,431
676
18
2
0
200,237
2
L
King Arthur
6,475
589
31
3
0
187,504
2
W
Ares
8,492
772
13
1
0
203,864
0
W
Loki
9,564
869
53
5
0
221,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role