Player Matchup

Medusa
Medusa
Alejoemg
Medusa
Level 49
God Stats
32W - 15L
1,500 SR
Queue Stats
90W - 96L
1,337 Elo+
Party 1
Gilgamesh
Gilgamesh
Fabry062
Gilgamesh
Level 15
God Stats
12W - 8L
1,555 SR
Queue Stats
34W - 37L
1,289 Elo+
Party 1
Scylla
Scylla
jakejake_50
Scylla
Level 23
God Stats
10W - 7L
1,520 SR
Queue Stats
150W - 190L
1,366 Elo+
Solo
Team Averages
Level 29
1,525 SR
1,331 Elo+

VS

Team Averages
Level 18
1,304 SR
1,241 Elo+
Cupid
Cupid
Sanination
Cupid
Level 15
God Stats
11W - 13L
1,382 SR
Queue Stats
35W - 50L
1,268 Elo+
Party 2
Cerberus
Cerberus
herbnpaperbacks
Cerberus
Level 10
God Stats
3W - 18L
1,189 SR
Queue Stats
4W - 24L
1,158 Elo+
Solo
Olorun
Olorun
seaskydiver420
Olorun
Level 28
God Stats
6W - 12L
1,340 SR
Queue Stats
58W - 97L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alejoemg
Medusa
17
11 / 3 / 14
13,632
757
18,197
14,629
5,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Fabry062
Gilgamesh
15
8 / 4 / 9
12,733
707
17,716
17,243
7,555
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
17
6 / 4 / 12
12,431
691
18,576
11,340
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
8 / 4 / 2
12,593
700
15,361
17,478
6,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
13
2 / 16 / 5
11,376
632
8,468
27,675
26,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 5
10,736
596
6,822
20,255
10,545
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
25
Kills
11
11
Deaths
27
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Alejoemg
Medusa
11
3
14
6
W
Gilgamesh
Fabry062
Gilgamesh
8
4
9
3.13
L
Cupid
8
4
2
2.25
L
Cerberus
2
16
5
0.28
W
Scylla
6
4
12
3
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,489
Damage
30,651
43,212
Taken
65,408
16,923
Mitigated
44,134
7,946
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Alejoemg
Medusa
18,197
10,805
0
3,223
14,629
5,359
2,101
5,530
8,869
0
67,935
W
Gilgamesh
Fabry062
Gilgamesh
17,716
6,997
0
2,584
17,243
7,555
0
6,716
10,143
0
39,526
L
Cupid
15,361
6,928
1,579
4,662
17,478
6,965
1,849
3,868
13,344
0
56,963
L
Cerberus
8,468
585
0
2,404
27,675
26,624
0
6,418
20,819
21,041
0
W
Scylla
18,576
1,591
534
1,605
11,340
4,009
884
2,480
8,740
57,632
0
L
6,822
4,079
1,393
5,708
20,255
10,545
809
7,162
12,641
32,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,796
Gold Earned
34,705
191
Minions Killed
182
0
Camps Cleared
0
924,725
Distance Traveled
812,329
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,632
757
60
3
0
315,977
0
W
Gilgamesh
12,733
707
35
2
0
315,476
0
L
Cupid
12,593
700
94
5
0
303,351
0
L
Cerberus
11,376
632
37
2
0
258,574
1
W
Scylla
12,431
691
96
5
0
293,272
0
L
Olorun
10,736
596
51
3
0
250,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role